[Video] Combined Arms Gameplay

Share your in-game experiences playing PR:BF2.
503
Posts: 679
Joined: 2008-08-30 02:53

[Video] Combined Arms Gameplay

Post by 503 »



Some clips I got while testing CAS_117's Combined Arms.
Shows tank lock on system, 2km view distance, and new jet stuff... (a lot more flares, HUD is different and works differently...)


New flare system, missiles a hell lot more accurate, Infrared FLIR, 2 v 2 dogfight



Radar-locking missiles, AA-locking guns to aircraft, and a bunch of other stuff



Random stuff. There is a 2 LB vs 1 Havoc fight though.



WASD Tank Turret and Infantry Firefights
Last edited by 503 on 2009-05-31 15:13, edited 5 times in total.
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: [Video] Combined Arms Gameplay

Post by Zimmer »

NIce system I haven tried Combined arms to much, but for me its a step in the right direction as everything else.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: [Video] Combined Arms Gameplay

Post by gazzthompson »

at the start , did that MEC tank kill them 3 US tanks?
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: [Video] Combined Arms Gameplay

Post by KingLorre »

i'd like to know, how does the tank lock on system work? caus i like tanking and this looks really sweet, its just, th elock on looks a bit wierd
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: [Video] Combined Arms Gameplay

Post by Alex6714 »

gazzthompson wrote:at the start , did that MEC tank kill them 3 US tanks?
It was 3 vs 3 tanks.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
xatu miller
Posts: 431
Joined: 2008-05-01 12:38

Re: [Video] Combined Arms Gameplay

Post by xatu miller »

gazzthompson wrote:at the start , did that MEC tank kill them 3 US tanks?

That was the biggest fail ever. Almost every round we fired went straight above them.



Nice video i say. Now i know i need to turn my mic down..............


"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
pclipse_teh_owner
Posts: 440
Joined: 2008-01-20 15:07

Re: [Video] Combined Arms Gameplay

Post by pclipse_teh_owner »

So...what is Combined Arms?
Image
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: [Video] Combined Arms Gameplay

Post by SocketMan »

Nice work,looked like the FCS was loosing the focus/tracking when moving,or maybe
the DPI is set a little too high on the mouse.Love the graphics (at the start in space).
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [Video] Combined Arms Gameplay

Post by DeltaFart »

Basically what the lockons are, a laser target is attached to every tank and vehicle besides aircraft(I beleive I haven't seen the official note on that part) tank guns IFV cannons ATMs lock onto that laser spot and for tanks and IFVs you can lock onto the enemy vehicle like a fcs, but you must be within a few degress of the laser
nop
Posts: 3
Joined: 2009-04-28 20:33

Re: [Video] Combined Arms Gameplay

Post by nop »

Code: Select all

/* ~~~~~~~~ Project Reality Combined Arms ~~~~~~~~ *\
   pr_base.rar   -> 18.04.2009 - 125.877.980 Bytes
   pr_update.rar -> 26.04.2009 -  36.944.818 Bytes

   Mirrors created by  nop [~at] hotmail [~dot] de
\* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */



// Host: Rapidshare.com   [55 seconds for free users]

http://rapidshare.com/files/226856557/pr_base.rar
http://rapidshare.com/files/226856949/pr_update.rar



// Host: Uploaded.to      [10 seconds for free users]

http://ul.to/vyytmg
http://ul.to/0k3ona



// Host: Megaupload.com   [45 seconds for free users]

http://www.megaupload.com/?d=9SLGY2MH
http://www.megaupload.com/?d=SWDS80BW



// Host: Load.to          [ 5 seconds for free users]

http://www.load.to/ZKT6nquVAQ/pr_base.rar
http://www.load.to/bAsDqhBPA1/pr_update.rar
Install Guide may be found here: *click*

PS: Sorry for spamming these three posts, but it's hell of mod (for a great mod...) and it definitively needs more players!
Spread PR Combined Arms
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Video] Combined Arms Gameplay

Post by Wicca »

Whats going on here?

Is the devs going to implement this?

Or is cas making a mod? For a mod?

WOOT?

I think the devs should incorporate Cas in their team.
Xact Wicca is The Joker. That is all.
CallMeSnowflake
Posts: 41
Joined: 2008-12-23 08:55

Re: [Video] Combined Arms Gameplay

Post by CallMeSnowflake »

Wicca wrote:Whats going on here?

Is the devs going to implement this?

Or is cas making a mod? For a mod?

WOOT?

I think the devs should incorporate Cas in their team.
Cas is a former PR Dev, so he's going his own route for now, but that's not to say that some elements of this won't be seen in PR, if I remember hearing correctly.
TJ-XRL
Posts: 110
Joined: 2008-08-16 23:39

Re: [Video] Combined Arms Gameplay

Post by TJ-XRL »

combined atacks u basraped thats just plain stupid

and btw I SORE TWO FIGHTER BOTH ON SAME TEAM???????????
I am back to play pr fly choppers and hopefully join tordiments i am back and i am ready to play
PlatinumA1
Posts: 381
Joined: 2007-06-25 07:31

Re: [Video] Combined Arms Gameplay

Post by PlatinumA1 »

What?!?!, I tried to interpret what you're trying to say but i simply can't. Please explain sir
TJ-XRL
Posts: 110
Joined: 2008-08-16 23:39

Re: [Video] Combined Arms Gameplay

Post by TJ-XRL »

1 you was basraping the enamy 2 there was 2 fighter jets both freindly
I am back to play pr fly choppers and hopefully join tordiments i am back and i am ready to play
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [Video] Combined Arms Gameplay

Post by McBumLuv »

Yes, there are 4 spawnable jets per team on that level in that layer. And remember, while these are gameplay videos, they're still tests.

I really don't see how base rape is a core element of Combined arms, though. There was a problem with stray AA missiles hitting main bases, if that's you're thinking, but that's good. It means Cas knows what to fix before releasing.
Image

Image

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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: [Video] Combined Arms Gameplay

Post by Alex6714 »

Baserape can never be stopped really, its just something that will happen with bad players. Base defense should be easy enough though.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
masterceo
Posts: 1914
Joined: 2008-08-25 23:00

Re: [Video] Combined Arms Gameplay

Post by masterceo »

gazzthompson wrote:at the start , did that MEC tank kill them 3 US tanks?
oh yeah we owned them :D my gunner got 7 kills and they didnt get us :P

Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
Skodz
Posts: 791
Joined: 2007-05-26 06:31

Re: [Video] Combined Arms Gameplay

Post by Skodz »

pclipse_teh_owner wrote:So...what is Combined Arms?
Can someone answer us. Thanks

Why arn't these awesome feature in PR yet ?
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