Maxfragg wrote:there is, you import the scene into 3dsmax and render your lightmaps their, that the way you need to do it
absolutely right....
this whole map ...aside from treesand terrrain...
Ie...all the statics.... has been lightmapped in 3dsmax...
which , i believe, is why we get no light samples for expansion packs..
they were eitehr never lightmapped...or light mapped in 3dsmax...
screenies coming very soon!!!!