Project Reality 0.86 Release Date

Project Reality announcements and development highlights.
Locked
503
Posts: 679
Joined: 2008-08-30 02:53

Re: Project Reality 0.86 Release Date

Post by 503 »

****. Friday... Very excited to have a release date though :D
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Project Reality 0.86 Release Date

Post by Spec »

Should I say that this is going to be "pretty badass"? Or is that too old again? And: Will someone post a patient bear picture in this thread? So many important questions....


uh...


Thank you, Dev's! (And testers, cons, etc etc etc)
CyrusPI
Posts: 216
Joined: 2009-03-28 17:49

Re: Project Reality 0.86 Release Date

Post by CyrusPI »

Looks like our designated patient bear will be pleased to see a solid release date. :)

Many thanks to the dedicated, hard-working fellows who've devoted so much time for a bigger and better Project Reality release.
Image
By trying too hard, we put ourselves at a greater risk. Don’t you think so?
L
working on a little something something
[RGG]Firefokker
Posts: 157
Joined: 2009-03-07 05:24

Re: Project Reality 0.86 Release Date

Post by [RGG]Firefokker »

Arrgh,

On Saturday morning we're off to the UK to see the in-laws......dammit, I'll miss all the inaugural fun that will doubtlessly ensue Friday night :26_suicid

Then again, I'll be flying back on Monday, while the wife and kids stay there for some extended family time. I wonder what to do with ALL THAT SPARE, UNINTERRUPTED TIME ON MY HANDS.... :mrgreen:
.
.
'Each Javelin round costs $80,000, and the idea that it's fired by a guy who doesn't make that in a year at a guy who doesn't make that in a lifetime is somehow so outrageous it almost makes the war seem winnable'

from 'WAR', by Sebastian Junger

Image
M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: Project Reality 0.86 Release Date

Post by M.Warren »

'[R-CON wrote:Ragni<RangersPL>;1055145']
Kits
- updated all limited kits to require only 2 players in the squad/select to request (except crewman/pilot). Also standardized other rules that required 3 players to be 2 players (cp capture, rally setting, rally destroying, FO destroying, etc).
I'm just curious... What's the reason behind this change?
I would expect something exactly the opposite TBH (increasing the players limit) :shock:
Gameplay changes can have a multitude of purposes and reasons. Whats does this all add up to in a theoretical sense by evaluating the information that was given?

Squad leaders and squad members will be able to put up RP's with greater ease, but they'll also be proportionately overrun with greater ease as well. Maybe the developers deemed that having 3 people close enough to neutralize an RP at a single time was not occurring as often as they'd like in game, considering the size of PR maps. Thus maybe they knocked it down a notch and standardized it across the board so it would happen more frequently and reduce the "spammyness" of incoming soldiers.

Seems like an attempt to dissuade players from constantly using RP's and increase the reliance on the Medic as the RP itself has now become more vulnerable. So it was decided that the least that could be done is to make the RP easier to put up to reduce hassle. So in a way, they've indirectly made an attempt to increase teamwork on a squad level. But as you can see, the sacrifice is that RP's are losing their reliability.

Then again, maybe above the reason isn't the intentions. Who knows? Only actual in-game experience will determine if the change was worthwhile. Figured I'd reply to your thoughts by evaluating the presented data seeing as you asked. That's my general analysis.
Last edited by M.Warren on 2009-06-16 18:26, edited 1 time in total.
driver-ch-driver
Posts: 820
Joined: 2008-06-15 17:00

Re: Project Reality 0.86 Release Date

Post by driver-ch-driver »

one word: Excellent :D :D

Image
0blivi0us
Posts: 93
Joined: 2009-04-24 12:28

Re: Project Reality 0.86 Release Date

Post by 0blivi0us »

We love you guys!

YESH! Automatic Rifleman Spawning! xD
Lt Mic
Posts: 58
Joined: 2008-07-14 12:34

Re: Project Reality 0.86 Release Date

Post by Lt Mic »

Awesome :)
but how about time ?
around XX GMT?
Simmage
Posts: 138
Joined: 2007-10-10 02:13

Re: Project Reality 0.86 Release Date

Post by Simmage »

WIN!!!!!!!!!!!!!!!!!!! :D

OMFG I can't wait :-|
Image
:firing: ___________________________ :camper:
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Project Reality 0.86 Release Date

Post by hx.bjoffe »

Timing couldn't be worse, you guys suck!











:wink:
Gunner4712
Posts: 118
Joined: 2008-12-03 19:38

Re: Project Reality 0.86 Release Date

Post by Gunner4712 »

Looks sweet, I'm psyched!
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Project Reality 0.86 Release Date

Post by Conman51 »

sux i cant play becasue some windows update screwed up bf2 and my computer got a virus


it doesnt even power up any more :(

my luck just gets worse and worse :(
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



Image
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Project Reality 0.86 Release Date

Post by M_Striker »

So, when's the 1.5 patch coming out? That's interesting me just as much as this. :razz:
MyOdessa
Posts: 91
Joined: 2009-03-29 16:00

Re: Project Reality 0.86 Release Date

Post by MyOdessa »

Good job, guys!
Looking forward to it.
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Project Reality 0.86 Release Date

Post by Zoddom »

Conman51=US= wrote:sux i cant play becasue some windows update screwed up bf2 and my computer got a virus


it doesnt even power up any more :(

my luck just gets worse and worse :(
need a cud?

*CUD*
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: Project Reality 0.86 Release Date

Post by ReaperMAC »

RAISE THE FORUM ALERT LEVELS TO: OMG

Image

Release is imminent!
Image
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
GeneralNorth
Posts: 100
Joined: 2008-10-09 09:27

Re: Project Reality 0.86 Release Date

Post by GeneralNorth »

What a shame its on the same day as arma 2, a well, i'll check it out after the weekend then :p
flickflackingfligger
Posts: 166
Joined: 2008-05-08 20:08

Re: Project Reality 0.86 Release Date

Post by flickflackingfligger »

oh yeah! its on fellas :mrgreen:

"My gosh, zee germans'r coming!"Image
jojomeirenpin
Posts: 142
Joined: 2009-03-20 04:35

Re: Project Reality 0.86 Release Date

Post by jojomeirenpin »

wowowo,finally!!!
mate i just can't wait!!
Locked

Return to “Announcements & Highlights”