[Vehicle] Bushmaster

Discussion pertaining to the PR Australian Forces.
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Mary.au
Posts: 131
Joined: 2009-02-05 23:30

Re: [Vehicle] Bushmaster

Post by Mary.au »

I cant express how awesome that is.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

shes getting there slowly lol, a few bumps in the road atm with exports and stuff but i will get some nice screenshots once i get round this bump ;)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie
Retired PR Developer
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Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

oops my bad
Image

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

COOOOOOOOOL, so howfar is th export along m8 :)
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

exports getting there i mean i am having a few small collision mesh problems but the minor i mean the most they do is make the bushy do back flips or bounce (like in the pic above) like a kangaroo

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
VisOne
Posts: 45
Joined: 2005-05-16 02:59

Re: [Vehicle] Bushmaster

Post by VisOne »

That is not right mate they roll over side ways not do back flips in real life. :P
Image
Leader & founding father of the [Jihad All-Stars] Insurgent super team.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

not true they bounce up and down like gangsters havent you heard about the aussies pimping out the bushmasters? geez

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: [Vehicle] Bushmaster

Post by stozzcheese »

ive seen a pic of a bush master crewman wearing a shirt with the transformers logo on it with "Bushmasters! roll out!". it was pretty sweet, almost as sweet as this! cant wait to drive it =p

smee for [R-CON]
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: [Vehicle] Bushmaster

Post by anglomanii »

so there i was this morning driving along with my son, and then i hear, "daddy daddy brum brum big ruck" (he's 2&1/2) and here i am parked at the lights at woogaroo and forest lake blvd and guess what drives by. yep about 6 bushies in full kit and a couple of trucks and landies full of the lads, well i just about mangasamed cus these buggers had all the bells and whistles on. (fully armed with the boys on hatches, i reckon it was a familiarization trip)
they all go through the lights and down to GB well what could i do?
i race forward get to the next street and flip a U'ie race back up to the lights curse (bloody had to be red eh!) get through and punch it to GB, all the while grappling for my Camera.

well these boys where flying coz i get to GB and the buggers a disappearing down the road to the left and on to the range area.
and i couldn't get one shot off..... damn it.

still it was cool, at least my son was gigilin his head off. "go daddy dedededededededede"

cheers
anglo
Last edited by anglomanii on 2009-08-06 11:23, edited 1 time in total.



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

HAHAHA ahhh goodo

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
bobby1234
Posts: 1
Joined: 2009-07-24 01:13

Re: [Vehicle] Bushmaster

Post by bobby1234 »

Great work.

The rear vertical hatches are slightly offset on the actual vehicle.??!! :smile:
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

bobby1234 wrote:Great work.

The rear vertical hatches are slightly offset on the actual vehicle.??!! :smile:
ok cool, would you have any reference pictures that show just how offset they are and i will get strait on it

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

Image
Image
Image
Image

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
bakehouse
Posts: 23
Joined: 2009-04-20 00:32

Re: [Vehicle] Bushmaster

Post by bakehouse »

man you are an artist tonnie..........great job!!!!!

like the little phrase "Beats walking" lol :-P
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

Ahh nice m8 :)

so you got all the issue sorted?
woefie
Posts: 13
Joined: 2009-04-27 16:28

Re: [Vehicle] Bushmaster

Post by woefie »

n nnn niiiice!
Mapping for DAF.

Current Projects;
-Raid At Dawn: optimizing and finalization
-Tarin Kowt
-Suprise Map ^^
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

[R-COM]Glimmerman wrote:Ahh nice m8 :)

so you got all the issue sorted?
sorta yes... but i still need to get some 3p tests but noones coming online on the build to test with me :(
Last edited by Tonnie on 2009-08-13 09:27, edited 1 time in total.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

[R-DEV]Tonnie wrote:sorta yes... but i still need to get some 3p tests but noones coming online on the build to test with me :(
Would love to help you but we have this time zone issue and i am at the office atm. :)
Last edited by Tonnie on 2009-08-13 09:27, edited 1 time in total.
PinkFloyd-
Posts: 48
Joined: 2009-03-22 01:01

Re: [Vehicle] Bushmaster

Post by PinkFloyd- »

Send me a download link and I would come. :P
Aliblista
Posts: 67
Joined: 2009-01-21 23:18

Re: [Vehicle] Bushmaster

Post by Aliblista »

happy to help you test tonnie if you need it

=BTB=Aliblista Recruiter/Trainer/Pilot/SL http://www.bitingthebullet.co.uk
MBP 2.4ghz C2D,2gb RAM, 8600M GT 256MB
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