[Deployable Asset] Foxhole updates
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- Retired PR Developer
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Re: Deployable Foxhole updates
Funny I never had anyone get close enough to throw a nad in ![Razz :-P](./images/smilies/icon_razz.gif)
![Razz :-P](./images/smilies/icon_razz.gif)
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Re: [Deployable Asset] Foxhole updates
good job man.
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Re: [Deployable Asset] Foxhole updates
It looks amazing keep it up!
Bob the builder fans will be happy![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Bob the builder fans will be happy
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: [Deployable Asset] Foxhole updates
really great update.
One quick question though: Will you be tweaking the buildtime aswell? Because if you wanna take advantage of all the nice deployable assets you get per fb, digging/building them is just not fun anymore. What im saying is that it takes forever.
One quick question though: Will you be tweaking the buildtime aswell? Because if you wanna take advantage of all the nice deployable assets you get per fb, digging/building them is just not fun anymore. What im saying is that it takes forever.
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Re: [Deployable Asset] Foxhole updates
digging is great lol and to dig it is realistic ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: [Deployable Asset] Foxhole updates
PR = best shovel simulator in existance.
Seriously though, they look great, can't wait to have them in game and have my squadies build them.
Seriously though, they look great, can't wait to have them in game and have my squadies build them.
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Re: [Deployable Asset] Foxhole updates
HAWT.
M.
M.
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Former [DM] captain.
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Re: [Deployable Asset] Foxhole updates
It would be lot more usefull, if a Foxhole would be bould IN the ground... but it looks nice!
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Re: [Deployable Asset] Foxhole updates
sweet update to the foxholes, always thougt it was hard to get out of them ![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
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Re: Deployable Foxhole updates
I wouldn't want anyone throwing their nads at my foxhole no matter how close they are...[R-DEV]CodeRedFox wrote:Funny I never had anyone get close enough to throw a nad in![]()
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Re: [Deployable Asset] Foxhole updates
looking realy nice, any chance thats some one may look in to insergents getting assets like this, like some tin roofing or barrels or somthing . would be awesome
One shot, One kill, SH*t !! Tank
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Re: [Deployable Asset] Foxhole updates
I like, appears to offer a lot more protection than the current ones. The current ones practicly aren't even worth getting in unless you are desperate for cover.
Also looks like a nice one to add a motor version. A flat wooden surface with high walls and good spacing. Perfect to add a motor addition to the game
. Just wishful thinking though.
Also looks like a nice one to add a motor version. A flat wooden surface with high walls and good spacing. Perfect to add a motor addition to the game
![Wink ;)](./images/smilies/icon_e_wink.gif)
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Re: [Deployable Asset] Foxhole updates
I think we should have something like a MG port that has not a weapon by itself, but can be only used by an AR.