[WEAPON] Benelli M3
-
- Posts: 51
- Joined: 2009-10-30 16:12
[WEAPON] Benelli M3
hi, WIP model of shoutgun Benelli M3
You do not have the required permissions to view the files attached to this post.
-
- Posts: 1753
- Joined: 2009-06-07 00:58
Re: [WEAPON] Benelli M3
Would we be able to alter the model for the NZDF and put a folding stock on it?
PR Community Faction Team - "Getting Sh*t Done..."
-
- Posts: 1916
- Joined: 2008-08-18 21:55
Re: [WEAPON] Benelli M3
I'm sure that wouldn't be a problem. Could we see a pic? Otherwise maybe we should just reskin to save filespace
-
- Posts: 51
- Joined: 2009-10-30 16:12
Re: [WEAPON] Benelli M3
so, i think, if it no problem, but a must asked my leader, but, no problem....
-
- Posts: 51
- Joined: 2009-10-30 16:12
Re: [WEAPON] Benelli M3
hallo, new big ubdate, Benelli M3T, you want this version to NZDF?? no problem, because we will use this model (czech army use this verzion) ... have 1500 polygons and 2800 tri count...
You do not have the required permissions to view the files attached to this post.
-
- Posts: 1134
- Joined: 2009-10-22 12:58
Re: [WEAPON] Benelli M3
Nice!! =)tr00p3r wrote:hallo, new big ubdate, Benelli M3T, you want this version to NZDF?? no problem, because we will use this model (czech army use this verzion) ... have 1500 polygons and 2800 tri count...
-
- Posts: 1753
- Joined: 2009-06-07 00:58
Re: [WEAPON] Benelli M3
That looks great, get it textured and exportedtr00p3r wrote:hallo, new big ubdate, Benelli M3T, you want this version to NZDF?? no problem, because we will use this model (czech army use this verzion) ... have 1500 polygons and 2800 tri count...
PR Community Faction Team - "Getting Sh*t Done..."
-
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [WEAPON] Benelli M3
Thats a sweet looking shotgun. Nice work tr00p3r!