[Map] Lashkar Valley - Media Update #2
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- Posts: 22
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Re: [Map] Lashkar Valley - Media Update #2
looks raw. cant wait to play this ans sangin in .9. it is going to be epic. thanks for all this work you did
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- Posts: 359
- Joined: 2009-07-01 22:08
Re: [Map] Lashkar Valley - Media Update #2
.9 along with this map would be an awesome holiday gift from the devs... *Hint hint*
Bob_Marley - "This is an outrage! If we're going to spend money on black projects they should be much more amusing and/or explosive than this."
PR In-Game Alias: =Epic-Toast=
PR In-Game Alias: =Epic-Toast=
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Re: [Map] Lashkar Valley - Media Update #2
WOw! Can't wait to play...WHEN?
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- Joined: 2009-04-19 23:19
Re: [Map] Lashkar Valley - Media Update #2
Looks really good, cant wait to play
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- Posts: 534
- Joined: 2009-12-11 09:47
Re: [Map] Lashkar Valley - Media Update #2
although i still have some doubts on the game play changes (after so many views its hard to be sure which is really right or wrong) the additional guns and map makes me impatient for the update. so will it be a new year present? )
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Re: [Map] Lashkar Valley - Media Update #2
Good work ,nice map...
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Re: [Map] Lashkar Valley - Media Update #2
Jaw dropping.
"The rush of battle is often a potent and lethal addiction, for war is a drug
My anti EVERTHING gun
My anti EVERTHING gun
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Re: [Map] Lashkar Valley - Media Update #2
Oh do i see a lynx?
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- Posts: 124
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Re: [Map] Lashkar Valley - Media Update #2
Looks great
really nice map
Any chance of having boats for insurgents?
really nice map
Any chance of having boats for insurgents?
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- Posts: 111
- Joined: 2009-05-03 16:32
Re: [Map] Lashkar Valley - Media Update #2
Makes me wanna play pr Ins now
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- Joined: 2009-12-15 02:47
Re: [Map] Lashkar Valley - Media Update #2
Gorgeous map.
SSG. A.Bryson
1/184th Inf BN C Co.
US Army National Guard
"We leave more than boot prints in the sand..."
1/184th Inf BN C Co.
US Army National Guard
"We leave more than boot prints in the sand..."
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Re: [Map] Lashkar Valley - Media Update #2
Looking forward to it
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- Posts: 1
- Joined: 2009-09-12 15:27
Re: [Map] Lashkar Valley - Media Update #2
Can't wait to play it! Great work.
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- Posts: 2
- Joined: 2009-12-17 15:52
Re: [Map] Lashkar Valley - Media Update #2
Looking good.
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- Posts: 18
- Joined: 2009-12-17 18:51
Re: [Map] Lashkar Valley - Media Update #2
JUST PLAIN SEXY I HOPE ITS EASIER TO GET UP THE MOUNTAINS THIS TIME AROUND
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- Joined: 2009-12-19 16:50
Re: [Map] Lashkar Valley - Media Update #2
This is looking too good to be true
Can't wait to play it! Keep on the good work!
Can't wait to play it! Keep on the good work!
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- Posts: 18
- Joined: 2009-06-16 22:33
Re: [Map] Lashkar Valley - Media Update #2
this map looks amazin :O
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Re: [Map] Lashkar Valley - Media Update #2
10th post now i can see the pics woop woop
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Re: [Map] Lashkar Valley - Media Update #2
I couldn't wait so I looked closer at this image:[R-DEV]Hans Martin Slayer wrote:You'll understand the purpose of that when you walk around the FOB.
There's a decent on the left side between the inner and outside walls where you can see some vanilla hesco, leading me to believe there is an underground area.
Guesses as to why you used that hesco and not the PR hesco ontop of it:
- It's part of one large static or multiple statics that you're using to create the bunker.
- It's meant to be dirtier/muddier below so the vanilla hesco's appearance represents that.
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- Retired PR Developer
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Re: [Map] Lashkar Valley - Media Update #2
A mix of both really.Guesses as to why you used that hesco and not the PR hesco ontop of it:
- It's part of one large static or multiple statics that you're using to create the bunker.
- It's meant to be dirtier/muddier below so the vanilla hesco's appearance represents that.