[Map] Silent Eagle

Locked
LudacrisKill
Posts: 262
Joined: 2008-05-15 19:20

Re: [Map] Silent Eagle

Post by LudacrisKill »

Erm, isnt there an obvious porblem?

team 1 vs team 1... I'm pretty sure Rhino did not have russians vs GB on OSS because of this.
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: [Map] Silent Eagle

Post by ChiefRyza »

It can be changed, quite easily as far as I know. And uh....don't you think a map planned for 0.9, in a DEV highlight would be sorted out so it's playable? :P


Current project: Operation Tempest
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: [Map] Silent Eagle

Post by M_Striker »

If the Cargo Plane is auto flying itself around the map... and is a moving object, then how will 6 people spawn and be able to walk around... then jump out? Won't there be collision problems? I assume by you saying...

Easy... select spawn , fly , enjoy your flight , press 9 , steer parachute to wherever you want

...you mean you dont have to jump out of the plane automatically? Or Do you even jump out of the plane?
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

you dont jump you spawn in the air behind the plane. the plane is just an eye candy in a way.

and team 1 vs team 1... never has been a problem from what i can say.
Image
Wiggles14
Posts: 44
Joined: 2009-06-01 17:42

Re: [Map] Silent Eagle

Post by Wiggles14 »

This map looks absolutely fantastic, and I cant wait for .9 now :P
About the paradrop spawn, is there going to be a way that squads can co-ordinate spawns by like spawning into the back of the plane, sorting out kits from a crate and then stepping out, or are we going to be waiting to press spawn button at the same time?
'I love lamp.'

Image
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

It needs testing i agree but for now there will be 2 cargo planes that you can spawn on, ie. some will have to wait until the spawn is available again. Its the SLs task to tell his squad where to guide the chute to and if everything goes well the squad can rally up quickly on ground. I thought about giving the plane or commander the abilty to drop crates but its undecided yet. Furthermore there is still one fix ground spawn available all the time where the vehicle convoy spawns that can provide crates. The paradrop will most likely disappear after some time and reappear after some time again.
Image
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: [Map] Silent Eagle

Post by Redamare »

lol when parachuting every ones guna like forget and be like ohh **** :D DEATH!
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Silent Eagle

Post by Rudd »

^ or someone will go afk and continually spawn and die :P
Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Silent Eagle

Post by Amok@ndy »

thats his problem :) he needs to explain to the team how 50 tickets are gone :)
Image
myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: [Map] Silent Eagle

Post by myles »

I like the village reminds me of arma 2 this looks like it might be one of my favorite maps specially with the parachute start.
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

Image
>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: [Map] Silent Eagle

Post by >para< »

nice map , excuse my ignorance but why every one want to see USA vs RUSSIA in fight even in virtual life ? you gonna start WW3 :p
Spieler
Posts: 51
Joined: 2008-12-26 21:58

Re: [Map] Silent Eagle

Post by Spieler »

'paratrooper[BG wrote:;1216127']nice map , excuse my ignorance but why every one want to see USA vs RUSSIA in fight even in virtual life ? you gonna start WW3 :p
Because it is much beter to see this conflict in virtual than in real life :razz:
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

Spieler wrote:Because it is much beter to see this conflict in virtual than in real life :razz:
Wise words :)
Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Silent Eagle

Post by Amok@ndy »

WW3 will just be a big BOOOOM and then we all glow green in the dark :) lol
Image
>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: [Map] Silent Eagle

Post by >para< »

Amok@ndy wrote:WW3 will just be a big BOOOOM and then we all glow green in the dark :) lol
XD there is a good side you gonna save a moneyzzz ,you not gonna need light :p
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

On topic now again please :)
Image
jihadisti
Posts: 6
Joined: 2009-05-20 21:29

Re: [Map] Silent Eagle

Post by jihadisti »

wha... this is my dream come true! Thank you sir!
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [Map] Silent Eagle

Post by rampo »

Soo.. How exactly is this paratroopper going to work? Are the troops just gonna appear to the sky or do you have some model there where they can jump out of?
Image
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: [Map] Silent Eagle

Post by Snazz »

rampo93(FIN) wrote:Soo.. How exactly is this paratroopper going to work? Are the troops just gonna appear to the sky or do you have some model there where they can jump out of?
From the original post:
[R-COM]marcoelnk wrote:The assaulting team (US) will have a automatically rotating cargo plane to spawn on and drop their paratroopers.
Locked

Return to “2009”