[Map] Silent Eagle

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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Map] Silent Eagle

Post by Salmonella »

Real good looking, the haunted/fog atmosphere too, just 2 questions.

- where you got these buildings from? Are then brand new? Looks like some of FH2 European houses!
- the para-trooper thing, can we have some (video)preview on how it actually works? I'm asking cause some time ago I started a thread about a similar thing, and I had a "wait until 0.9" as answer, just wondering how it gonna work.

https://www.realitymod.com/forum/f407-b ... opers.html
Last edited by Salmonella on 2009-12-25 16:51, edited 1 time in total.
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

rampo93(FIN) wrote:Soo.. How exactly is this paratroopper going to work? Are the troops just gonna appear to the sky or do you have some model there where they can jump out of?
Read the last two pages....

I will probably do a video soon , to show how it will look like :)
Last edited by marcoelnk on 2009-12-25 17:24, edited 1 time in total.
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [Map] Silent Eagle

Post by rampo »

[R-COM]marcoelnk wrote:Read the last two pages....

I will probably do a video soon , how it will look like :)
Thanks for the point-out, must have missed that one the first glance :-P .
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Webspinner
Posts: 11
Joined: 2009-06-19 19:39

Re: [Map] Silent Eagle

Post by Webspinner »

looks like chernobyl :razz:
Hama1
Posts: 4
Joined: 2009-11-18 13:46

Re: [Map] Silent Eagle

Post by Hama1 »

Awesome mapping. Waiting for the epic battles and para-failing
SgtDil
Posts: 14
Joined: 2008-10-20 01:01

Re: [Map] Silent Eagle

Post by SgtDil »

Can't wait until paratrooper spawn :) its going to amazing inf battles :)
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: [Map] Silent Eagle

Post by K4on »

WoooooooooW. this map looks so awsome...
similar to one of the OPK maps, but still unique.
can't wait :D

devildog279 wrote:how will paratrooper spawn work if the only kit with a parachute is pilot?
the kitlayout depents of the map. so they can add parachuts to each spawnable class...
marcoelnk
Retired PR Developer
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Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

K4on wrote: similar to one of the OPK maps, but still unique.
i actually forsaw this sort of comment because its is true in a way. But i have to say that i started this map before i knew of the OPK map that has similar sky settings and an airfield as well. and if you really know the maps then this is totally different :D
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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Silent Eagle

Post by Amok@ndy »

no cause the plane is moving so there is always space to spawn and for sure you can steer your chute if you spawn some seconds later as your squadleader and for sure the squad should regroup on the ground like in reallife
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Hawkeye92
Posts: 79
Joined: 2009-08-17 00:45

Re: [Map] Silent Eagle

Post by Hawkeye92 »

That...Looks...AWESOME! I can't wait to play it. You mention that air assets will spawn once the airfield is captured. Does that mean only the team in control of the airbase has the air assets? Or are there two airfields?
Meki
Posts: 9
Joined: 2009-12-28 04:10

Re: [Map] Silent Eagle

Post by Meki »

Looks Awesome! Can't wait to get my hands on it.
Ryan
Posts: 3
Joined: 2009-11-26 00:02

Re: [Map] Silent Eagle

Post by Ryan »

looks like a great map but a huge one also how big will it be?
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

It is 4x4 km (Kashan size).
@Hawkeye : It features two airfields. One for each team.
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1GeKKo3
Posts: 25
Joined: 2007-03-05 02:12

Re: [Map] Silent Eagle

Post by 1GeKKo3 »

An interesting new concept....lets see how it goes. Looks like there are plenty of places for infantry to hide from armour to make them a bit more equal.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: [Map] Silent Eagle

Post by illidur »

reminds me of cod4. dont fire on the church or the guys with strobes lol.
KYA
Posts: 30
Joined: 2008-09-07 20:05

Re: [Map] Silent Eagle

Post by KYA »

I love it already could you make the church to where we can go inside of it and Pray if we like ;) our last prayers before we die?
~S~ KYA
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Map] Silent Eagle

Post by dtacs »

Its a shame, this map and the atmosphere just scream silenced weapons :(

Going to be a bloody ripper though, the graveyard and rural areas are excellent.

Question: Can the plane be shot down, forcing the US to fight from ground spawns? Or is it 'so high up' that AA can't get a lock?
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

Plane got removed due to several reasons.

You will still be able to spawn up in the air on a sort of moving invisible rallypoint.
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Amok@ndy
Retired PR Developer
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Re: [Map] Silent Eagle

Post by Amok@ndy »

thats a pitty :(
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