[Statics] FARC hideouts
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- Posts: 341
- Joined: 2009-07-17 01:30
Re: [Statics] FARC hideouts
so, any more suggestions? For the deployabled hideout role thats it, I'll start focusing in that tunnel, and a more "jungle-ish" version of the fire base for the BAF.
![Image](http://img64.imageshack.us/img64/2650/brazilc.gif)
![Image](http://img188.imageshack.us/img188/7748/prcontributor.gif)
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- Posts: 191
- Joined: 2008-04-13 17:02
Re: [Statics] FARC hideouts
lovely hideout, and nice tunnel.
![Image](http://i250.photobucket.com/albums/gg264/XxJim94xX/hide7-1.jpg)
needs some smoothing?
![Image](http://i250.photobucket.com/albums/gg264/XxJim94xX/hide7-1.jpg)
needs some smoothing?
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- Posts: 90
- Joined: 2009-12-29 18:08
Re: [Statics] FARC hideouts
I think it needs more cammoflage.
I think the hideout needs something as an exit, like a hole, like the first models, i can see it looks like you kinda conceiled it in the last model...
I think the hideout needs something as an exit, like a hole, like the first models, i can see it looks like you kinda conceiled it in the last model...
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- Posts: 776
- Joined: 2007-02-24 15:59
Re: [Statics] FARC hideouts
Imo having so much dirt makes it look ugly. Rather build the hole with wood like the Insurgent hideout and have dirt and earth around and under it.
![Image](http://img32.imageshack.us/img32/3429/hidey.png)
![Image](http://img32.imageshack.us/img32/3429/hidey.png)
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- Retired PR Developer
- Posts: 4925
- Joined: 2006-05-31 12:56
Re: [Statics] FARC hideouts
me likes! pretty cute..
you could increase the tiling of the dirt a bit.. might make it look a bit more detailed..
and its too bad our deployables needs such a big base...but thats the way it is..
you could increase the tiling of the dirt a bit.. might make it look a bit more detailed..
and its too bad our deployables needs such a big base...but thats the way it is..
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- Posts: 51
- Joined: 2009-12-13 22:28
Re: [Statics] FARC hideouts
hey this hideout like great