Because it looks cool?Konfusion2113 wrote:lol, why would a civi just stand while getting cuffed?
[Gameplay] PR v0.9 Updates
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Re: [Gameplay] PR v0.9 Updates
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Re: [Gameplay] PR v0.9 Updates
You could always play on CnC servers. Then there wouldn't be anything for you to complain about.xNOON wrote:GOOD BYE GOOD GAME!
whata shame no rallies ... will be no fun to play... walking an hour and get killed by bugged textures or sort of;
NO RALLIES BAD IDEA!
fighting around FOBs not taking care of FLAGS is this an idea of gameplay?
...other new stuff is nice, but it doesn't top a lack or rallies.!
"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
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Re: [Gameplay] PR v0.9 Updates
How is it bad idea, have you ever played it, yet? No you haven't.
Stop making retarded assumptions.
Stop making retarded assumptions.
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Re: [Gameplay] PR v0.9 Updates
Remember we are in OMGsakils2 wrote:How is it bad idea, have you ever played it, yet? No you haven't.
Stop making retarded assumptions.
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Re: [Gameplay] PR v0.9 Updates
I LOVE YOU DEVS! *_*
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Re: [Gameplay] PR v0.9 Updates
I am totally speechless. I cannot describe the amount of awesomeness that lies within that post.
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Re: [Gameplay] PR v0.9 Updates
Dude - did you play AT ALL in the beta testing?xNOON wrote:GOOD BYE GOOD GAME!
whata shame no rallies ... will be no fun to play... walking an hour and get killed by bugged textures or sort of;
NO RALLIES BAD IDEA!
fighting around FOBs not taking care of FLAGS is this an idea of gameplay?
...other new stuff is nice, but it doesn't top a lack or rallies.!
It's not as if they've only done it theoretically, they have had US as the PUBLIC to test it - they had a forum dedicated to it, and most people loved it.
All that happened was that there was more teamwork, APCs actually helped squads, and squads worked together and defended fire bases. Wait... wasn't that what it was trying to achieve?
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Re: [Gameplay] PR v0.9 Updates
really going to miss the training server had some good fun in there like the races.
just hope there will be transport hueys in co-op cause i really wanna practise with one.
just hope there will be transport hueys in co-op cause i really wanna practise with one.
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Re: [Gameplay] PR v0.9 Updates
There will be, afaik it'll be like the PRSP now.velocity wrote:really going to miss the training server had some good fun in there like the races.
just hope there will be transport hueys in co-op cause i really wanna practise with one.
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Re: [Gameplay] PR v0.9 Updates
Another thing that is an excellent change are the flag zones that got improved This way you dont have to split up the team to get a flag, you just advance in to a zone with 2/3 squads
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Re: [Gameplay] PR v0.9 Updates
Just to make a good picture, everyone loves good pictures.Konfusion2113 wrote:lol, why would a civi just stand while getting cuffed?
Can't wait for 0.9, can we just have it now?
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Re: [Gameplay] PR v0.9 Updates
w00t, cant wait anymore
wanna play now!
I really like the changes. The new RP and FOB System will add more teamplay i think.
wanna play now!
I really like the changes. The new RP and FOB System will add more teamplay i think.
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Re: [Gameplay] PR v0.9 Updates
Stop saying most of us havn't tried it, when loads of servers were/are running 0.874D. I second what many people have said in that it just turns PR into MORE of a walking game. I don't care if the rallies arn't 'realistic' as neither is the deviation. But these things have all been edited to make the game more teamwork based, and disappearing rallies is gonna be a pain in the *** :/ I'm sure most sl's will have to work their way around it, and to be honest it shouldn't be too hard, but it's jsut another chore to get used to.
UK!SSG MachoMan -Who wants to get in this truck and do it with me?
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Re: [Gameplay] PR v0.9 Updates
YESSSSSSSSS!!!! Scoped medics!!!! and no more getting huge respawns as Civi's cuz the US are idiots!
Anyways, this update looks like it's going to be EPIC. Can you release it noaw plz?
- also, just something i noticed, in the picture of the woodland Canadians, on the dude closest to the screen, you can see the stock tube through the stock. Other than that, the Canadians look bloomin' FANTASTIC
http://i230.photobucket.com/albums/ee67 ... een197.jpg
Anyways, this update looks like it's going to be EPIC. Can you release it noaw plz?
- also, just something i noticed, in the picture of the woodland Canadians, on the dude closest to the screen, you can see the stock tube through the stock. Other than that, the Canadians look bloomin' FANTASTIC
http://i230.photobucket.com/albums/ee67 ... een197.jpg
'I love lamp.'
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Re: [Gameplay] PR v0.9 Updates
Scoped Medics! Wauw I can than aid in the suppressive fireWiggles14 wrote:YESSSSSSSSS!!!! Scoped medics!!!! and no more getting huge respawns as Civi's cuz the US are idiots!
Anyways, this update looks like it's going to be EPIC. Can you release it noaw plz?
- also, just something i noticed, in the picture of the woodland Canadians, on the dude closest to the screen, you can see the stock tube through the stock. Other than that, the Canadians look bloomin' FANTASTIC
http://i230.photobucket.com/albums/ee67 ... een197.jpg
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Re: [Gameplay] PR v0.9 Updates
where you spot scoped medics?
new "alternative" kits, that bring unscoped alternatives to the default scoped rifles
Includes kits like the Officer, Grenadier, Automatic Rifleman, Marksman, Rifleman AT/AP, etc, depending on the faction.
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Re: [Gameplay] PR v0.9 Updates
Very great changes and a terrific job from the DEV's that listen to the whole community to make the game better and funnier to play.
standing ovation !
standing ovation !
The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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Re: [Gameplay] PR v0.9 Updates
Aww maaann... got my hopes up for nothing there XDDankE_SPB wrote:where you spot scoped medics?
still. the rest of the awesome stuff will make up for this minor annoyance
'I love lamp.'