Project Reality v0.9 Released!

Project Reality announcements and development highlights.
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Turner
Posts: 60
Joined: 2010-01-07 01:11

Re: Project Reality v0.9 Released!

Post by Turner »

Its the bomb! I just wish there was more done for the USMC.
laikiunreal
Posts: 232
Joined: 2007-04-27 17:51

Re: Project Reality v0.9 Released!

Post by laikiunreal »

Deadpool2894 wrote:AWsome mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ever played in my entire life and
omg omg an unfinished post! the suspense is killing me..... and?
"If I were Stallone... I'd make Hugo Chavez the main bad guy rather than picking a fictional character. Just to piss his red *** off."
Panzerfire.
tehb2
Posts: 35
Joined: 2008-08-30 07:04

Re: Project Reality v0.9 Released!

Post by tehb2 »

Looks amazing. Can't wait to get back into it. Got over an hour download though since there are 2 parts. Worth it.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Re: Project Reality v0.9 Released!

Post by RHYS4190 »

the pre release version is the same as the normal one right?,
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Project Reality v0.9 Released!

Post by gazzthompson »

yeah? what would the point be if it wasn't?
thebeanie
Posts: 119
Joined: 2009-01-18 05:39

Re: Project Reality v0.9 Released!

Post by thebeanie »

I would so download but everytime i download something over 200mb my internet keeps cutting off and going really fucking slow :/
Mariachi336
Posts: 2
Joined: 2010-02-05 16:41

Re: Project Reality v0.9 Released!

Post by Mariachi336 »

What a great job you guys have made! A thousind thumps up from me!!!! ;) Thank you again!
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Project Reality v0.9 Released!

Post by cyberzomby »

Epic games where had yesterday :D Seems PR got more computer intensive going by my slight framedrop and even hotter laptop :P Good work! means your pushing the engine!
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: Project Reality v0.9 Released!

Post by UKrealplayER666 »

[R-COM]cyberzomby wrote:Epic games where had yesterday :D Seems PR got more computer intensive going by my slight framedrop and even hotter laptop :P Good work! means your pushing the engine!
Good for you yeah, but not for the people like me who play PR because they have a very low computer but want a teamwork based environment. im getting less then 10fps constantly where i used to run it at about 30, takes the piss to be honest.
It's been a while, old friends
Wuxos
Posts: 5
Joined: 2009-12-18 20:41

Re: Project Reality v0.9 Released!

Post by Wuxos »

Agree to UKrealplayER666. My computer isn't so bad I think. One core 2.8GHz; 2Gb of ram; Nvidia G-Force 8400 GS video card with 256Mb memory. All drivers updated and I have mostly about 20FPS. It is average- that means I have it from 30-40 fps on some maps and places and 15-16 FPS in most of maps in some places(many places). It's I think not bf2 engines pushing, but not good configured maps. On many games, which have at least two times better grapshics I have no lag but on this mod I started to having lag neither 0.87 where I dint have any lag at all in any cases or map places. I think PR team could just create new map's but create them in 0.87 patch's maps way. I mean 0.87 maps look great and why PR team couldn't create 0.9 patch's maps like created 0.87 with no lags, best configuring?
MaxSalvatore
Posts: 358
Joined: 2009-01-01 15:03

Re: Project Reality v0.9 Released!

Post by MaxSalvatore »

I'm terribly sorry to say that but i'm quitting until a patch will be released. Game is unplayable due to configuration lags.
ImageImageImage

Si vis pacem, para bellum.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Project Reality v0.9 Released!

Post by bosco_ »

Fill this out to help find the lag cause:

https://www.realitymod.com/forum/f10-pr ... plate.html
Image
Desertfox287
Posts: 16
Joined: 2009-09-06 17:36

Re: Project Reality v0.9 Released!

Post by Desertfox287 »

Does anyone else think the Tavor is the most amazing weapon ever? I got to play a little Beirut til the power went out, and it was amazing.
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: Project Reality v0.9 Released!

Post by ebevan91 »

Epic fail. I had 61% downloaded and either my internet went out or Orbit downloader just stopped downloading and I have to restart the entire thing all over again. The next PR will be released by the time I get to play v0.9 lol.
Angerfist
Posts: 13
Joined: 2008-12-31 10:54

Re: Project Reality v0.9 Released!

Post by Angerfist »

havent played in a while but now i cant wait to try it!!!!1!
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: Project Reality v0.9 Released!

Post by ebevan91 »

Finally done downloading part 1 after 2 restarts. 70% done with the part 2.

Can't wait to see the amazing work you guys have done.

Maybe this will keep me off of the BFBC2 beta for a while.
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: Project Reality v0.9 Released!

Post by ebevan91 »

OMG part 1 is corrupted, it's the vehicles_client file. Gotta download it for the THIRD time.
***LeGeNDK1LLER***
Posts: 277
Joined: 2009-10-27 16:51

Re: Project Reality v0.9 Released!

Post by ***LeGeNDK1LLER*** »

emmm did i have to remove 0.87 or i have to install 0.9 over the old version?
Legion@r
Posts: 15
Joined: 2008-11-26 16:56

Re: Project Reality v0.9 Released!

Post by Legion@r »

...now I have 0,9 since Friday noon played to the end so which I with pleasure tears of many PR to play itself last night in the bed put could. Devs thanks, even if I must run eternally of the Main out over 1000m by enemy area over to my SQ to come...

@Legendkiller: no,only install 0.9
The_Dexs
Posts: 1
Joined: 2010-02-07 13:01

Re: Project Reality v0.9 Released!

Post by The_Dexs »

Nice I love it
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