Quick Question for Commanders
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- Posts: 5
- Joined: 2009-12-16 06:45
Quick Question for Commanders
The only thing that I have not been able to grasp is the wait time to place markers - What was the reasoning behind this feature?
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- Posts: 2123
- Joined: 2009-03-22 13:06
Re: Quick Question for Commanders
isn't it something that hardcoded if not its probs because it takes time to relay things from battlefield to commander and back again and to repreent this they did that?
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- Posts: 5
- Joined: 2009-12-16 06:45
Re: Quick Question for Commanders
If it was to represent the flow of communication between squad leaders and the commander, I believe it would be on par if not close to the flow of VoIP, would it not?
i'm just curious as to the reasoning behind it, as i find it can sometimes be a real pain.
i'm just curious as to the reasoning behind it, as i find it can sometimes be a real pain.
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- Retired PR Developer
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Re: Quick Question for Commanders
the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.
afaik this is a defence against people trying to crash servers by placing a multitude of markers.
This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
afaik this is a defence against people trying to crash servers by placing a multitude of markers.
This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
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Re: Quick Question for Commanders
IIRC it was because the Marker replaces the vehicle drop, which has been hardcoded by DICE (In Their Ultimate wisdom) to at least a 60 sec. interval between drops.[R-CON]Rudd wrote:the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.
afaik this is a defence against people trying to crash servers by placing a multitude of markers.
This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
It's not what the DEVs want anywho
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- Posts: 5
- Joined: 2009-12-16 06:45
Re: Quick Question for Commanders
I really hope the Devs can find a work around to this, i find it really limits what information the commander can place, on top of this "deleting" a marker counts as placing one also, so its just a loose loose situation for the commander...
I can't post in the suggestion forums yet, but another thing i'd like to see is the commander's UAV on the map (when you are the commander) so you can get a general idea of where you are at and where you're going... Off topic, but just thought i'd add that in for the sake of it.
I can't post in the suggestion forums yet, but another thing i'd like to see is the commander's UAV on the map (when you are the commander) so you can get a general idea of where you are at and where you're going... Off topic, but just thought i'd add that in for the sake of it.
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Re: Quick Question for Commanders
Haha, I thought it was to stop people drawing swastikkas on the map xD