Quick Question for Commanders

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Isnor
Posts: 5
Joined: 2009-12-16 06:45

Quick Question for Commanders

Post by Isnor »

The only thing that I have not been able to grasp is the wait time to place markers - What was the reasoning behind this feature?
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Quick Question for Commanders

Post by killonsight95 »

isn't it something that hardcoded if not its probs because it takes time to relay things from battlefield to commander and back again and to repreent this they did that?
Isnor
Posts: 5
Joined: 2009-12-16 06:45

Re: Quick Question for Commanders

Post by Isnor »

If it was to represent the flow of communication between squad leaders and the commander, I believe it would be on par if not close to the flow of VoIP, would it not?

i'm just curious as to the reasoning behind it, as i find it can sometimes be a real pain.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Quick Question for Commanders

Post by Rudd »

the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.

afaik this is a defence against people trying to crash servers by placing a multitude of markers.

This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
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Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Quick Question for Commanders

Post by Herbiie »

[R-CON]Rudd wrote:the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.

afaik this is a defence against people trying to crash servers by placing a multitude of markers.

This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
IIRC it was because the Marker replaces the vehicle drop, which has been hardcoded by DICE (In Their Ultimate wisdom) to at least a 60 sec. interval between drops.

It's not what the DEVs want anywho ;)
Isnor
Posts: 5
Joined: 2009-12-16 06:45

Re: Quick Question for Commanders

Post by Isnor »

I really hope the Devs can find a work around to this, i find it really limits what information the commander can place, on top of this "deleting" a marker counts as placing one also, so its just a loose loose situation for the commander...

I can't post in the suggestion forums yet, but another thing i'd like to see is the commander's UAV on the map (when you are the commander) so you can get a general idea of where you are at and where you're going... Off topic, but just thought i'd add that in for the sake of it.
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Quick Question for Commanders

Post by Heskey »

Haha, I thought it was to stop people drawing swastikkas on the map xD
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