![Razz :razz:](./images/smilies/icon_razz.gif)
[Changelog] PR v0.9 Features
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- Posts: 1
- Joined: 2010-01-10 04:31
Re: [Changelog] PR v0.9 Features
biggest update i have seem so far and guess what chinooks!!!!! weee finally some bad *** choppas hehe i would like to thanks PR Devs for their awesome work they have made the greatest mod ever keep it up ! ![Razz :razz:](./images/smilies/icon_razz.gif)
![Razz :razz:](./images/smilies/icon_razz.gif)
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- Posts: 776
- Joined: 2007-02-24 15:59
Re: [Changelog] PR v0.9 Features
As long as there is one kit available you can get it. If kits are on the ground or in enemy hands they are not available.alberto_di_gio wrote:Thanks Bubba... clearly I was blind(or just played PR till 4 am last night : )
OK now I have another question. ie I killed with a marksman kit and not revived. Means my marksman kit is still lying there and having its 5 min. re-spawn time. But server is full which means there are 2 other Marksman kit available for the team. What if at that moment no-one is using another Marksman kit. Would I get it back instantly or should I wait for the one I lost?
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- Posts: 34
- Joined: 2010-03-02 15:59
Re: [Changelog] PR v0.9 Features
realy realy nice !!
i didn't played PR for 2 1/2 years from 0.41 to 0.9
oh my gosh !
i didn't played PR for 2 1/2 years from 0.41 to 0.9
oh my gosh !
Watch this for the ultimate flight experience !!http://www.youtube.com/watch?v=ei-pn7PxzZgAre you without success ? Call an airstrike !
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x________\_(O)_/________x
o o O (.) O o o
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o o O (.) O o o
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- Posts: 31
- Joined: 2009-12-07 03:54
Re: [Changelog] PR v0.9 Features
thar is a lot thar u all did to then mod and i stell have not ben on it all yet