![Smile :)](./images/smilies/icon_e_smile.gif)
Project Reality: ARMA 2
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- Posts: 296
- Joined: 2005-11-01 10:07
Re: Project Reality ArmA2
This is an amazing day ..... well done Eyeball, UKF and the team. I look forward to a new and exciting PR experience. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
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- Posts: 87
- Joined: 2007-08-28 01:47
Re: Project Reality ArmA2
Woot, I pass the recommended. Time to spend some money I guess ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
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- Joined: 2008-06-28 18:03
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- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Project Reality ArmA2
'[R-DEV wrote:UK_Force;1292468']
courtesy of [R-DEV]Dr_Eyeball, who has brought over his Devastation Mod to the project. This will form the basis of PR:ArmA2 gameplay.
![Image](http://resources.toolwi.com/resource/preview:2/700640b5e6e52d1706b7af0f36cddecf.gif)
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- Posts: 20
- Joined: 2007-12-11 11:41
Re: Project Reality ArmA2
OMFG !!!!! This IS Epic !!!!!
I don't have enough words to express myself !!!!!!!!!!!!
Like we say here "Voces são O CARA" Hands down.
I don't have enough words to express myself !!!!!!!!!!!!
Like we say here "Voces são O CARA" Hands down.
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- Posts: 1145
- Joined: 2008-02-04 17:21
Re: Project Reality ArmA2
hey,your things are good.i dont have computer that i can play armaHellDuke wrote:WOWOW!!! WOULD BE SOOOO AWESOME!!! One problem for me though... I don't own ArmA2![]()
![Smile :)](./images/smilies/icon_e_smile.gif)
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- Posts: 1204
- Joined: 2008-11-28 02:05
Re: Project Reality ArmA2
Guess I'm reinstalling ArmA2 when I get home.
Panem Today,
Panem Tomorrow,
Panem Forever.
Panem Tomorrow,
Panem Forever.
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- Posts: 38
- Joined: 2009-10-12 07:33
Re: Project Reality ArmA2
It is better than Christmas :p but now i have to download arma again and that's 10 gigs
but hey i payed 50 euro for prerelese German version, had problems with language change after each patch and have uninstalled it after 3 months cause gameplay sucked, but now were back in buisnes
. Just imagine that epic tank battles. There is a GOD.
![Evil or Very Mad :evil:](./images/smilies/icon_evil.gif)
![Razz :P](./images/smilies/icon_razz.gif)
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- Posts: 4
- Joined: 2010-01-01 08:13
Re: Project Reality ArmA2
Pr into arma 2!!!!!!!!!!! All i got to say is its about bloody time .Hopefully you guys work on Usmc somewhere down the line in this mini mod they could use a face lift XD
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- Posts: 2394
- Joined: 2008-08-31 10:10
Re: Project Reality ArmA2
Damn, can't run ArmA2 ![Sad :(](./images/smilies/icon_e_sad.gif)
You better not all leave the BF2 scene :@
![Sad :(](./images/smilies/icon_e_sad.gif)
You better not all leave the BF2 scene :@
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- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
Re: Project Reality ArmA2
Fastropes are indeed possible in ArmA2. However we probably won't include them, as it wouldn't be PR without no fastropesMarko wrote:Fastropes???
![Razz :p](./images/smilies/imported_icon_razz.gif)
[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
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- Retired PR Developer
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- Joined: 2007-02-08 07:19
Re: Project Reality ArmA2
The PR Universe is only expanding, not moving away from our holy groundsNyteMyre wrote:You better not all leave the BF2 scene :@
![Razz :p](./images/smilies/imported_icon_razz.gif)
![Image](http://i.imgur.com/bT6VAdT.png)
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- Posts: 2080
- Joined: 2007-04-08 17:28
Re: Project Reality ArmA2
same...NautaFIN wrote:aww god dammit, now i must pay crapload of money to upgrade my PC for Arma2! look what u've done!![]()
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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- Posts: 2914
- Joined: 2009-02-10 12:48
Re: Project Reality ArmA2
PR has taken over the gaming industry
can we now has fastropes?
btw will this work whit the steam version of arma2?
![Smile :)](./images/smilies/icon_e_smile.gif)
btw will this work whit the steam version of arma2?
![Image](http://img12.imageshack.us/img12/9916/fanboij.png)
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- Posts: 146
- Joined: 2009-08-13 01:11
Re: Project Reality ArmA2
HOLY $#%@! *&¨¨%$# AWESOME!!!!!!!!!!!!!!!!!!!!!!
So, are your guys thinking about going to use the same assets from BF2 PR? Since they are already high-poly, high-resolution and etc? Though I still don't like that there isn't any desert-themed map in ArmA II...
So, are your guys thinking about going to use the same assets from BF2 PR? Since they are already high-poly, high-resolution and etc? Though I still don't like that there isn't any desert-themed map in ArmA II...
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- Posts: 114
- Joined: 2007-04-08 14:34
Re: Project Reality ArmA2
one of the best map out they
Isla Duala - Armaholic.com
Shekhabad - Armaholic.com
Quesh-kibrul - Armaholic.com
hope these help
Isla Duala - Armaholic.com
Shekhabad - Armaholic.com
Quesh-kibrul - Armaholic.com
hope these help
Train hard and be the best
3rd Battalion The Yorkshire Regiment (Duke of Wellington's)[/CENTER]
reality gamer.org
3rd Battalion The Yorkshire Regiment (Duke of Wellington's)[/CENTER]
reality gamer.org
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- Posts: 322
- Joined: 2008-11-25 22:45
Re: Project Reality ArmA2
Here's how you add Fast Ropes(ACE2 must be running for it to work, but ACE2 will not be required for the mod). Features of ACE2 - ACE
You can still run the addon without ACE even with the ACE additions in the config.
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- Posts: 2069
- Joined: 2008-01-12 00:21
Re: Project Reality ArmA2
Yar going to hardcode fastropes arent ya?[R-DEV]epoch wrote:Fastropes are indeed possible in ArmA2. However we probably won't include them, as it wouldn't be PR without no fastropes![]()
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
![Image](http://img158.imageshack.us/img158/741/mumblebaruser4.png)
![Image](http://img158.imageshack.us/img158/741/mumblebaruser4.png)
I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."