Project Reality: ARMA 2

Project Reality announcements and development highlights.
Locked
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Project Reality ArmA2

Post by Spaz »

mati140 wrote:NOOOOOOOOO, admins killed RT and now you're leaving PR for this? Why? :cry:
I really hope your kidding.

If not.

Image
Image
Freddy Chickenbatter
Posts: 20
Joined: 2010-02-15 20:02

Re: Project Reality ArmA2

Post by Freddy Chickenbatter »

I think the object is to have it as close to PR as possible and does have the same team based ideals in mind.

PS

Its definately not an April fools ,been and seen
lol-child
Posts: 6
Joined: 2010-03-09 13:35

Re: Project Reality ArmA2

Post by lol-child »

Image
you is crazzzzzay!
ANDROMEDA
Posts: 113
Joined: 2010-01-25 12:17

Re: Project Reality ArmA2

Post by ANDROMEDA »

Opportunities engine ArmA2 truly endless. Scripts that are able to create for this game, even people do not have programming skills simply wonderful. BIS are not as greedy as EA and always help people who make mods for their games. The problem what always has ArmA game - its performance. Very bad network code and the difficulties in working with RAM is spoiling the game. For a comfortable gameplay will require a very, very powerful computer. Although, if the developers will not use the standard large islands, and will transfer from the PR: BF2 concept of 1:1, 2:2, 4:4 mapping, it can be quite normal to play and the owners of medium-sized computers.
DeadSmile187
Posts: 172
Joined: 2007-12-17 16:24

Re: Project Reality ArmA2

Post by DeadSmile187 »

OMG My Fav Game Engine Becomes my FAV Mod LOL! THERE IS A SPY HERE! Great one!

ANDROMEDA wrote:BIS are not as greedy as EA and always help people who make mods for their games.
This is True - BIS is one of the most nicely Compnays on earth :D


EDIT: One Big Question: Is it going to be Compatibel with the ACE2 Mod?
Last edited by DeadSmile187 on 2010-03-12 15:56, edited 1 time in total.
Image
Image
"We're surrounded. That simplifies the problem!"
"You don't hurt 'em if you don't hit 'em."
Tim270
PR:BF2 Developer
Posts: 5165
Joined: 2009-02-28 20:05

Re: Project Reality ArmA2

Post by Tim270 »

Shiny stuff aside, how is the gameplay going to work/differ from vArma2?
Image
SnR
Posts: 195
Joined: 2010-03-12 15:23

Re: Project Reality ArmA2

Post by SnR »

As an Arma community member all i can say is wow :grin: daily we are surrounded by community addons and Mods, this one will be welcomed.

For those who worry about your community splitting in two, far from it =Doubled ;-)
sir mr dr professor
Posts: 1
Joined: 2010-01-30 19:52

Re: Project Reality ArmA2

Post by sir mr dr professor »

Would you guys recommend buying Arma2 ?
MaxSalvatore
Posts: 358
Joined: 2009-01-01 15:03

Re: Project Reality ArmA2

Post by MaxSalvatore »

*Heart attack* Hmppfff... *Heart attack*
ImageImageImage

Si vis pacem, para bellum.
[TP]Hestad
Posts: 8
Joined: 2010-02-14 20:05

Re: Project Reality ArmA2

Post by [TP]Hestad »

Ohh, maan ;D
Now i will be a game addict again :shock:
:lol:
Tequnique
Posts: 30
Joined: 2005-11-10 11:03

Re: Project Reality ArmA2

Post by Tequnique »

Yeah there is a God.... I knew it!
Deadpool2894
Posts: 162
Joined: 2008-12-18 02:08

Re: Project Reality ArmA2

Post by Deadpool2894 »

a dream come true and one question will be giving soliders knifes
cm.
Posts: 125
Joined: 2010-03-12 16:20

Re: Project Reality ArmA2

Post by cm. »

Great news :)

I hope you guys can bring your PvP expertise to ArmA.

Looking forward to it.
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Project Reality ArmA2

Post by wookimonsta »

damn you dev team, for making me spend more money on Arma2
Neoboy
Posts: 72
Joined: 2006-05-29 23:46

Re: Project Reality ArmA2

Post by Neoboy »

Just as I bought ARMA II to try out and thought that the game could do with a good mod for British forces with more toys, this gets announced!
naykon
Posts: 113
Joined: 2007-12-18 12:14

Re: Project Reality ArmA2

Post by naykon »

YES YES YES!!!

YOU GUYS ROCK!!! :-D
STALKERGB
Posts: 422
Joined: 2009-08-17 20:30

Re: Project Reality ArmA2

Post by STALKERGB »

Deadpool2894 wrote:a dream come true and one question will be giving soliders knifes
unfortunately bayonets and knifes aren't much use in ARMA, its unlikely you would ever get into a situation where you could use one as the engagement ranges are over quite a distance. I guess it would be a bit clunky too.
Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: Project Reality ArmA2

Post by Matheusferri »

OMGGG!!! ARGGHH i don't have arma2!!
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: Project Reality ArmA2

Post by Rezza »

I think i just started believing in God
Image
DudeofDeath
Posts: 68
Joined: 2008-06-08 22:53

Re: Project Reality ArmA2

Post by DudeofDeath »

OH HELL YESS!!!!!
Locked

Return to “Announcements & Highlights”