Weapons Update

Project Reality announcements and development highlights.
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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Weapons Update

Post by Adriaan »

Yesh! Very nice! :D
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H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: Weapons Update

Post by H.sta »

Very nice :D

but you guys are awere that there is allready a EoTech modelled?

seeing as this dissapeared to the other page i will just post it here:
'[R-DEV wrote:Chuc;1304279']Because you all have been so nice..

Check first page.
Last edited by H.sta on 2010-03-25 14:54, edited 2 times in total.
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Weapons Update

Post by Arnoldio »

EoTech *** i lve you guys, my new weapon to be whored :D

also H.sta, thuis is another model, you have the long one, this is the short one... (and its a different version as i see?)
Last edited by Arnoldio on 2010-03-25 14:55, edited 1 time in total.
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Orgies beat masturbation hands down. - Staker
masterceo
Posts: 1914
Joined: 2008-08-25 23:00

Re: Weapons Update

Post by masterceo »

love you guys <3 EoTech, what more could i want?

Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
=]H[= JakCurse
Posts: 227
Joined: 2009-07-14 10:38

Re: Weapons Update

Post by =]H[= JakCurse »

Gotta love it, Chuc!
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Weapons Update

Post by LithiumFox »

XD Chuc..... I love the italics.

Anyways, EOTECH HOLOGRAPHIC RED DOT REFLEX SIGHT YAAAAAAAAAAAAY ^_^ (happy fox)

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Weapons Update

Post by dtacs »

Image

Whats the point of the Eotech being there if there is no zoom on it, and the front post is still in the way?

Think about it, if you were looking down the sights without the Eotech being there, wouldn't it make a bit more sense?
Sabre-Oz
Retired PR Developer
Posts: 662
Joined: 2007-02-02 07:19

Re: Weapons Update

Post by Sabre-Oz »

Go do some research into EoTech's and Reflex sights that isnt MW2 and get back to us.
[INDENT][INDENT][/INDENT][/INDENT]
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Weapons Update

Post by LithiumFox »

dtacs you fail. > >

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Weapons Update

Post by ReadMenace »

dtacs wrote:http://img.photobucket.com/albums/0903/ ... echsss.jpg

Whats the point of the Eotech being there if there is no zoom on it, and the front post is still in the way?

Think about it, if you were looking down the sights without the Eotech being there, wouldn't it make a bit more sense?
One could say the same thing about the M68CCO that is in-game -- and this same response applies: Increased field of view.

-REad
Z-trooper
Retired PR Developer
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Joined: 2007-05-08 14:18

Re: Weapons Update

Post by Z-trooper »

H.sta wrote: but you guys are awere that there is allready a EoTech modelled?
Sometimes we just want to ensure that the quality is at its highest, and therefore we make it ourselves. Especially such an anticipated asset such as the EoTech sight.
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"Without geometry, life is pointless"
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Re: Weapons Update

Post by GeZe »

In reality, the EOTech doesn't look anything like that when you look down the sight. You have both your eyes open. It looks like a cross hair in real life. All you see is the reticle.

Unfortunately, this would be hard, if not impossible, to model.
dtacs
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Joined: 2008-12-07 23:30

Re: Weapons Update

Post by dtacs »

[R-CON]ReadMenace wrote:One could say the same thing about the M68CCO that is in-game -- and this same response applies: Increased field of view.

-REad
But is it really that much?

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I don't think it is, I would go so far as to say I'd prefer ironsights as the upper area of the Aimpoint is quite blocky.

What I can see happening with this on the C7 is what is happening with the M4A1, rather than taking accurate, single shots like the proper rifleman should be, its going to be a sprayfest in the hope, nay, GUARANTEE that the whole mag will kill the enemy at a range of ~70m.

Will stick with the Elcan.

But is there any confirmation of what the secondary rifleman kit will be getting, or what kits the EOtech/irons will be going to?
Chuc
Retired PR Developer
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Re: Weapons Update

Post by Chuc »

That's still up to debate about weapon assignments, but we gotta plough through the work first.
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Nebsif
Posts: 1512
Joined: 2009-08-22 07:57

Re: Weapons Update

Post by Nebsif »

Gotta agree about the blockiness of the aimpoint on m4, used to be horrible on the m16 in 087, but in 09 m16 w/ aimpoint is epic win, m4 is kinda meh. Its still better for me than ironsights bcuz now the red dot is small which makes it better for long range cuz the sight isnt bigger than the person ur aiming at.
Eotech's top part seems to be quite big 2, and is the crosshair as big as it is in MW2 IRL?

Edit: YouTube - Eotech holographic sight, AR15
This is uber! :P
Last edited by Nebsif on 2010-03-26 11:29, edited 2 times in total.
Trex
Posts: 23
Joined: 2007-03-26 23:06

Re: Weapons Update

Post by Trex »

The new weapons look very good, can't wait to see them in game :)
- Trex
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Rykane
Posts: 19
Joined: 2009-05-25 22:09

Re: Weapons Update

Post by Rykane »

This looks great. Keep up the good work.
Smiddey723
Posts: 901
Joined: 2010-03-27 18:59

Re: Weapons Update

Post by Smiddey723 »

Been waiting for EO tech sights for ages, nice job looks brilliant
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Weapons Update

Post by dtacs »

Sabre-Oz wrote:Go do some research into EoTech's and Reflex sights that isnt MW2 and get back to us.
'Us'? Explain to me sabre why my reasoning is wrong without being a tool. From what I've seen you never really contribute anything to the debate but rather demean those who are taking part in it.
LithiumFox wrote:dtacs you fail. > >
If you don't have anything nice to say, don't say anything at all. At least try to contribute something.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Weapons Update

Post by gazzthompson »

Loving the update, as i much prefer irons to scopes in most situations and with Canadians being all scope i was kinda disappointed.
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