Current SP work
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- Retired PR Developer
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Current SP work
Hey fellas,
It's about time we show you some of our current WIP stuff, don't you think we've been lazy now that SP is integrated!
We've got way more in the pipe, but these pics will do for now.
Some are taken from upcomming 0.9 maps we're navmeshing and tweaking for SP at the moment, some are taken from an upcomming mappack to give you all some more battlegrounds for COOP/SP.
The mappack will contain about 8 - 10 maps, reaching from retired PR classics like 7 Gates and the mighty Hills of Hamgyong to EF maps like Op Harvest and Op Roadrage.
Expect another update on this project quite soon.
- the PR SP team
P.S.: Big credits go out to [R-CON]Outlawz who has been working very hard on navmeshing and converting maps for PR SP during the last months - keep up the great work!
It's about time we show you some of our current WIP stuff, don't you think we've been lazy now that SP is integrated!
We've got way more in the pipe, but these pics will do for now.
Some are taken from upcomming 0.9 maps we're navmeshing and tweaking for SP at the moment, some are taken from an upcomming mappack to give you all some more battlegrounds for COOP/SP.
The mappack will contain about 8 - 10 maps, reaching from retired PR classics like 7 Gates and the mighty Hills of Hamgyong to EF maps like Op Harvest and Op Roadrage.
Expect another update on this project quite soon.
- the PR SP team
P.S.: Big credits go out to [R-CON]Outlawz who has been working very hard on navmeshing and converting maps for PR SP during the last months - keep up the great work!
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Re: Current SP work
Yes finally!
Looking good, I have a question will you guys ever release a community map pack because some of the community maps are really good. It would be nice because if an official map pack with them was released they might be played on servers, it seems like they are left out.
Love Beirut know I can play it in singleplayer, Operation road rage looks great a huge improvement from vbf2.
Looking good, I have a question will you guys ever release a community map pack because some of the community maps are really good. It would be nice because if an official map pack with them was released they might be played on servers, it seems like they are left out.
Love Beirut know I can play it in singleplayer, Operation road rage looks great a huge improvement from vbf2.
Last edited by Sniper77shot on 2010-03-30 21:49, edited 1 time in total.
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Re: Current SP work
HHAHA YAY i love it ... PRSP COOP is actualy pretty fun when you dont feel like being serious and how to feem more and more lazy than to play PR on a BF2 map lolol makes you just feel .... special
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- Retired PR Developer
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Re: Current SP work
Fog distance is still at 390 metres.jozi02 wrote:HoH without fog? Madness!!!
@Sniper77shot
That's a different topic.
Usually, community maps don't have SP support and we're concentrating on getting the PR maps ingame. That's already enough work, trust me.
I'm happy to get community made maps into a mappack if they'd have SP support, but unless it's a really really well made map, we're not going to add a navmesh ourselves.
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Re: Current SP work
comrade prsp manager, you have made me very happy today, know you have my sincere gratitude
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Re: Current SP work
HoH was such a great map. Sucked if you had a horrible british team, but man I remember some good fights.
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Re: Current SP work
that teaches you valuble lessons to play with in pr =PKill001 wrote:I'm excited
time to target practice with bots who shoot back at you with precision accuracy while running
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Re: Current SP work
OMG looks great. I have always wanted to try out vBF2 maps in PR and try some of the classic maps before 0.8. Great job guys keep it up
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Re: Current SP work
why do the AF (not EF btw) Maps remind me of CoD MW2 ?, nice one anyway, but i think the strikers on Harvest should be green, not sandcolored. Who will USA fight against on the AF maps, russia?
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Re: Current SP work
man i cant waiit! so are you converting all the mp maps? like fallujha korengal and karbala?
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Re: Current SP work
Nice. I'll be looking forward to this. Namely because I already got a bit tired from the current SP maps.
Due to a poor quality wi-fi link with my router, I get a lot of game-killing lag so I sadly can't join in Online matches.
Due to a poor quality wi-fi link with my router, I get a lot of game-killing lag so I sadly can't join in Online matches.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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Re: Current SP work
It's a homage, though it's more towards Red Dawn than MW2.Maxfragg wrote:why do the AF (not EF btw) Maps remind me of CoD MW2 ?,
Fixed, and the woodland camo stands out too much compared to the surroundings, though if you do mind, then I'll change.Maxfragg wrote:nice one anyway, but i think the strikers on Roadrage should be green, not sandcolored
Yes.Maxfragg wrote:Who will USA fight against on the AF maps, russia?
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Re: Current SP work
I have one question, just for curiosity. Why do you have to "rework" on the maps from version to version?
It sounds frustrating to navmesh the same maps all the time, and it's also sad that when we already have a big number of maps a new version of PR is released.
Is the Black Hawk Down map integrated in the 0.9 COOP? It was an amazing map.
I'm waiting for my new laptop and for the first time in my life I will be able to play PR with all settings on high. Then I will give my feedback.
It sounds frustrating to navmesh the same maps all the time, and it's also sad that when we already have a big number of maps a new version of PR is released.
Is the Black Hawk Down map integrated in the 0.9 COOP? It was an amazing map.
I'm waiting for my new laptop and for the first time in my life I will be able to play PR with all settings on high. Then I will give my feedback.
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Re: Current SP work
You guys could really start working on some original PR maps based on US cities and regions. Something different from the usual middle eastern, east european and asian maps. But it's just a suggestion.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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- Retired PR Developer
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Re: Current SP work
We don't, they get changed and we have to redo them, for example Fallujah got a rework for 0.9 so it needed a new navmesh, Beirut is obviously a new map and so on.GuiGunsPT wrote:I have one question, just for curiosity. Why do you have to "rework" on the maps from version to version?
It's not an official map, but I think it will probably get included, too.GuiGunsPT wrote:Is the Black Hawk Down map integrated in the 0.9 COOP? It was an amazing map.
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Re: Current SP work
Hills of hamgyong will be an epic reunion
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Re: Current SP work
thanks for reply, and i guess i will try both camos by my self after release[R-CON]Outlawz wrote:It's a homage, though it's more towards Red Dawn than MW2.
Fixed, and the woodland camo stands out too much compared to the surroundings, though if you do mind, then I'll change.
Yes.