PT boats.

General discussion of the Project Reality Vietnam modification.
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flyboy_fx
Posts: 118
Joined: 2009-09-02 16:12

PT boats.

Post by flyboy_fx »

Well... will we have some slow moving PT boats? Lets say a map minus the helicopters and we have only a set amount of PT boats?
That would be sweet! nva AMBUSHING a group cruising down the river... :mrgreen:
Sparkyninja
Posts: 8
Joined: 2009-10-25 03:27

Re: PT boats.

Post by Sparkyninja »

But then imagine if the Viet Con team just set up RPGs along the shore line; it would be like Midnight sun or whatever its called in vanilla where the chinese team just sits and fires eryx missles at passing boats.

If the maps included other ways to insert, e.g. Land vehicles, then it could work but just the PT boats would create a situation where the opposing team an just camp at the shore and basically cause grief to the other team.
SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: PT boats.

Post by SGT.JOKER »

I think itd be a good idea to have a large scale "Navy" map with PT boats and PBR's. The mekong delta was a very important place during the war. This would also make for a good "insurgency" type map where the VC have several caches deep inland and then move able caches in the form of sampans. It would need 1 or 2 slicks though (maybe not, a gunship pairor set of cobras would probly even it out) just to avoid what sparkyninja described
Last edited by SGT.JOKER on 2010-04-06 13:59, edited 2 times in total.
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: PT boats.

Post by bosco_ »

Tad Sae has a nice river. Just saying.
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TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PT boats.

Post by TheOldBreed »

yeah PBRs will probably just be a supp. asset to the map. like it would be an infantry orientated one, but there'd be a river, say flankin an edge of the map that it could patrol. then towards the end, it would sneak up river, someone in the new 'Captain Willard' kit would hop out and he'd go machete the commander.

but no seriously, PBRs are sick. i can't wait for this at all
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: PT boats.

Post by Polka »

PBR's squirting napalm all over the place, that I'd like.
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Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: PT boats.

Post by Cheditor »

Bosco is that a subtle hint to a certain map that might be in a certain vietnam mod?
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: PT boats.

Post by killonsight95 »

tad sae is tiny though tbf...
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NM|rotten
Posts: 61
Joined: 2007-08-03 15:03

Re: PT boats.

Post by NM|rotten »

ermmm...april's fool..
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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: PT boats.

Post by Wakain »

Sparkyninja wrote:But then imagine if the Viet Con team just set up RPGs along the shore line; it would be like Midnight sun or whatever its called in vanilla where the chinese team just sits and fires eryx missles at passing boats.

If the maps included other ways to insert, e.g. Land vehicles, then it could work but just the PT boats would create a situation where the opposing team an just camp at the shore and basically cause grief to the other team.
difference is of course PR gameplay, no more shoot and always hit with AT weapons any more, the rpg gunner will need to expose himself for a few seconds before he has a chance of hitting something, especially when the PBR is far off
in that time a couple of patrol boats can use their superior firepower to supress the guy so that he can't aim steadily any more or even injure him

I don't think that would give too much balance problems, NVA or Vietcong will really need to make good use of cover and the americans can replicate real life by spraying the river beds relentlessly and constantly :p
ermmm...april's fool..
yeah lol :neutral:
Sgt.MADHat
Posts: 36
Joined: 2009-08-09 05:45

Re: PT boats.

Post by Sgt.MADHat »

There should be a La Drang Valley map, like that in We were Soldiers. The US has a basecamp or defensive area to defend, while their only support comes in from hueys dropping supplys, troops etc. Once that area is over run game ends?
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: PT boats.

Post by Wakain »

don't know where but someone already suggested the EoD classic we were soldier once (...and young)
I believe the dev's replied they were still deciding whether they would use it or not

to everyone in general but no one in particular:
maybe we should post all these suggestions in the pr suggestion forum?
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PT boats.

Post by TheOldBreed »

Sgt.MADHat wrote:There should be a La Drang Valley map, like that in We were Soldiers. The US has a basecamp or defensive area to defend, while their only support comes in from hueys dropping supplys, troops etc. Once that area is over run game ends?
there was a Ia Drang Valley map in EOD. it was alright the few times i played it i suppose. i once found myself defending this area of ammo crates n such with AI bots against more AI bots. crazy shit it was.
TomVasseur
Posts: 67
Joined: 2010-04-07 10:04

Re: PT boats.

Post by TomVasseur »

Wakain wrote:difference is of course PR gameplay, no more shoot and always hit with AT weapons any more, the rpg gunner will need to expose himself for a few seconds before he has a chance of hitting something, especially when the PBR is far off
in that time a couple of patrol boats can use their superior firepower to supress the guy so that he can't aim steadily any more or even injure him

I don't think that would give too much balance problems, NVA or Vietcong will really need to make good use of cover and the americans can replicate real life by spraying the river beds relentlessly and constantly :p
Hi I'm the new guy (^^)

Besides the not instant AT you could lay the focus for the infantry away from the PT's if you get what I'm saying. To give an example with this picture (just ignore that you're looking at Germany):
http://www.knowledgerush.com/wiki_image/8/8e/Map_river_weser_kassel_to_bremerhaven.png
If this would be a PT map with infantry you could prevent AT's near the river by forcing infantry to go to CP's away from the river near for example Hannover or Paderborn.
But if you do that you could have a problem with the PT's having nothing to do besides shooting sampans. Not a real challenge if you have one really big gun in front and one really big gun on the back.
What I would like is a civilian party. This is probably difficult but if you have a non-joinable civilian party you could make the game more dynamic. If you have civilians in sampans you can't just shoot every sampans you see, you'll have to check if they are civilian or VC (ticket-penalty if you shoot civilians). That would also give the VC an ambush advantage. I know that it is probably not possible but still could it be done or could something like that be worked out?
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: PT boats.

Post by STORM-Mama »

SGT.JOKER wrote:I think itd be a good idea to have a large scale "Navy" map with PT boats and PBR's. The mekong delta was a very important place during the war. This would also make for a good "insurgency" type map where the VC have several caches deep inland and then move able caches in the form of sampans. It would need 1 or 2 slicks though (maybe not, a gunship pairor set of cobras would probly even it out) just to avoid what sparkyninja described
That's exactly what I'd like to see in this mod. Sounds like alot of fun and unique gameplay.
Exterior
Posts: 105
Joined: 2009-12-09 00:48

Re: PT boats.

Post by Exterior »

Sparkyninja wrote:But then imagine if the Viet Con team just set up RPGs along the shore line; it would be like Midnight sun or whatever its called in vanilla where the chinese team just sits and fires eryx missles at passing boats.

If the maps included other ways to insert, e.g. Land vehicles, then it could work but just the PT boats would create a situation where the opposing team an just camp at the shore and basically cause grief to the other team.
so what your saying (a quick sum up sorry if im wronge) is that in REALITY the people defending would let the attacks get in on land before they faught to make it "fair"? im a war history guy and to be honest ive only heard of that happening one time. it was on an island assualt in the pacif during WWII. the navy bombarded the coast and the marines went in before the defneders recouperated.
____Casualties many; percentage of dead not known; combat efficiency: we are winning!
— Col David M. Shoup, USMC on Tarawa, 23 Nov. 1943, in a radio message to MajGen Julian Smith, CG, 2dMarDiv, aboard USS Maryland (BB-46)
____Goddamn it, you’ll never get a Purple Heart hiding in a foxhole! Follow me!
— Capt Henry P. “Jim” Crowe, Guadalcanal, 13 Jan. 1943.

=ELH= Earths Last Hope http://www.elh-hq.com
Wattershed
Posts: 177
Joined: 2006-10-07 22:35

Re: PT boats.

Post by Wattershed »

Wait what? Is PRV not a April fools joke? Have I missed something?
Stoic Sentinel
Posts: 239
Joined: 2009-10-23 15:49

Re: PT boats.

Post by Stoic Sentinel »

That's right, the announcement of Project Reality: Vietnam on April 1 is real, and is currently being worked on by the Project Reality Team. The team successfully fooled the PR community into thinking it was a joke.
Source...: https://www.realitymod.com/forum/f380-p ... pdate.html
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Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: PT boats.

Post by Hitman.2.5 »

brown river navy! PBRs will need a set of water ski's down the side XD
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Safekeeper
Posts: 224
Joined: 2007-09-23 19:24

Re: PT boats.

Post by Safekeeper »

I'd love more naval action in PR. Looking forward to the u-boat in Forgotten Hope 2.
ermmm...april's fool..
"Ermmm...", no it's not.
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