That would be sweet! nva AMBUSHING a group cruising down the river...
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
difference is of course PR gameplay, no more shoot and always hit with AT weapons any more, the rpg gunner will need to expose himself for a few seconds before he has a chance of hitting something, especially when the PBR is far offSparkyninja wrote:But then imagine if the Viet Con team just set up RPGs along the shore line; it would be like Midnight sun or whatever its called in vanilla where the chinese team just sits and fires eryx missles at passing boats.
If the maps included other ways to insert, e.g. Land vehicles, then it could work but just the PT boats would create a situation where the opposing team an just camp at the shore and basically cause grief to the other team.
yeah lolermmm...april's fool..
there was a Ia Drang Valley map in EOD. it was alright the few times i played it i suppose. i once found myself defending this area of ammo crates n such with AI bots against more AI bots. crazy shit it was.Sgt.MADHat wrote:There should be a La Drang Valley map, like that in We were Soldiers. The US has a basecamp or defensive area to defend, while their only support comes in from hueys dropping supplys, troops etc. Once that area is over run game ends?
Hi I'm the new guy (^^)Wakain wrote:difference is of course PR gameplay, no more shoot and always hit with AT weapons any more, the rpg gunner will need to expose himself for a few seconds before he has a chance of hitting something, especially when the PBR is far off
in that time a couple of patrol boats can use their superior firepower to supress the guy so that he can't aim steadily any more or even injure him
I don't think that would give too much balance problems, NVA or Vietcong will really need to make good use of cover and the americans can replicate real life by spraying the river beds relentlessly and constantly![]()
That's exactly what I'd like to see in this mod. Sounds like alot of fun and unique gameplay.SGT.JOKER wrote:I think itd be a good idea to have a large scale "Navy" map with PT boats and PBR's. The mekong delta was a very important place during the war. This would also make for a good "insurgency" type map where the VC have several caches deep inland and then move able caches in the form of sampans. It would need 1 or 2 slicks though (maybe not, a gunship pairor set of cobras would probly even it out) just to avoid what sparkyninja described
so what your saying (a quick sum up sorry if im wronge) is that in REALITY the people defending would let the attacks get in on land before they faught to make it "fair"? im a war history guy and to be honest ive only heard of that happening one time. it was on an island assualt in the pacif during WWII. the navy bombarded the coast and the marines went in before the defneders recouperated.Sparkyninja wrote:But then imagine if the Viet Con team just set up RPGs along the shore line; it would be like Midnight sun or whatever its called in vanilla where the chinese team just sits and fires eryx missles at passing boats.
If the maps included other ways to insert, e.g. Land vehicles, then it could work but just the PT boats would create a situation where the opposing team an just camp at the shore and basically cause grief to the other team.
Source...: https://www.realitymod.com/forum/f380-p ... pdate.htmlThat's right, the announcement of Project Reality: Vietnam on April 1 is real, and is currently being worked on by the Project Reality Team. The team successfully fooled the PR community into thinking it was a joke.
"Ermmm...", no it's not.ermmm...april's fool..