[Texture]Player skins

Discussion pertaining to the PR Dutch Forces faction.
orunes
Posts: 72
Joined: 2009-10-29 15:21

Re: [Texture]Player skins

Post by orunes »

Aren't these just the reskinned models from the basic BF2? Is there maybe a way to download the skins?
Nice skinning, though. :-o

Love PR
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Texture]Player skins

Post by Glimmerman »

yes these are reskinned bf2 models and no they are not up for download, they will be included exclusively for when our faction gets released.
orunes
Posts: 72
Joined: 2009-10-29 15:21

Re: [Texture]Player skins

Post by orunes »

[R-COM]Glimmerman wrote:yes these are reskinned bf2 models and no they are not up for download, they will be included exclusively for when our faction gets released.
OK thanks for your answers :-D
nielsie
Posts: 1
Joined: 2010-06-22 08:05

Re: [Texture]Player skins

Post by nielsie »

looks grate i hope its going to be finish in a small time

greating: niels
Mr Smiles
Posts: 246
Joined: 2009-10-16 09:20

Re: [Texture]Player skins

Post by Mr Smiles »

Woowa, didnt expect such quality to be honest :o ! Looks really mooi en schoon :) .
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Texture]Player skins

Post by Glimmerman »

Just wait until you see the woodland skins he is working on, they are also awesome.
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

woodland or jungle? I really like the plain weirdness of our 3 color jungle pattern

I expect our dpm woodland, looking forward to seeing them, thank for the heads up!
LittleFoX
Posts: 45
Joined: 2008-10-25 12:05

Re: [Texture]Player skins

Post by LittleFoX »

the 3 color jungle pattern is used by the army, the marines use woodland in the jungle
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

thank you, it says so in my link.
I guess you mean to say I shouldn't get my hopes up for the surinam map, when ready, will be fought over by the KM?
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Texture]Player skins

Post by Glimmerman »

Desert maps = Army
Woodland maps= Army
Jungle maps = Marines and they will use their woodland camo for that.

Image

But we are focussing on the Army first, this is because certain models needed for the marines are still in development.
gkelly
Posts: 48
Joined: 2010-01-04 19:05

Re: [Texture]Player skins

Post by gkelly »

why medics dont use eotech too?
NemeanHavoc
Posts: 128
Joined: 2008-01-16 19:54

Re: [Texture]Player skins

Post by NemeanHavoc »

Wakain wrote:woodland or jungle? I really like the plain weirdness of our 3 color jungle pattern

I expect our dpm woodland, looking forward to seeing them, thank for the heads up!
Image
It will look something like this! ;-)
DAF supporter/Skinner
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

NemeanHavoc wrote:Image
It will look something like this! ;-)
lol awesome, was on holiday for a couple of weeks so I probably missed it but where did this pic come from? or is this your private collection? :p
Durkie
Posts: 264
Joined: 2009-01-12 08:10

Re: [Texture]Player skins

Post by Durkie »

they come from the PR Daf Hyves
"Goddam it, you'll never get the Purple Heart hiding in a foxhole! Follow me!"
Captain Henry P. Jim Crowe
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

Durkie wrote:they come from the PR Daf Hyves
great I'll take a look then, thank you :)
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: [Texture]Player skins

Post by AfterDune »

Looks awesome!! :)
Image
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [Texture]Player skins

Post by Zulnex »

They look awesome indeed. Keep up the excellent work. :thumbsup:
Image
Image
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

I believe it's just the regular officer(ex-bf2-support)backpack, not an entirely new hot kit-geometry item, so I guess it works the same as with normal officers
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