MT-LB based vehicles

Project Reality announcements and development highlights.
Locked
Teh0
Posts: 54
Joined: 2008-06-12 08:00

Re: MT-LB based vehicles

Post by Teh0 »

I love it already. BMP1 & 2 next maybe?
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: MT-LB based vehicles

Post by cyberzomby »

Looks epic! A nice small death compartment
THE.FIST
Posts: 2036
Joined: 2007-07-11 23:00

Re: MT-LB based vehicles

Post by THE.FIST »

cyberzomby wrote:Looks epic! A nice small death compartment
yep it's a tomb on tracks just like idf m113 :p
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: MT-LB based vehicles

Post by Brummy »

I like how you all judge how it's going to suck in-game when you haven't even seen the changes in .92 nor the vehicle itself.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: MT-LB based vehicles

Post by dtacs »

Brummy wrote:I like how you alljudge how it's going to suck in-game when you haven't even seen the changes in .92 nor the vehicle itself.
We make the assumptions of realism, why would the vehicle be developed to be different in armor and armament stats from its real life counterpart? One can only assume that its going to die/the crew would be killed from a single tank shell because its realistic.

But you're right, the vehicle mightn't even be in maps with tanks and large-caliber APC's.
Teh0 wrote:I love it already. BMP1 & 2 next maybe?
Hopefully! The BMP-2 is in the making I think, there is one in the US Intervention mod though :smile:
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: MT-LB based vehicles

Post by Celestial1 »

dtacs wrote:We make the assumptions
That. That right there. Stop that.
THE.FIST
Posts: 2036
Joined: 2007-07-11 23:00

Re: MT-LB based vehicles

Post by THE.FIST »

Brummy wrote:I like how you all judge how it's going to suck in-game when you haven't even seen the changes in .92 nor the vehicle itself.
well look at idf m113 isn't it a tomb ? this one i am more then sure going to suck balls :-P
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: MT-LB based vehicles

Post by Brummy »

[R-DEV]THE.FIST wrote:well look at idf m113 isn't it a tomb ? this one i am more then sure going to suck balls :-P
The M113 on Beirut sucks if it runs off alone because it counters a lot stronger assets. On Asad Kahl it's quite good, it just sucks that you can get shot out.

Of course the MTLB is not the strongest or most powerful vehicle but we'll just have to wait how it plays out in the next build. :)
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: MT-LB based vehicles

Post by samogon100500 »

[R-DEV]DankE_SPB wrote:60km/h max speed is not that slow
Anyway - wheeled vehicles move faster that tracked!
Image
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: MT-LB based vehicles

Post by dtacs »

Celestial1 wrote:That. That right there. Stop that.
Why exactly?
EnermaX
Posts: 146
Joined: 2009-04-08 19:06

Re: MT-LB based vehicles

Post by EnermaX »

yeehaaa
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: MT-LB based vehicles

Post by dbzao »

I can't believe this discussion turned the way it did. :roll:

Not all vehicles are über vehicles ffs, every vehicle in-game has to avoid stronger vehicles/weapons, it's not something new or introduced by this vehicle... just relax and think of ways they *will* be useful.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
Duke
Retired PR Developer
Posts: 948
Joined: 2006-10-22 22:23

Re: MT-LB based vehicles

Post by Duke »

dtacs wrote:Why exactly?
Because to assume makes an *** out of you and me. Zing! :razz:

In all seriousness, drawing conclusions based on presumption is never a wise move. The MT-LB has an armor thickness of around 10 mm, which is comparable to the BTRs we see in game, so not quite the glue and paper armor of the BRDM. Yes, it will most likely die if it meets an MBT or IFV head on, but that's not its purpose.

The models damn fine, and in its role it should work perfectly. Looking forward to seeing it in-game.
Image

[R-DEV]Eggman - At one point it said Realtitty which I think was a Freudian...
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: MT-LB based vehicles

Post by Rudd »

dtacs wrote:Why exactly?
because the *** of the ump will TION you!
Last edited by Rudd on 2010-07-20 17:33, edited 1 time in total.
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: MT-LB based vehicles

Post by Rhino »

[R-DEV]dbzao wrote:I can't believe this discussion turned the way it did. :roll:
You can't? It happens with like every new highlight topic :p

"OMG the CSBs are going to be SOOO predictable, like, they cross a river man. Its going to be even worse than before when we only had static bridges that where in excatly the same place in every single round like and they where not predictable at all unlike these new CSBs which you have to use one of the many pre-defined locations!!!"
Image
Ciro Moretti
Posts: 1
Joined: 2010-07-20 17:29

Re: MT-LB based vehicles

Post by Ciro Moretti »

Cant wait to get behind the wheel of one of those
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: MT-LB based vehicles

Post by dtacs »

[R-DEV]Duke wrote: In all seriousness, drawing conclusions based on presumption is never a wise move. The MT-LB has an armor thickness of around 10 mm, which is comparable to the BTRs we see in game, so not quite the glue and paper armor of the BRDM.
I'm sorry, so it won't die in a single shot or be put on fire like the BMP-3, Bradley and BTRs? If making obvious assumptions is a bad thing, prove me wrong that this vehicle won't operate exactly as I said it will. Like many Soviet vehicles it is an armored coffin. Bam, assumption. Prove it wrong.

Theres a whole lot of in saying that 'assumptions are bad' when the assumed statement is blatantly true.
[R-DEV]dbzao wrote: Not all vehicles are über vehicles ffs, every vehicle in-game has to avoid stronger vehicles/weapons, it's not something new or introduced by this vehicle... just relax and think of ways they *will* be useful.
Look what happened last time that thought occurred. All APCs are now used mainly for light tanking purposes, which they absolutely kick *** at. The unarmed BRDM on Muttrah is used for ramming choppers at docks at the start of the game (which is quite successful I might add)

I don't need to tell you that there is a fine line between realism and practicality. Joe PR Player is never going to use this for transporting infantry (and if it does): dropping crates when there is a gun and zoom on it.

User was warned for useless/unhelpful post content. Making any kind of assumptions on how a simple model will perform in-game without actual knowledge of it's performance is useless and irrelevant and when expressed with the above attitude towards team members will earn warnings and infractions. - Jigsaw
Last edited by Jigsaw on 2010-07-20 18:34, edited 1 time in total.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: MT-LB based vehicles

Post by Rudd »

jesus dtacs, you really need to learn that this is the DEV's house, the rest of us are just visiting, please don't piss on the carpet. just enjoy the screenshots until you can show you are right or wrong with actual proof, or bite your tongue just to be polite to the guys who put their free time in to this for you
Image
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: MT-LB based vehicles

Post by dtacs »

[R-CON]Rudd wrote:jesus dtacs, you really need to learn that this is the DEV's house, the rest of us are just visiting, please don't piss on the carpet. just enjoy the screenshots until you can show you are right or wrong with actual proof, or bite your tongue just to be polite to the guys who put their free time in to this for you
Ok then.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: MT-LB based vehicles

Post by Rhino »

dtacs wrote:The unarmed BRDM on Muttrah is used for ramming choppers at docks at the start of the game (which is quite successful I might add)
It would be nice if people could post this stuff in a place where it would be useful (ie, in the Muttrah feedback topic) rather than randomly in a highlight post...
Last edited by Rhino on 2010-07-20 19:12, edited 1 time in total.
Image
Locked

Return to “Announcements & Highlights”