[Video] The Mumble Zombies Media thread

Share your in-game experiences playing PR:BF2.
Pirate
Posts: 145
Joined: 2009-10-25 22:30

Re: The Mumble Zombies Media thread

Post by Pirate »

sweedensniiperr wrote:
i didn't like that the survivors could revive...i don't know it just doesn't seem fair. (although zombies won like very round) i also wanted to see more pistols and all not all have shotguns.
I don't think it's too bad. For one, you have a medic that can't use his main weapon to defend himself, only his knife. So that's a shotgun or pistol less on the line. Second, reviving and healing up a person, even moreso when there's more than one down, takes a lot of time. It makes the survivors vulnerable to attack while they stay put and often you simply don't have the luxury to stay and revive some guys. We had that at Fool's Road between train depot and the fortress. You won't get ammo either, so once the ten epipens are out, you're screwed.

I know it's frustrating to see them reviving, but it isn't as unfair as that and I think that it gives an extra tactical element and oh so much excitement and intensity when you as a survivor are trying to hold off a wave of zombies while trying to revive your buddies.


As for pistols, I don't know how to make them more viable... Shotguns are simply much better because of the ammo.
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: The Mumble Zombies Media thread

Post by Airsoft »

think of it like l4d style where u can heal/revive. Through good coordination and tactics the zombies can attack in mass horde so that wont have time to revive kill the medic.

Also wished that only zombies can go through water would add more creative points of assault, especially on the island.
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Pirate
Posts: 145
Joined: 2009-10-25 22:30

Re: The Mumble Zombies Media thread

Post by Pirate »

L4gi wrote:Image

For anyone who was one of the last 3 survivors on any of the roudns we played.
Can't we get a special one if we were one of the last 3 on two rounds? With extra skulls.
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: The Mumble Zombies Media thread

Post by Airsoft »

I remember pregame someone was playing some tunes on mumble when in the background you hear "Turn it down!" Epic lolz Who was this?
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Vanya
Posts: 147
Joined: 2009-04-29 01:11

Re: The Mumble Zombies Media thread

Post by Vanya »

Web_cole wrote:Apart from problems with a load of people being children and not taking turns on both sides, I'd say it went pretty damn well :D
Other then that it was an amazingly fun event. How many rounds ended up being played? I had to leave after the Mansion Defense round.

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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: The Mumble Zombies Media thread

Post by L4gi »

Event ran for almost 5 hours. :D
Yrkidding
Posts: 729
Joined: 2008-08-21 23:16

Re: The Mumble Zombies Media thread

Post by Yrkidding »

Airs0ft_S0ldier11 wrote:I remember pregame someone was playing some tunes on mumble when in the background you hear "Turn it down!" Epic lolz Who was this?

I was playin the music on the Iron Ridge pregame but I have no idea who told me to turn it down lol
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