[PRSP/ CO-OP] Kashan Desert: new version by [R-DEV]Hans Martin Slayer

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prbot
PR:BF2 Lead Developer
Posts: 16020
Joined: 2009-07-17 11:51

[PRSP/ CO-OP] Kashan Desert: new version by [R-DEV]Hans Martin Slayer

Post by prbot »

Some GPO changes i made to avoid any confusion regarding PR multiplayer vehicles/ assets and AI stuff. Yes we do read the suggestions forums. ;-)


This means:

- Human-only spawn points - and MP vehicles at both main bases, bots won't 'steal' any assets.

- The bots and their toys spawn outside the main bases, that includes all air assets.

- Spawn times are pretty low compared to multiplayer, but not too low. There's always stuff up and ready for use.



So this should bring Kashan closer to the idea of a training ground.


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