[Media] Lutefisk's media thread

Discussion pertaining to the PR Norwegian Forces faction.
H.sta
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Joined: 2006-12-07 12:40

Re: [Media] Lutefisk's media thread

Post by H.sta »

Lutefisk wrote:Okey! Time for a new update!!! :D

Here is the new player model skin since the team decides to change the player model all the time :/

But this is good stuff: Image

Looking good there, excellent even considiering this is one nights worth of work

I promise, this will be the last time we change player models... i think
Last edited by H.sta on 2010-06-27 16:01, edited 1 time in total.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Media] Lutefisk's media thread

Post by KP »

Bear 2 vest? Like it. However, might be interested in texturing the M07 vest on there instead. At least for Afghanistan. If you're going to be using HV as the "Norwegian" units, the Bear 2 isn't what should be used. The CV1 "fishing vest" is. Also, desert boots for the desert uniform, maybe? :razz:
Need references for the details?
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
KP
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Joined: 2006-11-04 17:20

Re: [Media] Lutefisk's media thread

Post by KP »

These pics should give an idea of the kit that's being carried in 'stan:

Flickr Photo Download: 0PRT1092

Flickr Photo Download: 0391

Flickr Photo Download: 0109

Milforum • Se emne - M07 versjon 3 CB

Warning: some pretty big pics in there.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Media] Lutefisk's media thread

Post by H.sta »

this is the Light model, he will make the M-07 aswell

thanks for the refs though
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Media] Lutefisk's media thread

Post by H.sta »

well you have gotten a heavy model aswell, that is the one using the M07
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Media] Lutefisk's media thread

Post by J.F.Leusch69 »

make sure to save the psd, also edit the bump maps, do desert skins, use different faces, use existing bump maps where possible and line up the kits with the player skins.

also good to see progress, keep it up!
Zeno
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Joined: 2008-09-07 14:16

Re: [Media] Lutefisk's media thread

Post by Zeno »

Image
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
pleym
Retired PR Developer
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Re: [Media] Lutefisk's media thread

Post by pleym »

Zeno wrote:Flickr Photo Download: 0109

w00t? acog x6???
he have probably bought it him self... like most of them do,,

PR:BF2 Mapper
KP
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Joined: 2006-11-04 17:20

Re: [Media] Lutefisk's media thread

Post by KP »

[R-COM]pleym wrote:he have probably bought it him self... like most of them do,,
Not sure if the different ACOG versions are issued kit with the more operational parts of the Army these days, but quite a lot of people "over there" uses them. Simply because it's better kit than an Aimpoint or Aimpoint with 3x magnifier for the ranges at which the fighting generally takes place "over there".
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: [Media] Lutefisk's media thread

Post by johnandreas »

Zeno wrote:Flickr Photo Download: 0109

w00t? acog x6???
No, that is the 3.5x and it is TMBN material.
KP
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Joined: 2006-11-04 17:20

Re: [Media] Lutefisk's media thread

Post by KP »

ACOGs issued these days? You lucky ********! ;)
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Sgt_Doctor
Posts: 739
Joined: 2008-04-01 17:44

Re: [Media] Lutefisk's media thread

Post by Sgt_Doctor »

The Norwegians have the chance to have already their soldiers in BF2. Use it.

I could make a try for you if you want.
Sgt_Doctor
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Joined: 2008-04-01 17:44

Re: [Media] Lutefisk's media thread

Post by Sgt_Doctor »

Image

Image
KP
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Joined: 2006-11-04 17:20

Re: [Media] Lutefisk's media thread

Post by KP »

Looks great, Sgt Doctor. Dunno if you've used heavy player models, but that's what's to be used for the ISAF models.

Couple of points, though:

Right arm should look like this:
Image

Body armour (M07 vest) front:
Image

Back:
Image

Note that there are arm pockets on both arms of the uniform, and that the body armour should be brown (the new stuff is basically Coyote Brown in colour). Should also be wearing desert boots:
Image

M08 desert boot:

Image

Desert gloves can be seen here:
Image

Desert gloves:
http://bajtek.net.pl/granqvists_foto/up ... /m1009.jpg
Last edited by KP on 2010-10-05 17:36, edited 2 times in total.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Sgt_Doctor
Posts: 739
Joined: 2008-04-01 17:44

Re: [Media] Lutefisk's media thread

Post by Sgt_Doctor »

These soldiers are from EuroForce.
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