PR:ARMA 2 - Highlights Reel #3

Project Reality announcements and development highlights.
tanky
Posts: 202
Joined: 2008-03-29 13:12

Re: PR:ArmA2 - Highlights Reel #3

Post by tanky »

I can safely say PR is my favourite gaming experience, period, and the ARMA2 update is making me doolally with excitement!

I have promoted and recommended PR on every channel I have access to, and hope it helps you guys get some well deserved coverage.

Fantastic job, keep it up ;)
{{{MDK}}}tAnKbOi

-EVGA 780i / Q9450@3.2 / HIS ATI 2GB 4870x2 / 8GB Corsair Dominator DDR2 / 850w corsair psu
sherlock
Posts: 22
Joined: 2010-09-26 23:29

Re: PR:ArmA2 - Highlights Reel #3

Post by sherlock »

Please let it be under my christmas tree ;-) .

Really looking forward to this mod.
Kallish
Posts: 1
Joined: 2010-06-23 22:15

Re: PR:ArmA2 - Highlights Reel #3

Post by Kallish »

The only reason i bought ARMA II
-|Tactic|-Japsen
Posts: 110
Joined: 2009-01-23 20:04

Re: PR:ArmA2 - Highlights Reel #3

Post by -|Tactic|-Japsen »

Only Reason for me to buy Arma2 amazing Work!
(But dont forget your BF2 PR Community!!!)
ebanks
Posts: 169
Joined: 2010-07-15 22:08

Re: PR: ArmA2 - Highlights Reel #3

Post by ebanks »

[R-DEV]UK_Force wrote:Indeed there are NO flags.

As for Ins mode, I think you will be surprised with what we are doing, do not think BF2 Limitations either, there are plans in place that prevent what you think will happen.

.
Now it's a party.
nater
Posts: 489
Joined: 2009-01-07 19:35

Re: PR:ArmA2 - Highlights Reel #3

Post by nater »

-|Tactic|-Japsen wrote:Only Reason for me to buy Arma2 amazing Work!
(But dont forget your BF2 PR Community!!!)
Does anyone realize that there's 2 separate mod teams working on these? Sheesh, it's said like every single day.
***LeGeND K1LLER***
Posts: 7
Joined: 2010-10-03 06:47

Re: PR:ArmA2 - Highlights Reel #3

Post by ***LeGeND K1LLER*** »

looks awesome!great job keep it up.

i'm a "vet" of BIS games but i was always searching for a definitive game-mode for PvP battles.well the vanilla AAS running now on PvP server is not bad,but we don't have arty...we dont have a commander ecc.

i have also played bf2 pr for a long time but i was bored for the limitations.now you are creating the ultimate PvP focalized mod :!: :!: :33_love :P R:A2 :33_love:

you guys rocks ;) ;)
LyRiCs
Posts: 93
Joined: 2009-05-03 13:56

Re: PR:ArmA2 - Highlights Reel #3

Post by LyRiCs »

jeaaaaah :D

guys i hate the arma2 "controlls"... i cant play with them...
does anybody know, if the PR team changes a lot of the ingame controls to make is easier to play?

except the command rose, which i found very exciting :D
wondr
Posts: 11
Joined: 2009-10-31 00:48

Re: PR:ArmA2 - Highlights Reel #3

Post by wondr »

looks great. when is this out xD
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: PR:ArmA2 - Highlights Reel #3

Post by AfterDune »

wondr wrote:looks great. when is this out xD
When it's done. Honest :) .
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