[Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Maps created by PR community members.
Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

[Map] Deagle/ Shipment/ Subpen (0.5km) [Released]

Post by Matrox »

As many of you I'm sure are aware, occasionally when you want to play with your clan, you want to play on a very small scale, and enjoy a bit more action. For say, 2 on 2, Skirmish maps are too small, and it becomes a game of someone waiting in the middle of the map, and then picking you off from long range as soon as you pop into view.

To counter this, I have developed two maps, which I hope to release soon, loosley based around other maps from other games. these maps should hopefully be released next week, once I have got a small 16 man server up and running, which will have to be locked, as it will be running modified settings.

(Please note, the maps are more or less finished, however some decent lightmapping needs to take place!)

SHIPMENT

Based upon the Modern Warfare map, this map focuses on small packed firefights set in a fictional container yard.

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DEAGLE

Based upon the CounterStrike community map, this again is featured in an industrial storage yard. The maze of crates leaves many different ways of flanking around any enemy, with a small central area to focus most of the fighting.

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Subpen
From the Dice model, in a small scale battle.

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Last edited by Matrox on 2011-01-18 00:25, edited 1 time in total.
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: PR Clan/Fun maps

Post by Shovel »

Amazing maps! can't wait to DL and try them out.
Shovel009
Tomking
Posts: 110
Joined: 2010-02-13 03:55

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Tomking »

WIN - fantastically executed.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Chuc »

Totally put a pickup M60 kit in the middle of Deagle :p
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Personal Folio - http://www.studioash.net
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by samogon100500 »

Deage looks like Counter-strike map o_O
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by dtacs »

Awesome, 1b from across the map.
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Silly_Savage »

[quote=""'[R-DEV"]Matrox;1529124']
DEAGLE

Based upon the CounterStrike community map, this again is featured in an industrial storage yard. [/quote]

[quote="samogon100500""]Deage looks like Counter-strike map o_O[/quote]

Good observation.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Adriaan »

Dust plz!



But srsly, that's pretty awesome. Can we get attack heli's on that? :p
splatters
Posts: 529
Joined: 2010-01-19 08:02

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by splatters »

Needz tactical nukezx!!1!

Cute maps! :)
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by ZephyrDark »

If there was a hidden Apache off map somewhere, that would be epic win, haha.
|TG-31st|Blackpython


Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Rhino »

Looks nice Matrox for a small simple map :)
[R-CON]Adriaan wrote:Dust plz!
Poe Dust - Point of Existence Forum
'ovisage' wrote: :bounce:

I have finally finished my map POE_Dust and am ready to release it.

Download (looking for more mirrors if i can get them, fileplanet should have a link soon)
http://www.filecloud.com/files/file.php?user_file_id=542274

To look at this map in a localgame, you need to select 'incursion' in the modes before you can select poe_dust.

This map only supports incursion, 32players

Screenshots
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I am looking for servers to run the map, once I get that I will post more info :)
Is made for POE2 thou, you would need to get permission to use it for PR from the mapper if you wanted to :p
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Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: [MAP] Deagle/Shipment (0.5km) [WIP]

Post by Matrox »

Added 1 new map, should have the pack released within the next couple of days, when I can get my server running them!
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [MAP] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by sylent/shooter »

I dont remember that being a static in the actual game (subpen) is it expansion pack?

Killing the enemy sylently
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: [MAP] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Shovel »

Subpen reminds me of the first BFBC2 level.
(Not necessarily a bad thing)

Love the pack! Hopefully could get a dev blog/front page announcement so the whole community knows about it.
Shovel009
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: [MAP] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Murphy »

Deagle needs the walkway over the middle for knife fights.

Awesome maps, will be very useful for CQB training.

Can't wait!
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samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by samogon100500 »

hmmm...
Last one from BF:BC2?
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Maxfragg »

subpen is based on statics form one of the BF2SF maps where you have to attac a large submarine-harbour, actually a quite nice map imho, though it never got played
Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Matrox »

Yup the static is just from the Sf expansion but is cloed off to form an arena that is large enough for abouyt 12-16 players.

If any server admins want to run these maps on their skirmish server, pm me and I'll send over the server files you when they are complete. The more who enjoy these maps the bigger my ego can get!
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Jigsaw »





:lol:
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: [Map] Deagle/ Shipment/ Subpen (0.5km) [WIP]

Post by Adriaan »

Deep down inside we all just want to play counterstrike...
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