[Texture] DPCU & DPDU Uniforms
-
- Posts: 622
- Joined: 2009-03-23 22:12
Re: [Texture] DPCU & DPDU Uniforms
Very nice looking uniforms indeed.Drak1 wrote:Nice
Also, welcome to the Project Reality forums.
Last edited by Zulnex on 2010-07-15 01:14, edited 1 time in total.
-
- Posts: 701
- Joined: 2008-12-20 10:38
Re: [Texture] DPCU & DPDU Uniforms
oh-Hai tonnie.... hey love you man...
New combat uniform makes troops job easier - Defence News - Department of Defence
you may begin hating me now..
New combat uniform makes troops job easier - Defence News - Department of Defence
you may begin hating me now..
<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
-
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: [Texture] DPCU & DPDU Uniforms
I heard the Dutch army is looking into using the same kind of camo scheme aswell.
Looks good
Looks good
-
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Texture] DPCU & DPDU Uniforms
Interesting. Does this mean it will basically be Multicam ACU for issue to all troops, or the current uniform with rank slide etc. but simply in Multicam?
Could imagine that getting Australian ranks in velcro Multicam tabs for the ACU style jackets would be an issue.
Could imagine that getting Australian ranks in velcro Multicam tabs for the ACU style jackets would be an issue.
-
- Posts: 2
- Joined: 2011-01-06 16:50
Re: [Texture] DPCU & DPDU Uniforms
The first pilot is looking at bit gangsta, but not to worry, all the skins look awesome!
-
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Texture] DPCU & DPDU Uniforms
Those are the skins (DPDU/DPCU texture) but they aren't the models. Tonnie is currently modeling custom kit geometries, he made some but said they were a bit sub-par so hes re-doing them.
-
- Posts: 25
- Joined: 2010-12-12 01:57
Re: [Texture] DPCU & DPDU Uniforms
gees guys good work i have asked a few mates from my unit to start havin a look into PR when do you think the ADF mod will start up They will be cheerin when they see it.
-
- Posts: 328
- Joined: 2009-10-18 00:48
Re: [Texture] DPCU & DPDU Uniforms
ADF mod urgently needs mappers to get into PR. I think most other stuff is pretty much done. I haven't been on for a while, so I don't know who's doing what.Nathanual Nolan wrote:gees guys good work i have asked a few mates from my unit to start havin a look into PR when do you think the ADF mod will start up They will be cheerin when they see it.
check out BigD Gaming Community for the Australian PR community mate, they run two servers hosted by GAU (so search GAU when you're looking for something to play on).
It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever
-
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Texture] DPCU & DPDU Uniforms
Mappers aren't needed, modelers and texture artists to take the workload of Tonnie are needed.
Maps can always come later and there are already a large number of community maps in development which would most likely be glad to have the ADF as the BLUFOR.
Maps can always come later and there are already a large number of community maps in development which would most likely be glad to have the ADF as the BLUFOR.
-
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Texture] DPCU & DPDU Uniforms
This seams very wrong to me, mappers are always needed. no maps, no factiondtacs wrote:Mappers aren't needed, modelers and texture artists to take the workload of Tonnie are needed.
Maps can always come later and there are already a large number of community maps in development which would most likely be glad to have the ADF as the BLUFOR.
-
- Retired PR Developer
- Posts: 5144
- Joined: 2008-11-27 22:13
Re: [Texture] DPCU & DPDU Uniforms
i think dtacs just wanted to say that the current solution wouldnt be more mappers but more coders, modelers, skinners to get the assets done[R-COM]H.sta wrote:This seams very wrong to me, mappers are always needed. no maps, no faction
mappers are important also
-
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Texture] DPCU & DPDU Uniforms
What I meant was that they are equally important, its just for the current situation that the faction is in, what I assume is that the majority of work falls on Tonnie's shoulders.
-
- Posts: 1200
- Joined: 2008-08-10 21:03
Re: [Texture] DPCU & DPDU Uniforms
Wut? Sauce? Or you mean the experimental one they showed in 2009?[R-COM]Glimmerman wrote:I heard the Dutch army is looking into using the same kind of camo scheme aswell.
-
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Texture] DPCU & DPDU Uniforms
yeah you should know... Congratz btw, fancy blue name and all[R-DEV]Amok@ndy wrote:mappers are important also