Muttrah DOcks LOCKDOWN!!
Providing you have a squad of Huey pilots that can take off, heres the general Lockdown Idea I designed to keep losing docks flag a minimum.
The First thing is the location of the 2 crate drops after docks capture. They must be in the car park near to the NW corner of it.
The Firebase deployment is fairly fragile and must be placed correcly in order for the rest to work.
When deploying it stand TIGHT in the NW corner of the carpark and face SE and deploy about 1m infront of you.
Shovel it up then go deploy your razor wire...
The distance razorwire can be deployed from a firebase is 150m. The positioning of this firebase is not meant to be a good spawnable position, as its easily overrun if MEC footsoldiers are in the area.
So deploying a backup firebase more towards the repair station in D2 would be good.
The purpose of the firebase leans backto the distances wire can be placed.
Docks has 3 main entrances, NW, Central and SE of north city if you deploy wire in all of these infantry can move freely but trucks trying to break through cannot, which stops the rush attack from MEC, and allows the US to leave docks almost completly undefended. The LAV's can use the ramp just below the SE entrance or the Mountain entrance behind the fence. If a 2 man squad holds this position with well positioned HMG's if MEC have northcity, this should be good enough to keep it providing they give intel if MEC break through.
Any feedback on this tried tactic is welcome..
US/Muttrah Docks Defence
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Re: US/MuttrahDocksDefence
i agree, docks ends up overrun far too often by enemy apcs. of course there are still other places to get into the docks.
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Re: US/MuttrahDocksDefence
Yes the small ramps nr the south most entrance. But 1 mine will solve that. Or the other ramps in which case it would have to be a considered attack to load an apc take it to the water and goto the ramps. In which case they will have no FB capabilities. and risk being taken out while moving slowly in the water by the CAS Huey or Cobra.
I worked this out based on the fact that there are 3 entrances to docks and emplaced additions to firebases can only be placed 150m max from the firebase itself. The firebase has to be perfectly placed in order to block all 3 entrances.
I worked this out based on the fact that there are 3 entrances to docks and emplaced additions to firebases can only be placed 150m max from the firebase itself. The firebase has to be perfectly placed in order to block all 3 entrances.
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Re: US/MuttrahDocksDefence
Good idea. These type of block off options are not used enough, if at all, in PR. I've tried numerous times to implement them but without the support of the rest of the team it is hard for 1 squad to get everything up before getting over run.
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Re: US/MuttrahDocksDefence
I Made a fire base (fob, wire, tow ,HMG, bunker) just east of that pos, just along the south fence line. At first it seemed like we were pretty exposed, but as long as every one was in position no one really was able to break the lines. Also as squad leader, I made myself a fox hole that supported our flank(which was the only angle that was not cover by HMG and TOW). It seemed pretty quiet for me at first but then they drove the LOGI right up on me- with out that fox hole I would have been toast, however I was prepared with single round assult rifle fire and he bled out as he drove away a few mins later. I also put my foxhole right on the northern most edge of N city so I was able to monitor the enemys movements in and out of the flag zone.
I think the best defense for Docks is to build a well positioned fire base in any grid and STAY there. I know that you can't win by staying put, but if you are trying to defend, it makes no sense to build a fire base then walk away to take flags. The tendency is for the enemy to destroy the FOB before you ever get a chance to defend.
I think the best defense for Docks is to build a well positioned fire base in any grid and STAY there. I know that you can't win by staying put, but if you are trying to defend, it makes no sense to build a fire base then walk away to take flags. The tendency is for the enemy to destroy the FOB before you ever get a chance to defend.
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Re: US/Muttrah Docks Defence
This looks like an awesome strategy.
But I think the best use for it would be if you were MEC because, IMO, if the docks is ever a playable flag, it is almost certain - from what I've seen - the whether the USMC will lose OR NC is simply empty, allowing for a swift counter-attack.
But I think the best use for it would be if you were MEC because, IMO, if the docks is ever a playable flag, it is almost certain - from what I've seen - the whether the USMC will lose OR NC is simply empty, allowing for a swift counter-attack.
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Re: US/MuttrahDocksDefence
As the MEC it is a good idea to build mutiple Fire bases fully equiped with (tow,AA, HMG) because the US allways rush the flags. The US like to drop troops behind enemy lines and build small hidden fobs so if you take up defense and stay put they have a hard time takeing flags and maintaining stealth. All of this is hard to effectivly do with out all the squads working togather- I have aslo been known to create a LOGI squad and just run troops and supplies and that seems to mess up the US stratagy- since their are only two logis and everyone wants supplies.
I don't belive that there is any better or worse place for a fire base, just as long as your assets have good vissablity a little cover and solders to man the weapons. Teamwork as allways is a must.
I don't belive that there is any better or worse place for a fire base, just as long as your assets have good vissablity a little cover and solders to man the weapons. Teamwork as allways is a must.
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Re: US/Muttrah Docks Defence
I've won several rounds as USMC by letting the MEC bleeding out in a stalemate at the docks. Of course it won't work if they hold their positions. And not to forget the "L"-Shaped Peninsula, where you can build a FOB with a ToW and HMG to surpress the main road. The only thing you need to do is making sure that your Cobra won't start going to attack the North City since there is a big risk of AA settled down there.
We are staying up!
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Re: US/Muttrah Docks Defence
What about the defence against mortars attacks ?
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Re: US/Muttrah Docks Defence
A quick working combat enginer can also help cuting of one of the three choke points with mines and find a more convenient place to put the FOB for the other two.
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Re: US/Muttrah Docks Defence
The only real defense against Mortar attacks anyways is by killing the FO and staying concealed...... Or by destroying the mortar fob. I love Mortars, just not on the receiveing end.