[Video] Jigsaw's Gameplay

Share your in-game experiences playing PR:BF2.
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »

http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: [Video] Jigsaw's Gameplay

Post by Mad-Mike »

Someone has there mic way too sensitive on that video, "breathing hard".
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »

Yeah I know, trying to stop it happening.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: [Video] Jigsaw's Gameplay

Post by Mad-Mike »

Is it you doing that jig or someone else? if so just move ur mic more down towards ur chin or more it up near ur cheek.
RedWater
Posts: 361
Joined: 2008-12-03 15:59

Re: [Video] Jigsaw's Gameplay

Post by RedWater »

or just stop breething.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »

Mad-Mike wrote:Is it you doing that jig or someone else? if so just move ur mic more down towards ur chin or more it up near ur cheek.
Yeah it's me and it's because my mic has lost the protective cover so I have to put it underneath my chin to stop it....
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [Video] Jigsaw's Gameplay

Post by Smegburt_funkledink »

"FFFUUUUUuuuu LAAAAAAG!"

:lol:

Good job we wont need Hamachi for this anymore.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »

I've decided to start doing some videos centered around tactics in PR, as well as my normal gameplay videos. I'm not going to start setting up scenarios or anything like that, just taking clips from my normal gameplay where I feel a particular aspect has been demonstrated well.

To that end, here is the first one showing an infantry assault.

http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: [Video] Jigsaw's Gameplay

Post by Wicca »

Jigsaw, you are awesome! Now i want you to do the exact same, but give me a pic of the minimap to explain me :D

The karbala round was quite nice!
Xact Wicca is The Joker. That is all.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Video] Jigsaw's Gameplay

Post by dtacs »

Good vid, we had a clearly overwhelming force but it demonstrates how aggressive tactics can really have devastating effect.
Foxxy
Posts: 349
Joined: 2010-04-27 00:47

Re: [Video] Jigsaw's Gameplay

Post by Foxxy »

I believe that was my squad or dbs squad you encountered. If that was yesturday
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[TMP] FoxxyFrost
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Video] Jigsaw's Gameplay

Post by dtacs »

Foxxy wrote:dbs squad
Thats probably why we beat them down so easily.

:-)
moEnti
Posts: 3
Joined: 2009-06-12 12:29

Re: [Video] Jigsaw's Gameplay

Post by moEnti »

Thx for this.

Didn't play for about a year. Helps a lot to get back in the material...
LittleHydro
Posts: 3
Joined: 2011-01-25 22:34

Re: [Video] Jigsaw's Gameplay

Post by LittleHydro »

Unreal videos, thanks for posting these.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »

After a little break, new video...

Playing Siege at Ochamchira (very underated map imo), I decided to take my squad on a patrol through the woods to disrupt the enemy advance and eliminate lines of supply/reinforcement.

As you can see, this was fairly successful :)

Enjoy.


http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
BenHamish
Posts: 325
Joined: 2010-10-17 11:59

Re: [Video] Jigsaw's Gameplay

Post by BenHamish »

'[R-MOD wrote:Jigsaw;1535607']I've decided to start doing some videos centered around tactics in PR, as well as my normal gameplay videos. I'm not going to start setting up scenarios or anything like that, just taking clips from my normal gameplay where I feel a particular aspect has been demonstrated well.

To that end, here is the first one showing an infantry assault.

I'm sorry Dtacs, I appreciate that you put down a base of fire, and your other squad mates moved in for the kill (nice job), but to me that just looked like an enemy squad was caught out in the open because their SL didn't use terrain, and they were flanked and overpowered.

To clarify, the video shows a good job well done, but I don't think its'a very good representation of the merits of surpression in PR. More like an enemy squad was in a terrible position and got overpowered and outguned. They did also start firing back, and if I was leading them I would have ordered them into the dead ground between your squad and theirs. At least then it would have been a close in nasty fight and we could have taken a couple of your assault team with us.


I would be interested to see the same attack against an enemy who knew you were there or going to be coming from that direction.


Edit: Oh, also, the spacing between your squad members and also the other 'blue' guys was perfect for woodland terrain imo. I do wonder how succesful a team would be if they moved out en masse in a [spaced out] blue swarm. I feel that having a squad bunched together like the opfor one in the vid is just asking to be annihilated.
Last edited by BenHamish on 2011-01-31 14:09, edited 1 time in total.
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [Video] Jigsaw's Gameplay

Post by cyberzomby »

That was a nice run tho. and yes! Ochimara is an underrated map. Although when the attacking team slowed down after you left it felt quiet a bit.
chainsaw.exe
Posts: 58
Joined: 2010-12-09 23:36

Re: [Video] Jigsaw's Gameplay

Post by chainsaw.exe »

Yeah I wish Ochamchira was played more, it's an interesting set up.

Nice vids btw pls keep em coming!
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Video] Jigsaw's Gameplay

Post by Jigsaw »




PRTA Server.

Playing Muttrah as the MEC, this was just one of those rounds of PR where death seems to come from absolutely everywhere, and yet you barely ever see an actual enemy.

If you wanna see lots of kills look elsewhere, but if you wanna see me being scared shitless as bullets, grenades and rockets come around every corner then please watch.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: [Video] Jigsaw's Gameplay

Post by Tartantyco »

18:57 was pretty damn epic.
Make Norway OPFOR! NAO!
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It's your hamster Richard. It's your hamster in the box and it's not breathing.
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