As you probably already know, when you place a destroyable object on a map using BF2 Editor, it will appear in it's un-wrecked state, like this bridge section:

But sometimes you need to see what the destroyed static looks like. Well, here's how. On the left side of your screen you see the "TweakerBar". Make sure the "Tweak" tab is selected and then look for the line that says "SubGeometry" (highlighted in yellow below):

Change the value so it says "1" and the editor will show you what the static looks like when it's wrecked/destroyed. This is really helpful when:
- Placing close support bridges
- Placing caches for insurgency mode (to make sure the cache isn't floating if the building gets destroyed and also prevent the cache from being hidden in the rubble of a destroyed building)
- Placing machine guns and other mapper-placed assets (once again, to make sure they aren't floating if static is destroyed)
Happy mapping!
