Project Reality: ARMA 2 v0.1 Update & Manual Release

Project Reality announcements and development highlights.
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ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by ledo1222 »

Dear god.....

ITS AMAZING!!!!!!!!!!!!

Permission to scream like a little girl Sir!

Permission granted, Solider!

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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bazza_1964
Posts: 251
Joined: 2008-09-12 21:18

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by bazza_1964 »

Nice! Class is in boys!
"Sir, I am unaware of any such activity or operation... nor would I be disposed to discuss such an operation if it did in fact exist, sir." - Captain Willard
Zerapup
Posts: 232
Joined: 2008-07-21 23:18

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by Zerapup »

This is very impressive )) but i better finish this guy instead of healing him =() Cant wait !
Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by Von_Gnome »

Who is recording the voice?
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by gazzthompson »

Von_Gnome wrote:Who is recording the voice?
[R-DEV]Afterdune
Nebsif
Posts: 1512
Joined: 2009-08-22 07:57

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by Nebsif »

Yay! Bought ARMA only for PR.. time to put it to good use!
CaptainX
Posts: 265
Joined: 2009-11-07 05:21

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by CaptainX »

FCK YEAHHHHHHHHHHHHHHHHHHHHHHH
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by Spec »

Fancy. Now I need ArmA 2 and a computer to handle it, asap :(
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psychickactivity
Posts: 586
Joined: 2008-08-14 10:45

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by psychickactivity »

[img]psychickactivity[/img]
RaSgO
Posts: 55
Joined: 2010-01-29 18:32

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by RaSgO »

Shame my PC can't run ArmA anything better than low... But heck, I'm going to play this until my PC crashes! :D
pfhatoa
Posts: 917
Joined: 2009-08-27 19:26

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by pfhatoa »

Sad with a maximum view distance of 3000m, but I guess it's all fair.
James_D.
Posts: 48
Joined: 2011-08-12 10:13

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by James_D. »

I can't wait to test that =D Really nice work guys, it looks amazing :)
Your round...
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RaSgO
Posts: 55
Joined: 2010-01-29 18:32

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by RaSgO »

RaSgO wrote:Shame my PC can't run ArmA anything better than low... But heck, I'm going to play this until my PC crashes! :D
Couldn't find the edit button :S

Sorry for being such a grammarnazicatwith3paws, but I've seen two mistakes in the manual so far (Im at page 4) :-o
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by UKrealplayER666 »

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Time to add PvP to the lists of things ArmA will finaly be able to do properly, good work lads.
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Post by UK_Force »

RaSgO wrote:Couldn't find the edit button :S

Sorry for being such a grammarnazicatwith3paws, but I've seen two mistakes in the manual so far (Im at page 4) :-o
We are aware of the errors, there was a misunderstanding on the proof reading part of the release. It will be rectified
RaSgO
Posts: 55
Joined: 2010-01-29 18:32

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by RaSgO »

Happy to hear that UK_Force! Good job!
pfhatoa
Posts: 917
Joined: 2009-08-27 19:26

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by pfhatoa »

[R-DEV]UK_Force wrote:We are aware of the errors, there was a misunderstanding on the proof reading part of the release. It will be rectified
Is further feedback wanted on the manual? (Tremendous good work btw, the videos especially but the pdf too!) The "keyboard" in the manual is too shrinked making the text very hard to read.
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by MadTommy »

[R-DEV]UK_Force wrote:We are aware of the errors, there was a misunderstanding on the proof reading part of the release. It will be rectified
I thought it was odd getting wormeaten to proof read it :razz:
Poi_Medic
Posts: 222
Joined: 2006-03-12 01:56

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by Poi_Medic »

Im excited!
Playing Since PR.3
WhiskeyHotel
Posts: 111
Joined: 2011-04-20 05:12

Re: Project Reality: ARMA 2 v0.1 Update & Manual Release

Post by WhiskeyHotel »

Looks good, and I wish I could participate. Have fun to the lucky few who play the BETA! :D
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