All of this is merely speculation. How can you comment on the speed of PR Vietnam's development when you do not have access to the developer forums? Everything you have posted is unfounded and merely hearsay, yet you present it as if you have a vast depth of knowledge (which you do not) or great insight into the project. Just because you feel the project should be "put out soon so it can just be over and done with, or cancelled entirely so development is put into more pressing areas" does not reflect the opinion of the communities wishes. Some people are still excited about PR:V release even if you are not, and I do not see why you should be one to pass judgment on which areas are more pressing than others. I find your post defamatory and unhelpful, and because of this I have reported this to the moderators, to see if they agree with my point of view.dtacs wrote:Vietnam is being developed, but just at a very slow and frameless rate. Development was spread over PRA2, PRBF2, PR2 and PRV - basically biting off more than one can chew - hence why the developers asked the community to try to make some maps for it, in order to be a proper release and not just a gimmick.
The hype lasted until people realized that the quality of work being presented wasn't on par with PR itself, plus the lack of updates didn't keep public interest high (EX this thread). Majority, if not all of the work is being ported from Eve of Destruction 2 including assets, skins and maps. I personally would like to see some screenies which aren't lackluster or look exactly the same as EoD2.
Hopefully the project is put out soon so it can just be over and done with, or cancelled entirely so development is put into more pressing areas. Cancellation would ruffle a few feathers, but people will forget about it in mere days.
If anyone wants it to be put out as soon as possible, check out this thread and see help with the mapping. Since its 'just around the corner', mapping should be the final piece in the puzzle.
Please, do stop posting such trife as if you are a member of the dev team whith a vast knowledge of how to develop a mod for BF2. You have no real hard evidence of what is occurring within our development cycle, and all of your facts have been based around the little we have released. I do feel very sympathetic for those who do give up their free time to work on PR:V. As I'm sure if they read your post, they will most likely want to throw in the towel.
At no point was your post constructive in anyway, and I do think you should put out an apology.