Project Reality: ARMA 2 v0.1 BETA Released!

Project Reality announcements and development highlights.
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sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by sparks50 »

[R-DEV]UK_Force wrote:Two More servers will be online in a few mins guys.

.
Thanks! It must be awesome for the team to see this large interest in the beta ;-)
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Pantera »

112233 wrote:Some devs do it right though, RO2 had 200 64 player servers running in sync on the same map on release of the beta lol.
not sure if serious?
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Howitzer
Posts: 648
Joined: 2008-01-20 17:49

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Howitzer »

I manage to jump in a 78/100 server, time to play, UNAUTHORISED SERVER, fu....

how 78 players got on an uauthorised server...
WelshManDan
Posts: 4381
Joined: 2009-06-30 20:19

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by WelshManDan »

Ill post this in here just incase anyone is having problems with the Steam version of Combined Ops.
WelshManDan wrote:For steam, you should have linked ArmA 2 and OA together to create Combined Operations, if you havent, then read >THIS<

Once youve done that, you should install PR into the OA directory, it should find you the directory itself (at least, it did for me).

Make sure it creates the desktop icon (if you use a lot of ArmA2 mods), otherwise you need to go into Steam, Right click ArmA 2 OA, "Set Launch Options" and then type "-mod=@PR" (without the "").

When you double click Operation Arrowhead in the Steam menu, make sure you select "Launch Combined Operations" and then you should be good to go.

Hope this helps.
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by sparks50 »

Howitzer wrote:I manage to jump in a 78/100 server, time to play, UNAUTHORISED SERVER, fu....

how 78 players got on an uauthorised server...
I also noticed someone running a "not PR" Domination server with a PR name,
whoever did that suddenly got a lot of people into he's coop game :lol:
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Pantera »

Yeah i saw that too lol.

Guys FYI More servers are on their way
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crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by crot »

Its impossible to find a server. One kicks you all the time, other is locked all the time, and others are always full even though there is plenty of player space.
Bobzer
Posts: 6
Joined: 2010-02-02 20:03

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Bobzer »

If they need anymore revenue I'm sure a public pay pal donation page would net a couple more servers in a matter of minutes :D
daones
Posts: 28
Joined: 2008-10-02 06:39

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by daones »

Im also getting unauthorized server message on two of the official servers mentioned in the release, big D and TV2 battle.
Sprats
Posts: 867
Joined: 2009-06-10 20:06

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Sprats »

Im getting pissed offfffffffff.... why the heck did TG lock their servers? So rude :|

AAAAAAAAAAgtfiobjhgjngh
[19:52] Max [dreamsequencer]: exactly
[19:52] Max [dreamsequencer]: but who cares. seriously.
[19:53] Max [dreamsequencer]: i'd rather fuck my dog than marry a slut
[19:53] Qemist: .......................


Epic words by epic people..
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by sparks50 »

Im also getting unauthorized in the TV2 server, and I just launched the game.

Sprats: Im guessing to stop massive amounts of people from lagging out the server by clicking join all the time. Make sure you have both A2 and OA, and try another server/later.
Last edited by sparks50 on 2011-09-02 20:28, edited 2 times in total.
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by K4on »

awesome organisation... seriously. i love arma2 pr
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Pantera »

Sprats wrote:Im getting pissed offfffffffff.... why the heck did TG lock their servers? So rude :|

AAAAAAAAAAgtfiobjhgjngh
Its to regulate the numbers, trying to find a player sweet spot that doesnt destroy the server from everyone clicking "JOIN SERVER"
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Sprats
Posts: 867
Joined: 2009-06-10 20:06

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Sprats »

[R-CON]Pantera wrote:Its to regulate the numbers, trying to find a player sweet spot that doesnt destroy the server from everyone clicking "JOIN SERVER"
This is plai torture. Im guessing atht around 200-300 people are tryng to join and noo luck for anyone...
[19:52] Max [dreamsequencer]: exactly
[19:52] Max [dreamsequencer]: but who cares. seriously.
[19:53] Max [dreamsequencer]: i'd rather fuck my dog than marry a slut
[19:53] Qemist: .......................


Epic words by epic people..
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by crot »

I know how you feel, Sprats.
Chaser202
Posts: 6
Joined: 2008-06-23 18:21

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Chaser202 »

Awesome work guys. Just one question: Can you play as US soldiers or is it British only so far?
"War will exist as long as man kind exists".
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by eddie »

So every time I actually manage to join a server it asks me to delete more and more addons. Am I just not going to be able to have any addons for OA then? Once it asked me to take off RKSL's Typhoon I closed the game.

Yes.. they're all bi.signed.
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Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Bonsai »

Just to post something positive as well in here: IT WORKS! I`m with 4 clan players on the same server (open - not passworded) and have had some firefights and been flying a chinook already. All you need is some patience...
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
Dmented
Posts: 38
Joined: 2008-08-04 23:33

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by Dmented »

eddie wrote:So every time I actually manage to join a server it asks me to delete more and more addons. Am I just not going to be able to have any addons for OA then? Once it asked me to take off RKSL's Typhoon I closed the game.

Yes.. they're all bi.signed.
The server has to have all the bikey's too. No other mods are allowed though.
Last edited by Dmented on 2011-09-02 21:12, edited 1 time in total.
R0DeX
Posts: 150
Joined: 2010-05-23 18:04

Re: Project Reality: ARMA 2 v0.1 BETA Released!

Post by R0DeX »

Finally!
And of course, for the Devs: Congrts. You got a great launch :)
[IsrTG]RoDeX
Israeli Tactical Gaming
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