PR:Mumble Public BETA v1.0

Project Reality announcements and development highlights.
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Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: New PR:Mumble Public BETA

Post by Shovel »

New mumble is win.
Shovel009
Asystole
Posts: 158
Joined: 2009-06-27 09:51

Re: New PR:Mumble Public BETA

Post by Asystole »

Thanks for help guyz!
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

Yes the Overlay needs to be fixed, I cant change the settings like in the old mumble size, font, color for each. All i get now is a bunch of smiley faces and the background is dark and blocks a portion of my screen. It is one of the few things that needs to be fixed before global release.
Hannes_Sbg
Posts: 55
Joined: 2011-05-03 13:48

Running Mumble and PrMumble at the same time

Post by Hannes_Sbg »

Jote wrote:Second one is that system doesn't recognise difference between Mumble and PR Mumble. If Mumble is running and you try to start PR:M, then Mumble pops up open from tray but PR:M won't start. Same goes vice versa. I haven't found solution for this. It propably calls out for registrytweaks.
You can run both Mumble and PrMumble at the same time. Just add the command "-m" behind your normal Mumble-Shortcut.
You wont have both Overlays (Mumble/PrMumble), rest works fine.
cawac
Posts: 33
Joined: 2011-01-11 23:39

Re: New PR:Mumble Public BETA

Post by cawac »

It's epic, I love it.

Can you add a function to the overlay so it could somehow display that i am known on mumble as sl or not (something like my name going italic, underline, keep it simple)? Thanks :)
PFunk
Posts: 1072
Joined: 2008-03-31 00:09

Re: New PR:Mumble Public BETA

Post by PFunk »

All I have to say is...

128 server. :shock:
[PR]NATO|P*Funk
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Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: New PR:Mumble Public BETA

Post by Zoddom »

id want to be able to join right away without having to accept my username, can this be done?
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: New PR:Mumble Public BETA

Post by ledo1222 »

This version of Mumble is amazing. Make things alot simpler to do.

Would be even better if this started automaticaly with PR and was the defalt voip, and the

Original was moved to a key no one uses.


Non the less AMAZING WORK, team work is at an all time high on mumble servers.

No more "Witch team are we?"
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

Can someone explain why I have to play in certain servers to try it out?
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: New PR:Mumble Public BETA

Post by Bringerof_D »

xambone wrote:Can someone explain why I have to play in certain servers to try it out?
because this is a beta, obviously the server side settings have only been taken up by certain servers and not others. i'm sure this will change once the full release comes out.

awesome work guys, now there's little excuse to not use mumble!
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
Rincewind
Posts: 14
Joined: 2011-01-12 17:05

Re: New PR:Mumble Public BETA

Post by Rincewind »

Now how about integrating it into pr.exe and switch off default voip as a license requirement?
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: New PR:Mumble Public BETA

Post by Stealthgato »

One thing, we can't use SL comms as squad member? This is bad for transport and armor squad leaders having to communicate for the other vehicles and themselves at the same time.
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Zrix
Posts: 4426
Joined: 2005-12-02 14:25

Re: New PR:Mumble Public BETA

Post by Zrix »

Stealthgato wrote:One thing, we can't use SL comms as squad member? This is bad for transport and armor squad leaders having to communicate for the other vehicles and themselves at the same time.
On the other hand, if everyone could talk to other squad leaders it would be a clusterfuck of spam. Plus the SL cant respond to the SM.
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xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

Zrix wrote:clusterfuck of spam. .
Clusterfuck of spam - For when Spam or Clusterfuck just isn't enough.
SterrUwe321
Posts: 80
Joined: 2011-06-28 10:14

Re: New PR:Mumble Public BETA

Post by SterrUwe321 »

Antol.PL wrote:I have a suggestion. Can you add an overlay would be showing that the composition of leader speaks to us? Yesterday I had such a problem that one of SL spoke to me without giving any of that branch is derived. I know that such a thing could be solved, for example, saying, "Squad 4, this is Squad 5, can you ...?", and it would be great if everyone did so. But I think the overlay would remove the problem.
cheers
I don't like the idea sorry. It's giving me a cool feeling when i hear "Squad 3? This is Sq 5 can you hear me?" "here's sq 3. Yes we can here you over".

And i don't want that to stop. it's just cool okay? let it be pls :D
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: New PR:Mumble Public BETA

Post by Zoddom »

yeah i hate it when i hear "squad 4 can you hear me? we need trans here".
YEAH OKAY AND WHO THE F*** ARE U?

srsly guys have to learn to say "Squad X this is Squad Y." "Squad Y speak" "Yeah i think we got a sniper over here"
Myru
Posts: 137
Joined: 2009-01-29 12:53

Re: New PR:Mumble Public BETA

Post by Myru »

Zoddom wrote:yeah i hate it when i hear "squad 4 can you hear me? we need trans here".
YEAH OKAY AND WHO THE F*** ARE U?

srsly guys have to learn to say "Squad X this is Squad Y." "Squad Y speak" "Yeah i think we got a sniper over here"

hmm, you can setup the overlay to display the channelname of the SL who's whispering to you. And since the channelnames are "Squad 1-9" and "Commander", this helps me a lot.
komp0
Posts: 7
Joined: 2008-08-31 23:55

Re: New PR:Mumble Public BETA

Post by komp0 »

Would be good if mumble showed the current map the server is running too! Next to the server name or something.
Himalde
Posts: 236
Joined: 2007-10-02 06:37

Re: New PR:Mumble Public BETA

Post by Himalde »

Myru wrote:hmm, you can setup the overlay to display the channelname of the SL who's whispering to you. And since the channelnames are "Squad 1-9" and "Commander", this helps me a lot.
Yes you can :)
Configure -settings- overlay - right click (on the overlay picture on the names/faces) - edit - enabled elements: check on channel
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