![Smile :)](./images/smilies/icon_e_smile.gif)
Release: Project Normandy
-
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: Release: Project Normandy
navmesh it and pay it mate. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
-
- Posts: 4178
- Joined: 2010-10-17 21:20
Re: Release: Project Normandy
Downloaded and installed. This will be exciting!
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
Oh it willsaXoni wrote:Downloaded and installed. This will be exciting!
![Wink ;)](./images/smilies/icon_e_wink.gif)
-
- Posts: 172
- Joined: 2009-12-02 19:45
-
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: Release: Project Normandy
Congrats everyone! I'd really like this to be featured in December's Reality Contact
I'll be in touch
![Smile :)](./images/smilies/icon_e_smile.gif)
-
- Posts: 172
- Joined: 2009-12-02 19:45
-
- Retired PR Developer
- Posts: 17093
- Joined: 2007-02-08 07:19
Re: Release: Project Normandy
You don't have all the required serverfiles, don't run a server.
And there's a bug causing crashes. Again, don't run your own server. Serverfiles will be released later.
And there's a bug causing crashes. Again, don't run your own server. Serverfiles will be released later.
![Image](http://i.imgur.com/bT6VAdT.png)
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
Sounds like a plancyberzomby wrote:Congrats everyone! I'd really like this to be featured in December's Reality ContactI'll be in touch
![Wink ;)](./images/smilies/icon_e_wink.gif)
This shall be noted, be sure to update the first page within this thread AD[R-DEV]AfterDune wrote:You don't have all the required serverfiles, don't run a server.
And there's a bug causing crashes. Again, don't run your own server. Serverfiles will be released later.
![Wink ;)](./images/smilies/icon_e_wink.gif)
-
- Posts: 172
- Joined: 2009-12-02 19:45
Re: Release: Project Normandy
Was RW's server, wish I had my own lol
Edit: There seemed to be a bug where the 3 man german apcs were ownly able to be operated by US Army ppl.
Edit: There seemed to be a bug where the 3 man german apcs were ownly able to be operated by US Army ppl.
-
- Posts: 112
- Joined: 2009-11-14 01:49
Re: Release: Project Normandy
=RW= would like to host this server since our server is in the United States, it would get better ping for those that play from the U.S. and Pacific/Asia Region.
We will not share the server files if they are offered to us. And would gladly beta test this with the 26 MEU and our PR allies.
Thank you!
Ghost
We will not share the server files if they are offered to us. And would gladly beta test this with the 26 MEU and our PR allies.
Thank you!
Ghost
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
Hey Battleghost!mkansas73 wrote:=RW= would like to host this server since our server is in the United States, it would get better ping for those that play from the U.S. and Pacific/Asia Region.
We will not share the server files if they are offered to us. And would gladly beta test this with the 26 MEU and our PR allies.
Thank you!
Ghost
Sorry, we currently already have 2 servers running.
Normally it was only the [NEW] Community who should be running it however, due to the fact that it is a server error we are dealing with a server client error, and we would like to fix this before we release the files etc..
-[NEW] Project Normandy Server
-[USF] Project Normandy Server
-Third Forces Server.
This is to asure we get all the information needed, as all of those servers are operated by team members.
As soon as we have fixed the last few things, we will discuss if the files should be released to everyone or if it should remain on 1 server only. To keep track of stats etc..
Hope you understand
Regards,
Uss-finest.
-
- Posts: 72
- Joined: 2008-06-02 19:37
Re: Release: Project Normandy
Seems fair enough to me.'[USF wrote:uss-finest[Lea;1700545']Hey Battleghost!
Sorry, we currently already have 2 servers running.
Normally it was only the [NEW] Community who should be running it however, due to the fact that it is a server error we are dealing with a server client error, and we would like to fix this before we release the files etc..
-[NEW] Project Normandy Server
-[USF] Project Normandy Server
-Third Forces Server.
This is to asure we get all the information needed, as all of those servers are operated by team members.
As soon as we have fixed the last few things, we will discuss if the files should be released to everyone or if it should remain on 1 server only. To keep track of stats etc..
Hope you understand
Regards,
Uss-finest.
Just have patience guys and wait till the bugs and server errors have been ironed out.
Thanks
[USF]ashton324
-
- Posts: 4
- Joined: 2011-07-29 23:46
Re: Release: Project Normandy
I agree with [USF]ashton324 and [USF]uss-finest...
-
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Release: Project Normandy
Congratz AD. just wish i could have done more. Hopefully this wont be the end.
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
Oh it wont be the end xD, all that left to do now really. Is to get stuff replaced, and get some more maps createdPsykogundam wrote:Congratz AD. just wish i could have done more. Hopefully this wont be the end.
![Smile :)](./images/smilies/icon_e_smile.gif)
-
- Posts: 109
- Joined: 2007-12-20 03:25
Re: Release: Project Normandy
I had the opportunity to play 10 minutes before the server crashed. But I would say that you are to be congratulated for the excellent work the mini-mod was perfect, the sound of guns outstanding.
It was missing a game focused on teamwork WWII, I will always be on the server so it returns
It was missing a game focused on teamwork WWII, I will always be on the server so it returns
This is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning
Winston Churchill
Winston Churchill
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
About Sounds, Theres still a few sounds which could be better, so we will be working on that for the next versiondoggreen wrote:I had the opportunity to play 10 minutes before the server crashed. But I would say that you are to be congratulated for the excellent work the mini-mod was perfect, the sound of guns outstanding.
It was missing a game focused on teamwork WWII, I will always be on the server so it returns
![Wink ;)](./images/smilies/icon_e_wink.gif)
-
- Posts: 34
- Joined: 2011-08-11 19:08
+1 on thisdoggreen wrote:I had the opportunity to play 10 minutes before the server crashed. But I would say that you are to be congratulated for the excellent work the mini-mod was perfect, the sound of guns outstanding.
It was missing a game focused on teamwork WWII, I will always be on the server so it returns
I was also able to play on a server on sunday for about 10 minutes before it crashed, with only about 20 players, but it was alot of fun despite how brief it was.
I was on the american side and it was just how I'd pictured running frantically out of a landing craft under heavy fire would be for PN.
Hope server errors can be fixed soon so that we can see the full potential of the mod with 64+ players.
-
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Release: Project Normandy
or the 128 layer testSteam101 wrote:+1 on this
I was also able to play on a server on sunday for about 10 minutes before it crashed, with only about 20 players, but it was alot of fun despite how brief it was.
I was on the american side and it was just how I'd pictured running frantically out of a landing craft under heavy fire would be for PN.
Hope server errors can be fixed soon so that we can see the full potential of the mod with 64+ players.
![Wink ;)](./images/smilies/icon_e_wink.gif)