Barbed Wire Destroyable
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Barbed Wire Destroyable
When your attacking as the US the Barbwire should be able destroyabul, like you need the Engis to bring up the Bangalore and take them out. Just like the scene in saving private Ryan. and In 1944.
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-Its all a Conspiracy all OF IT!
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Re: Barbed Wire Destryobul
You can actually see some bangalores and destroyed barbed wires instead.
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Barbed Wire Destryobul
Im not sure you can make this look "realistic" using the BF2 engine, infact I dont actually think it is possible..ledo1222 wrote:When your attacking as the US the Barbwire should be able destroyabul, like you need the Engis to bring up the Bangalore and take them out. Just like the scene in saving private Ryan. and In 1944.
Words by [R-DEV]AfterDune: you can have destroyables, which look very nice too, but there's so much barbed wire on the beach...
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Re: Barbed Wire Destryobul
So too much may cause issues?'[USF wrote:uss-finest[Lea;1702917']Words by [R-DEV]AfterDune: you can have destroyables, which look very nice too, but there's so much barbed wire on the beach...
I believe this is the only element missing that in my view would make it more realistic and fun.
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Re: Barbed Wire Destryobul
True, but too many animations and such needs to be made for this, + only the first part of the fight takes part on the beach...Arcturus_Shielder wrote:So too much may cause issues?
I believe this is the only element missing that in my view would make it more realistic and fun.
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Re: Barbed Wire Destryobul
I think AD was refering to the networkable limit, if a map has too many destructables or things like ladders it will crash, we first encountered this issue in Ramiel iirc which had alot of ladders removed
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Re: Barbed Wire Destryobul
Yeah too much destructible stuff cause crashes. And if you would put destroyable barbed wires, wich one would be the destroyable ones? Maybe you can make them glow in red, like in MOH:AA? Joke
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Barbed Wire Destryobul
The destructible ones could be the ones with the bangalores behind them.
Destrybul barbed wire?
Destrybul barbed wire?
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Re: Barbed Wire Destryobul
[quote=""'[R-DEV"]Rudd;1703083']I think AD was refering to the networkable limit, if a map has too many destructables or things like ladders it will crash, we first encountered this issue in Ramiel iirc which had alot of ladders removed[/quote]
Yes, I was indeed referring to the networkable limit.
[quote="Pvt.LHeureux""]Yeah too much destructible stuff cause crashes. And if you would put destroyable barbed wires, wich one would be the destroyable ones? Maybe you can make them glow in red, like in MOH:AA? Joke [/quote]
But this is not a bad idea at all. I could look into that I suppose.
Yes, I was indeed referring to the networkable limit.
[quote="Pvt.LHeureux""]Yeah too much destructible stuff cause crashes. And if you would put destroyable barbed wires, wich one would be the destroyable ones? Maybe you can make them glow in red, like in MOH:AA? Joke [/quote]
But this is not a bad idea at all. I could look into that I suppose.
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Re: Barbed Wire Destryobul
i <3 you[R-DEV]AfterDune wrote:Yes, I was indeed referring to the networkable limit.
But this is not a bad idea at all. I could look into that I suppose.
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
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Re: Barbed Wire Destryobul
Guess whatledo1222 wrote:i <3 you
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Barbed Wire Destryobul
Pvt.LHeureux wrote:Guess what
I guess that you made it possible. Good work guys!
I like the anti-climax, kind of reminds me of Markus Zusak writing.
Btw, germans demand the same treatment.
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Re: Barbed Wire Destryobul
i <3 youPvt.LHeureux wrote:Guess what
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
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Re: Barbed Wire Destroyable
Anyway I don't see why the germans would need it
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Barbed Wire Destryobul
I like thisTrooper909 wrote:The destructible ones could be the ones with the bangalores behind them.
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Re: Barbed Wire Destroyable
[quote=""'[R-DEV"]AfterDune;1707075']Nothing has been done yet..[/quote]
[quote="Pvt.LHeureux""]Anyway I don't see why the germans would need it[/quote]
I was semi-trolling yesterday, sry for that.
[quote="Pvt.LHeureux""]Anyway I don't see why the germans would need it[/quote]
I was semi-trolling yesterday, sry for that.
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Re: Barbed Wire Destroyable
No, that was aimed at the persons thinking it was made and implemented or something .