PR:Mumble Public BETA v1.0

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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

As it says on the front page here, We can not request channels quite yet.

However. When can the mumble server users, be able to request their channels?

I already see some people have got their channels so why cant we yet?
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: New PR:Mumble Public BETA

Post by gazzthompson »

Because its a beta and they need a closed, managed environment.
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

gazzthompson wrote:Because its a beta and they need a closed, managed environment.
I get that part. But still why did they create channels for OD-S then? They're not listed on the main page. as a "BETA channel etc..
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Zrix
Posts: 4426
Joined: 2005-12-02 14:25

Re: New PR:Mumble Public BETA

Post by Zrix »

'[USF wrote:uss-finest[Lea;1705221']I get that part. But still why did they create channels for OD-S then? They're not listed on the main page. as a "BETA channel etc..
AFAIK it wasn't requested. I can't go into any details since dbzao and L4gi were the ones doing the talking, but I can say that it's been used in clan scrims up to 32v32. That's another aspect of testing I'd say.
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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

Zrix wrote:AFAIK it wasn't requested. I can't go into any details since dbzao and L4gi were the ones doing the talking, but I can say that it's been used in clan scrims up to 32v32. That's another aspect of testing I'd say.
Isent using mumble in general testing?
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

Psyrus wrote:Do you mean intersquad chat or intrasquad chat? On both channels I've found telling people to STFU (politely or in that exact way, depending on who/when) works wonders. If they continue to spam you just announce to them:

"Ok since you won't shut up, I'm muting you. If you need to communicate with me, feel free to type something to me in game"
Im a squad leader and they are squad leaders but instead of typing or talking to a specific squad leader all guys are doing in this server was talking with all squad leaders button. It defeats the purpose of 1.0.

Im squad lead 6 and squad lead 2 is just talking to everyone, i know he isnt telling me directly because im alone with my squad and haven't even seen him in game. I mean seriously this is a major problem, I dont want to use mumble just to be spammed. I love mumble and one reason today why you cant enjoy it is all the chatter outside of Local chat. Local chat is the stuff where its at, and number pad to talk with other squad leaders directly is an awesome feature just removed the all spam channel please, it has no purpose here that cant be just typed, WE ARE RTB
in stead of me listening for enemy in my building and then some dork yells WE GOT TO RTB, WE ARE RTB. <--- is this what the developers want? I hope not.
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: New PR:Mumble Public BETA

Post by Psyrus »

xambone wrote:Im a squad leader and they are squad leaders but instead of typing or talking to a specific squad leader all guys are doing in this server was talking with all squad leaders button. It defeats the purpose of 1.0.
Why don't you just mute the offenders, like I said? I played a game with 6 out of 8 squad leaders on mumble, and only once was the chinook pilot spamming everyone and I direct chatted to him saying can you clear the comms please, you're interfering with my squad communications. He apologized and stopped.

alt-tabbing, right clicking and hitting local mute and then alt tabbing back into game shouldn't really take you much longer than 4-8 seconds, depending on your computer. Please don't tell me this is too much to ask from you?
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

well its the fact that I don't think other people who are new to mumble will tolerate this issue. If i mute people all the time then what the %^!@ is the point of being on mumble in the first place?
Apo
Posts: 150
Joined: 2011-04-13 16:43

Re: New PR:Mumble Public BETA

Post by Apo »

If someone is not able to use mumble properly he should be banned. One SQL talking nonsense to all squads destroys the gameplay for the other SQLs and the grunts. (who will suffer under a distracted/angry SQL)

When a player is not willing to see reason, muting is not even a slap on the wrist. Kick ban... srsly. xD
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: New PR:Mumble Public BETA

Post by VapoMan »

Like Psyrus said, just ask the person nicely to be quite or use direct chat. We're all human, and generally people respond well when someone asks politely.

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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

PR_Mumble_1.0.0_Beta_4.msi | Game Front

Yep, link is broken but I reuploaded it ;)
Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Re: New PR:Mumble Public BETA

Post by Xander[nl] »

Anyone found a cure yet for flying while squadleading and having to talk so SLs using the numpad? Last round I was trans I had to land every five minutes to be able to answer requests.
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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

'Xander[nl wrote:;1706892']Anyone found a cure yet for flying while squadleading and having to talk so SLs using the numpad? Last round I was trans I had to land every five minutes to be able to answer requests.
I can suggest having a "Trans Manager" as SL then... I've done it my self now and then on public servers..

On HOG im trans manager a lot..

Trans Manager. As in Im flying with the pilots, however i am a medic.. So I can be dropped off near people that has been killed. And enemys destroyed..

But all transport / Supplie requests, go though me etc..

Idk if that helps ;) ..

Atleast I find it very helpfull.. You decided whether your pilots will fly in there.. You can suggest them to fly north around the city.. etc.

Everything is possible ;)
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: New PR:Mumble Public BETA

Post by xambone »

OMG this just started happening today

[8:17:55 PM] Server maximum network bandwidth is only 40 kbit/s. Audio quality auto-adjusted to 32 kbit/s (60ms)
[8:18:05 PM] Server connection failed: The remote host closed the connection.
[8:18:15 PM] Reconnecting.
[8:18:15 PM] Connected.

it repeats i got disconnected again at
[8:18:25 PM]

Anyone have this problem please help !
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: New PR:Mumble Public BETA

Post by Psyrus »

'Xander[nl wrote:;1706892']Anyone found a cure yet for flying while squadleading and having to talk so SLs using the numpad? Last round I was trans I had to land every five minutes to be able to answer requests.
In addition to the excellent suggestion by uss-finest, I think there's an alternate solution.

If you have a joystick with a HAT switch, and reasonably decent control software, you could map a button combo to talk to various SLs depending on which HAT key was pressed.

A good example would be my old Cyborg Evo joystick. I used to have Voip, mumble and the Q-comm rose fully accessible while flying.

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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: New PR:Mumble Public BETA

Post by A.Finest »

Psyrus wrote:In addition to the excellent suggestion by uss-finest, I think there's an alternate solution.

If you have a joystick with a HAT switch, and reasonably decent control software, you could map a button combo to talk to various SLs depending on which HAT key was pressed.

A good example would be my old Cyborg Evo joystick. I used to have Voip, mumble and the Q-comm rose fully accessible while flying.

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I got this Joystick my self.. I can highly recommend this! ;)
Rainman
Posts: 24
Joined: 2008-01-01 00:07

Re: New PR:Mumble Public BETA

Post by Rainman »

...wrong post
speedazz
Posts: 108
Joined: 2011-01-13 05:21

Re: New PR:Mumble Public BETA

Post by speedazz »

Works great! Thanks PR Team ;)

Btw: First Post :D
Last edited by speedazz on 2011-12-14 16:09, edited 1 time in total.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: New PR:Mumble Public BETA

Post by Adriaan »

speedazz wrote:Works great! Thanks PR Team ;)

Btw: First Post :D
Welcome, enjoy your stay! :)
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