Vietnamese speak Chinese?!

General discussion of the Project Reality Vietnam modification.
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Vietnamese speak Chinese?!

Post by Jolly »

Is this one bug???
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: Vietnamese speak Chinese?!

Post by Spush »

The VO's that we used from EOD weren't up to PR standards so we decided to use VBF2's. It's hard to find someone to do good VO's especially in Vietnamese language.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: Vietnamese speak Chinese?!

Post by VapoMan »

Well its also about someone that has the time and patience to do all of these voices, and also have access to a recording studio. Not easy.

Code: Select all

BF2 Voices : Voices


COMMANDER

AUTO_MOODGP_C_ammohere

AUTO_MOODGP_C_friendlyfire

AUTO_MOODGP_C_goodtogo

AUTO_MOODGP_C_gotlock

AUTO_MOODGP_C_healhere

AUTO_MOODGP_C_incominggrenade

AUTO_MOODGP_C_mandownscream

AUTO_MOODGP_C_missilefired

AUTO_MOODGP_C_outofammo

AUTO_MOODGP_C_outofmedic

AUTO_MOODGP_C_recharging

AUTO_MOODGP_C_reloading

AUTO_MOODGP_C_targetlost

AUTO_MOODGP_C_throwingfraggrenade

AUTO_MOODGP_C_throwingsmokegrenade

AUTO_MOODGP_C_usingshockpaddles

AUTO_MOODGP_leavingcombatarea

AUTO_MOODGP_leavingcombatarea_alt

AUTO_RULES_enemycapturedacp

AUTO_RULES_enemycapturedacp_alt

AUTO_RULES_losingcontrol

AUTO_RULES_losingcontrol_alt

AUTO_RULES_radiospam

AUTO_RULES_runninglowonreinforcements

AUTO_RULES_runninglowonreinforcements_alt

AUTO_RULES_runningreallylowonreinforcements

AUTO_RULES_runningreallylowonreinforcements_alt

AUTO_RULES_ticketbleedend

AUTO_RULES_ticketbleedend_alt

AUTO_RULES_ticketbleedstart

AUTO_RULES_ticketbleedstart_alt

AUTO_RULES_wecapturedacp

AUTO_RULES_wecapturedacp_alt

AUTO_RULES_welostacp

AUTO_RULES_welostacp_alt

AUTO_RULES_youbeenrecommendedforaward

AUTO_RULES_youbeenrecommendedforpromotion

AUTO_RULES_youbeenrecommendedforpromotion_alt

AUTO_VOTING_votedoutfrombattlefield

AUTO_VOTING_votedoutfromcommander

AUTO_VOTING_votedoutfromcommander_alt

COMMSL_ADV_advrequestaccepted

COMMSL_ADV_advrequestaccepted_alt

COMMSL_ADV_advrequestdenied

COMMSL_ADV_advrequestdenied_alt

COMMSL_ADV_dropinitiated

COMMSL_ADV_dropinitiated_alt

COMMSL_ADV_notavailable

COMMSL_ADV_notavailable_alt

COMMSL_ADV_suprequestautodenied

COMMSL_ADV_suprequestautodenied_alt

COMMSL_ARTILLERY_artillerycondred

COMMSL_ARTILLERY_artillerycondred_alt

COMMSL_ARTILLERY_artillerydestroyed

COMMSL_ARTILLERY_artillerydestroyed_alt

COMMSL_ARTILLERY_artillerylaunch

COMMSL_ARTILLERY_artillerylaunch_alt

COMMSL_ARTILLERY_artilleryrepaired

COMMSL_ARTILLERY_artilleryrepaired_alt

COMMSL_ARTILLERY_artrequestaccepted

COMMSL_ARTILLERY_artrequestaccepted_alt

COMMSL_ARTILLERY_artrequestautodenied

COMMSL_ARTILLERY_artrequestautodenied_alt

COMMSL_ARTILLERY_artrequestdenied

COMMSL_ARTILLERY_requestartilleryrepairs

COMMSL_ARTILLERY_requestartilleryrepairs_alt

COMMSL_COMMANDER_commanderposavailable

COMMSL_COMMANDER_commanderposavailable_alt

COMMSL_COMMANDER_establishcameralink

COMMSL_COMMANDER_establishcameralink_alt

COMMSL_COMMANDER_newcommander

COMMSL_COMMANDER_newcommander_alt

COMMSL_COMMANDER_nocommanderavailable

COMMSL_COMMANDER_welcomecommander

COMMSL_COMMANDER_welcomecommander_alt

COMMSL_COMORDERS_attackthispos

COMMSL_COMORDERS_attackthispos_alt

COMMSL_COMORDERS_defendthispos

COMMSL_COMORDERS_defendthispos_alt

COMMSL_COMORDERS_demolitionsneededhere

COMMSL_COMORDERS_demolitionsneededhere_alt

COMMSL_COMORDERS_movetothispos

COMMSL_COMORDERS_movetothispos_alt

COMMSL_COMORDERS_placemineshere

COMMSL_COMORDERS_repairsneededhere

COMMSL_COMRADIO_artilleryavailable

COMMSL_COMRADIO_artilleryheadsup

COMMSL_COMRADIO_commend

COMMSL_COMRADIO_commend_alt

COMMSL_COMRADIO_commend_alt2

COMMSL_COMRADIO_divide

COMMSL_COMRADIO_followorders

COMMSL_COMRADIO_followorders_alt

COMMSL_COMRADIO_rebuke

COMMSL_COMRADIO_rebuke_alt

COMMSL_COMRADIO_rebuke_alt2

COMMSL_COMRADIO_sorry

COMMSL_COMRADIO_supplydropavailable

COMMSL_COMRADIO_supplyheadsup

COMMSL_COMRADIO_uavavailable

COMMSL_COMRADIO_vehicledropavailable

COMMSL_COMRADIO_vehicleHeadsUp

COMMSL_SCAN_requesttrailerrepairs

COMMSL_SCAN_requesttrailerrepairs_alt

COMMSL_SCAN_satellitescaninitiated

COMMSL_SCAN_satellitescaninitiated_alt

COMMSL_SCAN_satellitetransmitting

COMMSL_SCAN_satellitetransmitting_alt

COMMSL_SCAN_satnotreadyforscan

COMMSL_SCAN_satnotreadyforscan_alt

COMMSL_SCAN_satscanlinkbreaking

COMMSL_SCAN_satscanlinkbreaking_alt

COMMSL_SCAN_trailercondred

COMMSL_SCAN_trailercondred_alt

COMMSL_SCAN_trailerdestroyed

COMMSL_SCAN_trailerdestroyed_alt

COMMSL_SCAN_trailerrepaired

COMMSL_SCAN_trailerrepaired_alt

COMMSL_SCAN_warningEnemySatScan_alt

COMMSL_SCAN_warningenemysatscan

COMMSL_SQUAD_assignedsl

COMMSL_SQUAD_assignedsl_alt

COMMSL_SQUAD_newslassigned

COMMSL_SQUAD_newslassigned_alt

COMMSL_SQUAD_noslresponse

COMMSL_SQUAD_squadneedsaleader

COMMSL_SQUAD_squadneedsaleader_alt

COMMSL_SUPPLIES_dropinitiated

COMMSL_SUPPLIES_dropinitiated_alt

COMMSL_SUPPLIES_notavailable

COMMSL_SUPPLIES_notavailable_alt

COMMSL_SUPPLIES_suprequestaccepted

COMMSL_SUPPLIES_suprequestaccepted_alt

COMMSL_SUPPLIES_suprequestautodenied

COMMSL_SUPPLIES_suprequestautodenied_alt

COMMSL_SUPPLIES_suprequestdenied

COMMSL_SUPPLIES_suprequestdenied_alt

COMMSL_UAV_C_uavonline

COMMSL_UAV_C_uavonline_alt

COMMSL_UAV_requestrepairs

COMMSL_UAV_trailerdamaged

COMMSL_UAV_trailerdamaged_alt

COMMSL_UAV_trailerdestroyed

COMMSL_UAV_trailerrepaired

COMMSL_UAV_uavnotavailable

COMMSL_UAV_uavoffline

COMMSL_UAV_uavoffline_alt

COMMSL_UAV_uavonline

COMMSL_UAV_uavonline_alt

COMMSL_UAV_uavrequestaccepted

COMMSL_UAV_uavrequestaccepted_alt

COMMSL_UAV_uavrequestautodenied

COMMSL_UAV_uavrequestautodenied_alt

COMMSL_UAV_uavrequestdenied

COMMSL_UAV_uavrequestdenied_alt

PLAYER_CONFIRM_C_negative

PLAYER_CONFIRM_C_negative_alt

PLAYER_CONFIRM_C_rogerthat

PLAYER_CONFIRM_C_rogerthat_alt

PLAYER_CONFIRM_C_sorry

PLAYER_CONFIRM_C_sorry_alt

PLAYER_CONFIRM_C_thankyou

PLAYER_CONFIRM_C_thankyou_alt

PLAYER_REQUEST_C_getin

PLAYER_REQUEST_C_requestammo

PLAYER_REQUEST_C_requestmedic

PLAYER_REQUEST_C_requestpickup

PLAYER_REQUEST_C_requestreinforcements

PLAYER_REQUEST_C_requestrepairs

PLAYER_SPOTTED_C_destroyedbridge

PLAYER_SPOTTED_C_enemyaaspotted

PLAYER_SPOTTED_C_enemyapcspotted

PLAYER_SPOTTED_C_enemyboatspotted

PLAYER_SPOTTED_C_enemycarspotted

PLAYER_SPOTTED_C_enemyforcesspotted

PLAYER_SPOTTED_C_enemyhelicopterspotted

PLAYER_SPOTTED_C_enemyinfantryspotted

PLAYER_SPOTTED_C_enemyjetspotted

PLAYER_SPOTTED_C_enemyminespotted

PLAYER_SPOTTED_C_enemyminesspotted

PLAYER_SPOTTED_C_enemysniperspotted

PLAYER_SPOTTED_C_enemytankspotted

PLAYER_SPOTTED_C_enemywbspotted

PLAYER_TACTICS_C_abandonship

PLAYER_TACTICS_C_bailout

PLAYER_TACTICS_C_followme

PLAYER_TACTICS_C_getout

PLAYER_TACTICS_C_gogogo

PLAYER_TACTICS_C_retreat



SQUAD LEADER

AUTO_MOODGP_SL_ammohere

AUTO_MOODGP_SL_ammohere_alt

AUTO_MOODGP_SL_friendlyfire

AUTO_MOODGP_SL_friendlyfire_alt

AUTO_MOODGP_SL_goodtogo

AUTO_MOODGP_SL_goodtogo_alt

AUTO_MOODGP_SL_gotlock

AUTO_MOODGP_SL_gotlock_alt

AUTO_MOODGP_SL_healhere

AUTO_MOODGP_SL_healhere_alt

AUTO_MOODGP_SL_incominggrenade

AUTO_MOODGP_SL_incominggrenade_alt

AUTO_MOODGP_SL_mandownscream

AUTO_MOODGP_SL_mandownscream_alt

AUTO_MOODGP_SL_missilefired

AUTO_MOODGP_SL_missilefired_alt

AUTO_MOODGP_SL_outofammo

AUTO_MOODGP_SL_outofammo_alt

AUTO_MOODGP_SL_outofmedic

AUTO_MOODGP_SL_outofmedic_alt

AUTO_MOODGP_SL_recharging

AUTO_MOODGP_SL_recharging_alt

AUTO_MOODGP_SL_reloading

AUTO_MOODGP_SL_reloading_alt

AUTO_MOODGP_SL_sendingtargetcoordinates

AUTO_MOODGP_SL_sendingtargetcoordinates_alt

AUTO_MOODGP_SL_throwingfraggrenade

AUTO_MOODGP_SL_throwingfraggrenade_alt

AUTO_MOODGP_SL_throwingsmokegrenade

AUTO_MOODGP_SL_throwingsmokegrenade_alt

AUTO_MOODGP_SL_usingshockpaddles

COMMSL_SLORDERS_attackthispos

COMMSL_SLORDERS_attackthispos_alt

COMMSL_SLORDERS_defendthispos

COMMSL_SLORDERS_defendthispos_alt

COMMSL_SLORDERS_demolitionsneededhere

COMMSL_SLORDERS_minethispos

COMMSL_SLORDERS_minethispos_alt

COMMSL_SLORDERS_movetothispos

COMMSL_SLORDERS_movetothispos_alt

COMMSL_SLORDERS_repairthispos

COMMSL_SQUAD_joinedsquadeight

COMMSL_SQUAD_joinedsquadfive

COMMSL_SQUAD_joinedsquadfour

COMMSL_SQUAD_joinedsquadnine

COMMSL_SQUAD_joinedsquadone

COMMSL_SQUAD_joinedsquadseven

COMMSL_SQUAD_joinedsquadsix

COMMSL_SQUAD_joinedsquadten

COMMSL_SQUAD_joinedsquadthree

COMMSL_SQUAD_joinedsquadtwo

COMSL_BRIDGES_bridgedestroyed

COMSL_BRIDGES_bridgedestroyed_alt

COMSL_BRIDGES_bridgerepaired

COMSL_BRIDGES_bridgerepaired_alt

PLAYER_CONFIRM_SL_negative

PLAYER_CONFIRM_SL_negative_alt

PLAYER_CONFIRM_SL_rogerthat

PLAYER_CONFIRM_SL_rogerthat_alt

PLAYER_CONFIRM_SL_sorry

PLAYER_CONFIRM_SL_sorry_alt

PLAYER_CONFIRM_SL_thankyou

PLAYER_CONFIRM_SL_thankyou_alt

PLAYER_REQUEST_SL_getin

PLAYER_REQUEST_SL_getin_alt

PLAYER_REQUEST_SL_requestadv

PLAYER_REQUEST_SL_requestadv_alt

PLAYER_REQUEST_SL_requestammo

PLAYER_REQUEST_SL_requestammo_alt

PLAYER_REQUEST_SL_requestartillery

PLAYER_REQUEST_SL_requestartillery_alt

PLAYER_REQUEST_SL_requestmedic

PLAYER_REQUEST_SL_requestmedic_alt

PLAYER_REQUEST_SL_requestorders

PLAYER_REQUEST_SL_requestorders_alt

PLAYER_REQUEST_SL_requestpickup

PLAYER_REQUEST_SL_requestpickup_alt

PLAYER_REQUEST_SL_requestreinforcements

PLAYER_REQUEST_SL_requestreinforcements_alt

PLAYER_REQUEST_SL_requestrepairs

PLAYER_REQUEST_SL_requestrepairs_alt

PLAYER_REQUEST_SL_requestsupplies

PLAYER_REQUEST_SL_requestsupplies_alt

PLAYER_REQUEST_SL_requestuav

PLAYER_REQUEST_SL_requestuav_alt

PLAYER_SPOTTED_SL_destroyedbridge

PLAYER_SPOTTED_SL_enemyaaspotted

PLAYER_SPOTTED_SL_enemyaaspotted_alt

PLAYER_SPOTTED_SL_enemyapcspotted

PLAYER_SPOTTED_SL_enemyapcspotted_alt

PLAYER_SPOTTED_SL_enemyboatspotted

PLAYER_SPOTTED_SL_enemyboatspotted_alt

PLAYER_SPOTTED_SL_enemycarspotted

PLAYER_SPOTTED_SL_enemycarspotted_alt

PLAYER_SPOTTED_SL_enemyforcesspotted

PLAYER_SPOTTED_SL_enemyforcesspotted_alt

PLAYER_SPOTTED_SL_enemyhelicopterspotted

PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt

PLAYER_SPOTTED_SL_enemyinfantryspotted

PLAYER_SPOTTED_SL_enemyinfantryspotted_alt

PLAYER_SPOTTED_SL_enemyjetspotted

PLAYER_SPOTTED_SL_enemyjetspotted_alt

PLAYER_SPOTTED_SL_enemyminespotted

PLAYER_SPOTTED_SL_enemyminespotted_alt

PLAYER_SPOTTED_SL_enemysniperspotted

PLAYER_SPOTTED_SL_enemysniperspotted_alt

PLAYER_SPOTTED_SL_enemytankspotted

PLAYER_SPOTTED_SL_enemytankspotted_alt

PLAYER_SPOTTED_SL_enemywbspotted

PLAYER_TACTICS_SL_bailout

PLAYER_TACTICS_SL_bailout_alt

PLAYER_TACTICS_SL_cantgothere

PLAYER_TACTICS_SL_followme

PLAYER_TACTICS_SL_gather

PLAYER_TACTICS_SL_getout

PLAYER_TACTICS_SL_gogogo

PLAYER_TACTICS_SL_gogogo_alt

PLAYER_TACTICS_SL_moveout

PLAYER_TACTICS_SL_retreat

PLAYER_TACTICS_SL_retreat_alt


SQUAD MEMBER

AUTO_MOODGP_TM_ammohere

AUTO_MOODGP_TM_ammohere_alt

AUTO_MOODGP_TM_friendlyfire

AUTO_MOODGP_TM_friendlyfire_alt

AUTO_MOODGP_TM_goodtogo

AUTO_MOODGP_TM_goodtogo_alt

AUTO_MOODGP_TM_healhere

AUTO_MOODGP_TM_healhere_alt

AUTO_MOODGP_TM_incominggrenade

AUTO_MOODGP_TM_incominggrenade_alt

AUTO_MOODGP_TM_mandownscream

AUTO_MOODGP_TM_mandownscream_alt

AUTO_MOODGP_TM_outofammo

AUTO_MOODGP_TM_outofammo_alt

AUTO_MOODGP_TM_outofmedic

AUTO_MOODGP_TM_outofmedic_alt

AUTO_MOODGP_TM_recharging

AUTO_MOODGP_TM_recharging_alt

AUTO_MOODGP_TM_reloading

AUTO_MOODGP_TM_reloading_alt

AUTO_MOODGP_TM_sendingtargetcoordinates

AUTO_MOODGP_TM_sendingtargetcoordinates_alt

AUTO_MOODGP_TM_throwingfraggrenade

AUTO_MOODGP_TM_throwingfraggrenade_alt

AUTO_MOODGP_TM_throwingsmokegrenade

AUTO_MOODGP_TM_throwingsmokegrenade_alt

AUTO_MOODGP_TM_usingshockpaddles

PLAYER_CONFIRM_TM_negative

PLAYER_CONFIRM_TM_negative_alt

PLAYER_CONFIRM_TM_rogerthat

PLAYER_CONFIRM_TM_rogerthat_alt

PLAYER_CONFIRM_TM_sorry

PLAYER_CONFIRM_TM_sorry_alt

PLAYER_CONFIRM_TM_thankyou

PLAYER_CONFIRM_TM_thankyou_alt

PLAYER_REQUEST_TM_getin

PLAYER_REQUEST_TM_getin_alt

PLAYER_REQUEST_TM_requestammo

PLAYER_REQUEST_TM_requestammo_alt

PLAYER_REQUEST_TM_requestartillery

PLAYER_REQUEST_TM_requestmedic

PLAYER_REQUEST_TM_requestmedic_alt

PLAYER_REQUEST_TM_requestorders

PLAYER_REQUEST_TM_requestorders_alt

PLAYER_REQUEST_TM_requestpickup

PLAYER_REQUEST_TM_requestpickup_alt

PLAYER_REQUEST_TM_requestreinforcements

PLAYER_REQUEST_TM_requestreinforcements_alt

PLAYER_REQUEST_TM_requestrepairs

PLAYER_REQUEST_TM_requestrepairs_alt

PLAYER_REQUEST_TM_requestuav

PLAYER_SPOTTED_TM_destroyedbridge

PLAYER_SPOTTED_TM_enemyaaspotted

PLAYER_SPOTTED_TM_enemyaaspotted_alt

PLAYER_SPOTTED_TM_enemyapcspotted

PLAYER_SPOTTED_TM_enemyapcspotted_alt

PLAYER_SPOTTED_TM_enemyboatspotted

PLAYER_SPOTTED_TM_enemycarspotted

PLAYER_SPOTTED_TM_enemycarspotted_alt

PLAYER_SPOTTED_TM_enemyforcesspotted

PLAYER_SPOTTED_TM_enemyforcesspotted_alt

PLAYER_SPOTTED_TM_enemyhelicopterspotted

PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt

PLAYER_SPOTTED_TM_enemyinfantryspotted

PLAYER_SPOTTED_TM_enemyinfantryspotted_alt

PLAYER_SPOTTED_TM_enemyjetspotted

PLAYER_SPOTTED_TM_enemyjetspotted_alt

PLAYER_SPOTTED_TM_enemyminespotted

PLAYER_SPOTTED_TM_enemyminespotted_alt

PLAYER_SPOTTED_TM_enemysniperspotted

PLAYER_SPOTTED_TM_enemysniperspotted_alt

PLAYER_SPOTTED_TM_enemytankspotted

PLAYER_SPOTTED_TM_enemytankspotted_alt

PLAYER_SPOTTED_TM_enemywbspotted

PLAYER_TACTICS_TM_bailout

PLAYER_TACTICS_TM_bailout_alt

PLAYER_TACTICS_TM_cantgothere

PLAYER_TACTICS_TM_followme

PLAYER_TACTICS_TM_getout

PLAYER_TACTICS_TM_gogogo

PLAYER_TACTICS_TM_gogogo_alt

PLAYER_TACTICS_TM_retreat

PLAYER_TACTICS_TM_retreat_alt

Image"Eight glorious sides and eight stunning angles!"Image
KaizerSosa81
Posts: 207
Joined: 2011-06-23 03:13

Re: Vietnamese speak Chinese?!

Post by KaizerSosa81 »

That's it... I'm learning Vietnamese. Get ready, boys.
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Vietnamese speak Chinese?!

Post by ComradeHX »

Makes those of us who understands Chinese feel awkward.

Oh well...think of NVA as PLA in disguise.
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: Vietnamese speak Chinese?!

Post by Wakain »

um come, bee buck die (american transcription for "don't be scared, surrender"or something closely related) Now where's that studio?!
=UN=Q
Posts: 7
Joined: 2012-04-07 12:19

Re: Vietnamese speak Chinese?!

Post by =UN=Q »

no problem,they came from the same resouce ;-)
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: Vietnamese speak Chinese?!

Post by Jolly »

I believe there are players from Vietnam and they might willing to help us out.
I'll look for them and see if they can do it.
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Vietnamese speak Chinese?!

Post by ma21212 »

Tbh Id rather have Vietnamese, even if its not that good. Maybe use some BFv stuff ? : P
Image
Image
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Vietnamese speak Chinese?!

Post by AfterDune »

BF:Vietnam doesn't have as many voices as BF2 - by far.
Image
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: Vietnamese speak Chinese?!

Post by VapoMan »

ma21212 wrote:Tbh Id rather have Vietnamese, even if its not that good. Maybe use some BFv stuff ? : P
We already tried that.

1. The quality was really bad compared to the rest of PRs and BF2s voices.

2. Since BF:V had less commo rose buttons than BF2 there were a lot of missing sound files.

Image"Eight glorious sides and eight stunning angles!"Image
Kurt_Cower
Posts: 21
Joined: 2008-04-13 16:52

Re: Vietnamese speak Chinese?!

Post by Kurt_Cower »

VNSpeech! Vietnamese speech software
I tried this with google translator - but result is ****. :cry:
We need vietnamese ppl to help.
C-5
Posts: 2
Joined: 2009-09-25 02:47

Re: Vietnamese speak Chinese?!

Post by C-5 »

This bothered me too. I'm Vietnamese and I'd love to help out. Any topic where the possibility of recorded Vietnamese voices is being discussed?
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: Vietnamese speak Chinese?!

Post by Spush »

Well the voice commands we'd need in Vietnamese would be this list. It's a pretty big list too.

Code: Select all

BF2 Voices : Voices


COMMANDER

AUTO_MOODGP_C_ammohere

AUTO_MOODGP_C_friendlyfire

AUTO_MOODGP_C_goodtogo

AUTO_MOODGP_C_gotlock

AUTO_MOODGP_C_healhere

AUTO_MOODGP_C_incominggrenade

AUTO_MOODGP_C_mandownscream

AUTO_MOODGP_C_missilefired

AUTO_MOODGP_C_outofammo

AUTO_MOODGP_C_outofmedic

AUTO_MOODGP_C_recharging

AUTO_MOODGP_C_reloading

AUTO_MOODGP_C_targetlost

AUTO_MOODGP_C_throwingfraggrenade

AUTO_MOODGP_C_throwingsmokegrenade

AUTO_MOODGP_C_usingshockpaddles

AUTO_MOODGP_leavingcombatarea

AUTO_MOODGP_leavingcombatarea_alt

AUTO_RULES_enemycapturedacp

AUTO_RULES_enemycapturedacp_alt

AUTO_RULES_losingcontrol

AUTO_RULES_losingcontrol_alt

AUTO_RULES_radiospam

AUTO_RULES_runninglowonreinforcements

AUTO_RULES_runninglowonreinforcements_alt

AUTO_RULES_runningreallylowonreinforcements

AUTO_RULES_runningreallylowonreinforcements_alt

AUTO_RULES_ticketbleedend

AUTO_RULES_ticketbleedend_alt

AUTO_RULES_ticketbleedstart

AUTO_RULES_ticketbleedstart_alt

AUTO_RULES_wecapturedacp

AUTO_RULES_wecapturedacp_alt

AUTO_RULES_welostacp

AUTO_RULES_welostacp_alt

AUTO_RULES_youbeenrecommendedforaward

AUTO_RULES_youbeenrecommendedforpromotion

AUTO_RULES_youbeenrecommendedforpromotion_alt

AUTO_VOTING_votedoutfrombattlefield

AUTO_VOTING_votedoutfromcommander

AUTO_VOTING_votedoutfromcommander_alt

COMMSL_ADV_advrequestaccepted

COMMSL_ADV_advrequestaccepted_alt

COMMSL_ADV_advrequestdenied

COMMSL_ADV_advrequestdenied_alt

COMMSL_ADV_dropinitiated

COMMSL_ADV_dropinitiated_alt

COMMSL_ADV_notavailable

COMMSL_ADV_notavailable_alt

COMMSL_ADV_suprequestautodenied

COMMSL_ADV_suprequestautodenied_alt

COMMSL_ARTILLERY_artillerycondred

COMMSL_ARTILLERY_artillerycondred_alt

COMMSL_ARTILLERY_artillerydestroyed

COMMSL_ARTILLERY_artillerydestroyed_alt

COMMSL_ARTILLERY_artillerylaunch

COMMSL_ARTILLERY_artillerylaunch_alt

COMMSL_ARTILLERY_artilleryrepaired

COMMSL_ARTILLERY_artilleryrepaired_alt

COMMSL_ARTILLERY_artrequestaccepted

COMMSL_ARTILLERY_artrequestaccepted_alt

COMMSL_ARTILLERY_artrequestautodenied

COMMSL_ARTILLERY_artrequestautodenied_alt

COMMSL_ARTILLERY_artrequestdenied

COMMSL_ARTILLERY_requestartilleryrepairs

COMMSL_ARTILLERY_requestartilleryrepairs_alt

COMMSL_COMMANDER_commanderposavailable

COMMSL_COMMANDER_commanderposavailable_alt

COMMSL_COMMANDER_establishcameralink

COMMSL_COMMANDER_establishcameralink_alt

COMMSL_COMMANDER_newcommander

COMMSL_COMMANDER_newcommander_alt

COMMSL_COMMANDER_nocommanderavailable

COMMSL_COMMANDER_welcomecommander

COMMSL_COMMANDER_welcomecommander_alt

COMMSL_COMORDERS_attackthispos

COMMSL_COMORDERS_attackthispos_alt

COMMSL_COMORDERS_defendthispos

COMMSL_COMORDERS_defendthispos_alt

COMMSL_COMORDERS_demolitionsneededhere

COMMSL_COMORDERS_demolitionsneededhere_alt

COMMSL_COMORDERS_movetothispos

COMMSL_COMORDERS_movetothispos_alt

COMMSL_COMORDERS_placemineshere

COMMSL_COMORDERS_repairsneededhere

COMMSL_COMRADIO_artilleryavailable

COMMSL_COMRADIO_artilleryheadsup

COMMSL_COMRADIO_commend

COMMSL_COMRADIO_commend_alt

COMMSL_COMRADIO_commend_alt2

COMMSL_COMRADIO_divide

COMMSL_COMRADIO_followorders

COMMSL_COMRADIO_followorders_alt

COMMSL_COMRADIO_rebuke

COMMSL_COMRADIO_rebuke_alt

COMMSL_COMRADIO_rebuke_alt2

COMMSL_COMRADIO_sorry

COMMSL_COMRADIO_supplydropavailable

COMMSL_COMRADIO_supplyheadsup

COMMSL_COMRADIO_uavavailable

COMMSL_COMRADIO_vehicledropavailable

COMMSL_COMRADIO_vehicleHeadsUp

COMMSL_SCAN_requesttrailerrepairs

COMMSL_SCAN_requesttrailerrepairs_alt

COMMSL_SCAN_satellitescaninitiated

COMMSL_SCAN_satellitescaninitiated_alt

COMMSL_SCAN_satellitetransmitting

COMMSL_SCAN_satellitetransmitting_alt

COMMSL_SCAN_satnotreadyforscan

COMMSL_SCAN_satnotreadyforscan_alt

COMMSL_SCAN_satscanlinkbreaking

COMMSL_SCAN_satscanlinkbreaking_alt

COMMSL_SCAN_trailercondred

COMMSL_SCAN_trailercondred_alt

COMMSL_SCAN_trailerdestroyed

COMMSL_SCAN_trailerdestroyed_alt

COMMSL_SCAN_trailerrepaired

COMMSL_SCAN_trailerrepaired_alt

COMMSL_SCAN_warningEnemySatScan_alt

COMMSL_SCAN_warningenemysatscan

COMMSL_SQUAD_assignedsl

COMMSL_SQUAD_assignedsl_alt

COMMSL_SQUAD_newslassigned

COMMSL_SQUAD_newslassigned_alt

COMMSL_SQUAD_noslresponse

COMMSL_SQUAD_squadneedsaleader

COMMSL_SQUAD_squadneedsaleader_alt

COMMSL_SUPPLIES_dropinitiated

COMMSL_SUPPLIES_dropinitiated_alt

COMMSL_SUPPLIES_notavailable

COMMSL_SUPPLIES_notavailable_alt

COMMSL_SUPPLIES_suprequestaccepted

COMMSL_SUPPLIES_suprequestaccepted_alt

COMMSL_SUPPLIES_suprequestautodenied

COMMSL_SUPPLIES_suprequestautodenied_alt

COMMSL_SUPPLIES_suprequestdenied

COMMSL_SUPPLIES_suprequestdenied_alt

COMMSL_UAV_C_uavonline

COMMSL_UAV_C_uavonline_alt

COMMSL_UAV_requestrepairs

COMMSL_UAV_trailerdamaged

COMMSL_UAV_trailerdamaged_alt

COMMSL_UAV_trailerdestroyed

COMMSL_UAV_trailerrepaired

COMMSL_UAV_uavnotavailable

COMMSL_UAV_uavoffline

COMMSL_UAV_uavoffline_alt

COMMSL_UAV_uavonline

COMMSL_UAV_uavonline_alt

COMMSL_UAV_uavrequestaccepted

COMMSL_UAV_uavrequestaccepted_alt

COMMSL_UAV_uavrequestautodenied

COMMSL_UAV_uavrequestautodenied_alt

COMMSL_UAV_uavrequestdenied

COMMSL_UAV_uavrequestdenied_alt

PLAYER_CONFIRM_C_negative

PLAYER_CONFIRM_C_negative_alt

PLAYER_CONFIRM_C_rogerthat

PLAYER_CONFIRM_C_rogerthat_alt

PLAYER_CONFIRM_C_sorry

PLAYER_CONFIRM_C_sorry_alt

PLAYER_CONFIRM_C_thankyou

PLAYER_CONFIRM_C_thankyou_alt

PLAYER_REQUEST_C_getin

PLAYER_REQUEST_C_requestammo

PLAYER_REQUEST_C_requestmedic

PLAYER_REQUEST_C_requestpickup

PLAYER_REQUEST_C_requestreinforcements

PLAYER_REQUEST_C_requestrepairs

PLAYER_SPOTTED_C_destroyedbridge

PLAYER_SPOTTED_C_enemyaaspotted

PLAYER_SPOTTED_C_enemyapcspotted

PLAYER_SPOTTED_C_enemyboatspotted

PLAYER_SPOTTED_C_enemycarspotted

PLAYER_SPOTTED_C_enemyforcesspotted

PLAYER_SPOTTED_C_enemyhelicopterspotted

PLAYER_SPOTTED_C_enemyinfantryspotted

PLAYER_SPOTTED_C_enemyjetspotted

PLAYER_SPOTTED_C_enemyminespotted

PLAYER_SPOTTED_C_enemyminesspotted

PLAYER_SPOTTED_C_enemysniperspotted

PLAYER_SPOTTED_C_enemytankspotted

PLAYER_SPOTTED_C_enemywbspotted

PLAYER_TACTICS_C_abandonship

PLAYER_TACTICS_C_bailout

PLAYER_TACTICS_C_followme

PLAYER_TACTICS_C_getout

PLAYER_TACTICS_C_gogogo

PLAYER_TACTICS_C_retreat



SQUAD LEADER

AUTO_MOODGP_SL_ammohere

AUTO_MOODGP_SL_ammohere_alt

AUTO_MOODGP_SL_friendlyfire

AUTO_MOODGP_SL_friendlyfire_alt

AUTO_MOODGP_SL_goodtogo

AUTO_MOODGP_SL_goodtogo_alt

AUTO_MOODGP_SL_gotlock

AUTO_MOODGP_SL_gotlock_alt

AUTO_MOODGP_SL_healhere

AUTO_MOODGP_SL_healhere_alt

AUTO_MOODGP_SL_incominggrenade

AUTO_MOODGP_SL_incominggrenade_alt

AUTO_MOODGP_SL_mandownscream

AUTO_MOODGP_SL_mandownscream_alt

AUTO_MOODGP_SL_missilefired

AUTO_MOODGP_SL_missilefired_alt

AUTO_MOODGP_SL_outofammo

AUTO_MOODGP_SL_outofammo_alt

AUTO_MOODGP_SL_outofmedic

AUTO_MOODGP_SL_outofmedic_alt

AUTO_MOODGP_SL_recharging

AUTO_MOODGP_SL_recharging_alt

AUTO_MOODGP_SL_reloading

AUTO_MOODGP_SL_reloading_alt

AUTO_MOODGP_SL_sendingtargetcoordinates

AUTO_MOODGP_SL_sendingtargetcoordinates_alt

AUTO_MOODGP_SL_throwingfraggrenade

AUTO_MOODGP_SL_throwingfraggrenade_alt

AUTO_MOODGP_SL_throwingsmokegrenade

AUTO_MOODGP_SL_throwingsmokegrenade_alt

AUTO_MOODGP_SL_usingshockpaddles

COMMSL_SLORDERS_attackthispos

COMMSL_SLORDERS_attackthispos_alt

COMMSL_SLORDERS_defendthispos

COMMSL_SLORDERS_defendthispos_alt

COMMSL_SLORDERS_demolitionsneededhere

COMMSL_SLORDERS_minethispos

COMMSL_SLORDERS_minethispos_alt

COMMSL_SLORDERS_movetothispos

COMMSL_SLORDERS_movetothispos_alt

COMMSL_SLORDERS_repairthispos

COMMSL_SQUAD_joinedsquadeight

COMMSL_SQUAD_joinedsquadfive

COMMSL_SQUAD_joinedsquadfour

COMMSL_SQUAD_joinedsquadnine

COMMSL_SQUAD_joinedsquadone

COMMSL_SQUAD_joinedsquadseven

COMMSL_SQUAD_joinedsquadsix

COMMSL_SQUAD_joinedsquadten

COMMSL_SQUAD_joinedsquadthree

COMMSL_SQUAD_joinedsquadtwo

COMSL_BRIDGES_bridgedestroyed

COMSL_BRIDGES_bridgedestroyed_alt

COMSL_BRIDGES_bridgerepaired

COMSL_BRIDGES_bridgerepaired_alt

PLAYER_CONFIRM_SL_negative

PLAYER_CONFIRM_SL_negative_alt

PLAYER_CONFIRM_SL_rogerthat

PLAYER_CONFIRM_SL_rogerthat_alt

PLAYER_CONFIRM_SL_sorry

PLAYER_CONFIRM_SL_sorry_alt

PLAYER_CONFIRM_SL_thankyou

PLAYER_CONFIRM_SL_thankyou_alt

PLAYER_REQUEST_SL_getin

PLAYER_REQUEST_SL_getin_alt

PLAYER_REQUEST_SL_requestadv

PLAYER_REQUEST_SL_requestadv_alt

PLAYER_REQUEST_SL_requestammo

PLAYER_REQUEST_SL_requestammo_alt

PLAYER_REQUEST_SL_requestartillery

PLAYER_REQUEST_SL_requestartillery_alt

PLAYER_REQUEST_SL_requestmedic

PLAYER_REQUEST_SL_requestmedic_alt

PLAYER_REQUEST_SL_requestorders

PLAYER_REQUEST_SL_requestorders_alt

PLAYER_REQUEST_SL_requestpickup

PLAYER_REQUEST_SL_requestpickup_alt

PLAYER_REQUEST_SL_requestreinforcements

PLAYER_REQUEST_SL_requestreinforcements_alt

PLAYER_REQUEST_SL_requestrepairs

PLAYER_REQUEST_SL_requestrepairs_alt

PLAYER_REQUEST_SL_requestsupplies

PLAYER_REQUEST_SL_requestsupplies_alt

PLAYER_REQUEST_SL_requestuav

PLAYER_REQUEST_SL_requestuav_alt

PLAYER_SPOTTED_SL_destroyedbridge

PLAYER_SPOTTED_SL_enemyaaspotted

PLAYER_SPOTTED_SL_enemyaaspotted_alt

PLAYER_SPOTTED_SL_enemyapcspotted

PLAYER_SPOTTED_SL_enemyapcspotted_alt

PLAYER_SPOTTED_SL_enemyboatspotted

PLAYER_SPOTTED_SL_enemyboatspotted_alt

PLAYER_SPOTTED_SL_enemycarspotted

PLAYER_SPOTTED_SL_enemycarspotted_alt

PLAYER_SPOTTED_SL_enemyforcesspotted

PLAYER_SPOTTED_SL_enemyforcesspotted_alt

PLAYER_SPOTTED_SL_enemyhelicopterspotted

PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt

PLAYER_SPOTTED_SL_enemyinfantryspotted

PLAYER_SPOTTED_SL_enemyinfantryspotted_alt

PLAYER_SPOTTED_SL_enemyjetspotted

PLAYER_SPOTTED_SL_enemyjetspotted_alt

PLAYER_SPOTTED_SL_enemyminespotted

PLAYER_SPOTTED_SL_enemyminespotted_alt

PLAYER_SPOTTED_SL_enemysniperspotted

PLAYER_SPOTTED_SL_enemysniperspotted_alt

PLAYER_SPOTTED_SL_enemytankspotted

PLAYER_SPOTTED_SL_enemytankspotted_alt

PLAYER_SPOTTED_SL_enemywbspotted

PLAYER_TACTICS_SL_bailout

PLAYER_TACTICS_SL_bailout_alt

PLAYER_TACTICS_SL_cantgothere

PLAYER_TACTICS_SL_followme

PLAYER_TACTICS_SL_gather

PLAYER_TACTICS_SL_getout

PLAYER_TACTICS_SL_gogogo

PLAYER_TACTICS_SL_gogogo_alt

PLAYER_TACTICS_SL_moveout

PLAYER_TACTICS_SL_retreat

PLAYER_TACTICS_SL_retreat_alt


SQUAD MEMBER

AUTO_MOODGP_TM_ammohere

AUTO_MOODGP_TM_ammohere_alt

AUTO_MOODGP_TM_friendlyfire

AUTO_MOODGP_TM_friendlyfire_alt

AUTO_MOODGP_TM_goodtogo

AUTO_MOODGP_TM_goodtogo_alt

AUTO_MOODGP_TM_healhere

AUTO_MOODGP_TM_healhere_alt

AUTO_MOODGP_TM_incominggrenade

AUTO_MOODGP_TM_incominggrenade_alt

AUTO_MOODGP_TM_mandownscream

AUTO_MOODGP_TM_mandownscream_alt

AUTO_MOODGP_TM_outofammo

AUTO_MOODGP_TM_outofammo_alt

AUTO_MOODGP_TM_outofmedic

AUTO_MOODGP_TM_outofmedic_alt

AUTO_MOODGP_TM_recharging

AUTO_MOODGP_TM_recharging_alt

AUTO_MOODGP_TM_reloading

AUTO_MOODGP_TM_reloading_alt

AUTO_MOODGP_TM_sendingtargetcoordinates

AUTO_MOODGP_TM_sendingtargetcoordinates_alt

AUTO_MOODGP_TM_throwingfraggrenade

AUTO_MOODGP_TM_throwingfraggrenade_alt

AUTO_MOODGP_TM_throwingsmokegrenade

AUTO_MOODGP_TM_throwingsmokegrenade_alt

AUTO_MOODGP_TM_usingshockpaddles

PLAYER_CONFIRM_TM_negative

PLAYER_CONFIRM_TM_negative_alt

PLAYER_CONFIRM_TM_rogerthat

PLAYER_CONFIRM_TM_rogerthat_alt

PLAYER_CONFIRM_TM_sorry

PLAYER_CONFIRM_TM_sorry_alt

PLAYER_CONFIRM_TM_thankyou

PLAYER_CONFIRM_TM_thankyou_alt

PLAYER_REQUEST_TM_getin

PLAYER_REQUEST_TM_getin_alt

PLAYER_REQUEST_TM_requestammo

PLAYER_REQUEST_TM_requestammo_alt

PLAYER_REQUEST_TM_requestartillery

PLAYER_REQUEST_TM_requestmedic

PLAYER_REQUEST_TM_requestmedic_alt

PLAYER_REQUEST_TM_requestorders

PLAYER_REQUEST_TM_requestorders_alt

PLAYER_REQUEST_TM_requestpickup

PLAYER_REQUEST_TM_requestpickup_alt

PLAYER_REQUEST_TM_requestreinforcements

PLAYER_REQUEST_TM_requestreinforcements_alt

PLAYER_REQUEST_TM_requestrepairs

PLAYER_REQUEST_TM_requestrepairs_alt

PLAYER_REQUEST_TM_requestuav

PLAYER_SPOTTED_TM_destroyedbridge

PLAYER_SPOTTED_TM_enemyaaspotted

PLAYER_SPOTTED_TM_enemyaaspotted_alt

PLAYER_SPOTTED_TM_enemyapcspotted

PLAYER_SPOTTED_TM_enemyapcspotted_alt

PLAYER_SPOTTED_TM_enemyboatspotted

PLAYER_SPOTTED_TM_enemycarspotted

PLAYER_SPOTTED_TM_enemycarspotted_alt

PLAYER_SPOTTED_TM_enemyforcesspotted

PLAYER_SPOTTED_TM_enemyforcesspotted_alt

PLAYER_SPOTTED_TM_enemyhelicopterspotted

PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt

PLAYER_SPOTTED_TM_enemyinfantryspotted

PLAYER_SPOTTED_TM_enemyinfantryspotted_alt

PLAYER_SPOTTED_TM_enemyjetspotted

PLAYER_SPOTTED_TM_enemyjetspotted_alt

PLAYER_SPOTTED_TM_enemyminespotted

PLAYER_SPOTTED_TM_enemyminespotted_alt

PLAYER_SPOTTED_TM_enemysniperspotted

PLAYER_SPOTTED_TM_enemysniperspotted_alt

PLAYER_SPOTTED_TM_enemytankspotted

PLAYER_SPOTTED_TM_enemytankspotted_alt

PLAYER_SPOTTED_TM_enemywbspotted

PLAYER_TACTICS_TM_bailout

PLAYER_TACTICS_TM_bailout_alt

PLAYER_TACTICS_TM_cantgothere

PLAYER_TACTICS_TM_followme

PLAYER_TACTICS_TM_getout

PLAYER_TACTICS_TM_gogogo

PLAYER_TACTICS_TM_gogogo_alt

PLAYER_TACTICS_TM_retreat

PLAYER_TACTICS_TM_retreat_alt
C-5
Posts: 2
Joined: 2009-09-25 02:47

Re: Vietnamese speak Chinese?!

Post by C-5 »

Am I the only one who has expressed interest?
Aquiller
Posts: 884
Joined: 2008-03-25 09:43

Re: Vietnamese speak Chinese?!

Post by Aquiller »

Yes, the rest of us just dont care cause its not making a difference. Enjoy the mod and stop bitching.

User warned for uselss/unhelpful post content. See AfterDunes post a few below. - Spec
Last edited by Spec on 2012-04-20 23:59, edited 2 times in total.
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Vietnamese speak Chinese?!

Post by Tarranauha200 »

Im interested, it sounds retarted when NVA speaks chinese. Its wrong language, thats not small thing.
Kurt_Cower
Posts: 21
Joined: 2008-04-13 16:52

Re: Vietnamese speak Chinese?!

Post by Kurt_Cower »

C-5 wrote:Am I the only one who has expressed interest?
Everyone intrested, I guess. But we can't speak vietnamese. I tried use text-to-speech program, but result was robotic vietnamese voice.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Vietnamese speak Chinese?!

Post by AfterDune »

Aquiller wrote:Yes, the rest of us just dont care cause its not making a difference. Enjoy the mod and stop bitching.
If we only had German voices for USMC, would you still say that? Please be more respectful and understanding next time. "Stop bitching" is not the right mindset here.
Image
Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: Vietnamese speak Chinese?!

Post by Arc_Shielder »

Kurt_Cower wrote:Everyone intrested, I guess. But we can't speak vietnamese. I tried use text-to-speech program, but result was robotic vietnamese voice.
E-mailed the author of that software and in turn he sent me the contact to a friend of his. I explicitly typed everything that is needed (even recording voices from scratch as opposed to the "robotic voice" of their program), so let's see what happens from here - if anything at all.
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