Will it even be fun?

General discussion of the Project Reality Falklands modification.
zamani532
Posts: 80
Joined: 2012-03-23 01:07

Will it even be fun?

Post by zamani532 »

I have a hard time PR is going to be much fun on this massive 16x16 barren map, its going to be boring and people will avoid it like they do with some of the larger 4x4 maps already in PR.. and those are actually moderately detailed. How are they gonna keep it fun..?
Q2M100
Posts: 166
Joined: 2010-06-21 15:48

Re: Will it even be fun?

Post by Q2M100 »

I think it is a great concept. Considering that we can now have 200+ players in a server, a large scale naval invasion will be awesome!

It isn't always about the landscape. Often a mountain or a hill can be just as effective in creating dynamic firefights as a city.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Will it even be fun?

Post by Rhino »

I'm going to be doing everything I can to make sure it will be :p

It will certainly be very different from most other maps ingame but at the end of the day, even thou this is a 16km map, the ground combat is focused around a 3km by 2km area:
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And yes, while there will be much more running around than a normal map, the long view distance (VD) enables combat at much longer ranges, although the lack of scopes will also be an interesting mix into that. Lack of vehicles also means this is very much a infantry and air combat map which we don't really have that mix currently in PR so in a lot of ways, this map is something that hasn't been seen before in PR.

But at the end of the day, how fun it will be very much comes down to your own interpretation of the map.
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mangeface
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Joined: 2009-12-13 09:56

Re: Will it even be fun?

Post by mangeface »

I think it'll be awesome. Will there be any mapping of South Georgia? Maybe recreate the Invasion of South Georgia where the Lt Keith Mills and his 21 British Royal Marines defended against the Argentinians.

Source of knowledge: this awesome book I read about the battle.

http://www.amazon.com/The-Battle-Falkla ... 140&sr=1-1
Rhino
Retired PR Developer
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Re: Will it even be fun?

Post by Rhino »

As per this topic: https://www.realitymod.com/forum/f562-p ... topic.html

CTRifle said he might give it a shot :)
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TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: Will it even be fun?

Post by TheOldBreed »

Is the Cope Patholic? You get to stick it to the bloody Argies! What's not going to be fun?! Looks like a good concept, although I dread to think how long a round will last...
mangeface
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Joined: 2009-12-13 09:56

Re: Will it even be fun?

Post by mangeface »

'[R-DEV wrote:Rhino;1757493']As per this topic: https://www.realitymod.com/forum/f562-p ... topic.html

CTRifle said he might give it a shot :)
Cool beans. Although I do agree with what you said. There wasn't much of a battle other than when the Argentinians invaded the island (with like some 60 marines against the British 22) and when the SAS/SBS (can't remember which one, although I think it was the SBS) went there and a Sea King crashed in the weather. I know the Argentinian detachment there surrendered to the British commandos.
Rhino
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Re: Will it even be fun?

Post by Rhino »

SAS mainly but might have been some SBS too and it was two out of the 3 Westland Wessex that crashed due to white-out conditions :p
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mangeface
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Re: Will it even be fun?

Post by mangeface »

[R-DEV]Rhino wrote:SAS mainly but might have been some SBS too and it was two out of the 3 Westland Wessex that crashed due to white-out conditions :p
That's right. And the 3rd lifted all of them back to the ship they set off from. Pretty impressive for that aircraft. I'm going to re-read my book so I can have a little better insight to the conflict.
zamani532
Posts: 80
Joined: 2012-03-23 01:07

Re: Will it even be fun?

Post by zamani532 »

can you even see people at 2-3KM? We're going to need better optics for the binoculars for this map, maybe give it double the zoom it currently has.
Rhino
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Re: Will it even be fun?

Post by Rhino »

zamani532 wrote:can you even see people at 2-3KM? We're going to need better optics for the binoculars for this map, maybe give it double the zoom it currently has.
They are a tiny spec and as for better optics, scopes where very uncommon back then and we are thinking about trying a more realistic approach for the binoculars in this ie, only squad leaders and a few other kits will get them.

As such, engagements at ranges will be quite difficult, but possible :)
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mangeface
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Re: Will it even be fun?

Post by mangeface »

[R-DEV]Rhino wrote:They are a tiny spec and as for better optics, scopes where very uncommon back then and we are thinking about trying a more realistic approach for the binoculars in this ie, only squad leaders and a few other kits will get them.
Like in the PR:V mini mod?
[R-DEV]Rhino wrote:As such, engagements at ranges will be quite difficult, but possible :)
Wait. Are you suggesting someone might actually try to engage another person at 2-3 km? So does this mean we're going to have .50BMG scoped rifles? ;-)
Rhino
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Re: Will it even be fun?

Post by Rhino »

Ye, PR:V is also trailing it but not see easy to tell its effects in dense jungle :p

And scopes on 50cals where just as uncommon as scopes on rifles back then :p

Which is a point need to remove the zoom from deployable HMGs...
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SamEEE
Posts: 121
Joined: 2010-02-02 03:26

Re: Will it even be fun?

Post by SamEEE »

Would suggest changing deployable 50 calibre to deployable GPMG pit
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rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: Will it even be fun?

Post by rodrigoma »

it in this situations that i think tehre should exist a arma 2 kind of zoom for the iron sights, we cant really get a realistic view on long /medium range combat with the current resolutions
Yarri2006
Posts: 1
Joined: 2012-04-10 21:31

Re: Will it even be fun?

Post by Yarri2006 »

Would be interested to see how this plans out since I have spent 4 months on that shitty island, would love to drop a JDAM on the annoying penguins.
Rhino
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Re: Will it even be fun?

Post by Rhino »

rodrigoma wrote:it in this situations that i think tehre should exist a arma 2 kind of zoom for the iron sights, we cant really get a realistic view on long /medium range combat with the current resolutions
arma2 zoom feels soooooo unrealistic to me... One of the big things I personally think PR:ARMA2 should have removed.

Yes I've heard all of the arguments for it, but for me, they don't personally add up and BF2's fixed FOV feels a lot more realistic and much easier to be immersed in I find.


And sorry Yarri, no penguins to kill :(
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Pvt.LHeureux
Posts: 4796
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Re: Will it even be fun?

Post by Pvt.LHeureux »

Yarri2006 wrote:Would be interested to see how this plans out since I have spent 4 months on that shitty island, would love to drop a JDAM on the annoying penguins.
Hahhahaha made me laugh :mrgreen:
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
jax
Posts: 355
Joined: 2011-08-07 02:47

Re: Will it even be fun?

Post by jax »

[R-DEV]Rhino wrote:arma2 zoom feels soooooo unrealistic to me... One of the big things I personally think PR:ARMA2 should have removed.

Yes I've heard all of the arguments for it, but for me, they don't personally add up and BF2's fixed FOV feels a lot more realistic and much easier to be immersed in I find.


And sorry Yarri, no penguins to kill :(
Totally agree with you, I think it should be removed but thats for the ARMA part of the forums. To get back on topic I really like this idea, pushing the engine limits of the BF2 engine is awesome and I really hope it will be done, a jet layer would be really cool.

Off we fuck.
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