Bug in helicopters with music

General discussion of the Project Reality Vietnam modification.
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simon_winter
Posts: 11
Joined: 2010-11-14 14:01

Bug in helicopters with music

Post by simon_winter »

If wrong here pls just put it in where its more right ;)

The vietnam Helicopters can play diffrent songs, but it doesn't matter which u play all people just can hear fortunate son! the pilot is only one who can hear the other songs, so when u play ride of the valkyrie all other hear fortunate son...

and would be great if u would increase the volume of that music

thx
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

Yeah, it's a known bug. Thanks for reporting anyway.

Cheers.
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Elvin
Posts: 26
Joined: 2011-08-16 11:52

Re: Bug in helicopters with music

Post by Elvin »

I'd like to add that when you fly really fast the song just gets all messy.
What I mean is that it sounds like the radio is running out of battery and the song is reeaaally sloooow.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

Also known, havent found a way to fix that yet. If anyone does, let me know (don't give suggestions, come up with a solution).
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Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Bug in helicopters with music

Post by Tarranauha200 »

Radio in humvee keeps its pace, dont know if you can compare these too, just an idea.
Xavo|xXx
Posts: 328
Joined: 2009-10-18 00:48

Re: Bug in helicopters with music

Post by Xavo|xXx »

Tarranauha200 wrote:Radio in humvee keeps its pace, dont know if you can compare these too, just an idea.
It probably has something to do with the speed of the vehicle. The humvee stays in a relatively small speed bracket.
Whereas the Huey has a much higher speed bracket (from hover to it's max speed of like 400 or w/e it is?)
Same deal with the afterburner in the Tornado.

Also, is it possible to have the music play like the bomb car music - where you click the mouse once and it plays the track?
It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

Push-to-play or one-push-to-rule-them-all makes no difference, we tried both methods.

Using the helicopter radio in a land vehicle works fine, no doppler effect there. But as soon as you take off, even when you go really slow, you experience doppler. Really weird.
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Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: Bug in helicopters with music

Post by Von_Gnome »

I thought there was something about that when you reverse with a bombcar, the music would change in speed?
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Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Bug in helicopters with music

Post by Tarranauha200 »

Can you make the music to speed up exacly the same pace it slows down when flying? Result=Normal sound.
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Bug in helicopters with music

Post by A.Finest »

Hmm.. when you drop a crate, that sound does not change.. Maybe you should look into attaching the sound in a way more like the crate drop it self.. And change the keys to left mouse button and attach a scroll menu for the different songs etc..

That should work.. I just dont know how :P
PoisonBill
Posts: 682
Joined: 2010-10-11 14:25

Re: Bug in helicopters with music

Post by PoisonBill »

Fly backwards with music on :D
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Xavo|xXx
Posts: 328
Joined: 2009-10-18 00:48

Re: Bug in helicopters with music

Post by Xavo|xXx »

So like attach the music such that it is a weapon? (Hydra's and Cannon don't have the same problem, nor the crate) but the Hydra's and cannon have a much shorter sound.. So I don't know if that would work?
It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Bug in helicopters with music

Post by Tarranauha200 »

I think you have to play the full song every time you click if you attach it to a weapon.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

No, that's just how you define it. The music tracks -are- weapons in fact. Just don't eeem to work well when going up in the sky.
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Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Bug in helicopters with music

Post by Tarranauha200 »

Crate drops and weapon sounds work at every speed and altitude. Are they made differently then?
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

I don't know why it is. If anyone has a fix, feel free to post it up.
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Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Bug in helicopters with music

Post by Tarranauha200 »

I noticed these things are in separate "musicplayer" file. Try to make those songs attached to a weapon like normally maybe?
AfterDune
Retired PR Developer
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Re: Bug in helicopters with music

Post by AfterDune »

Doesn't matter.
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baltimore
Posts: 623
Joined: 2012-08-27 09:30

Re: Bug in helicopters with music

Post by baltimore »

And more music ... :)
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bug in helicopters with music

Post by AfterDune »

This 'feature' will be removed until there's a better way, one that works for everyone, not just the pilot.
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