[Texture]Player skins

Discussion pertaining to the PR Dutch Forces faction.
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: [Texture]Player skins

Post by KingLorre »

Wakain wrote:man's got a point, I don't know how much members of our ethnic minorities join the military but a fellow from surinam and/or a moroccan comrade seems to be a good addition.
I know a mollukan or two whos in the army.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: [Texture]Player skins

Post by AfterDune »

There will be non-caucasian soldiers, don't worry about it.
Image
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

KingLorre wrote:I know a mollukan or two whos in the army.
just for the record: I didn't mean to disrespect mollukan people or other minorities that I didn't mention. the use of moroccans or surinam people was just an example of dutch etnical minorities that could be added in the dutch comfac.
simeon5541
Posts: 507
Joined: 2011-01-11 22:33
Location: Serbia

Re: [Texture]Player skins

Post by simeon5541 »

Wakain wrote:just for the record: I didn't mean to disrespect mollukan people or other minorities that I didn't mention. the use of moroccans or surinam people was just an example of dutch etnical minorities that could be added in the dutch comfac.
That was I talking about !! :)
Same story with French Army.
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: [Texture]Player skins

Post by KingLorre »

Wakain wrote:just for the record: I didn't mean to disrespect mollukan people or other minorities that I didn't mention. the use of moroccans or surinam people was just an example of dutch etnical minorities that could be added in the dutch comfac.
Was not suggesting you where. We be cool.
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

KingLorre wrote:Was not suggesting you where. We be cool.
I thought so but just to be sure, touchy subject and all ;)
Robskie
Posts: 135
Joined: 2011-02-27 00:30

Re: [Texture]Player skins

Post by Robskie »

I'm part dutch, I don't think I've seen an ethnic minority in those airforce and army commercials (not by memory)

One arab should do the trick! :P

Can't wait to see this guys!
New Active Clan. Find us on the PRTA TeamSpeak! We are Red Company! A fresh clan in the PR-verse looking to expand! Come join us HERE!
Jantje|NL^
Posts: 313
Joined: 2007-12-11 19:23

Re: [Texture]Player skins

Post by Jantje|NL^ »

About ethnic minorities joining the army,

Most of the time they have to be the third generation to join the army, and morrocans can't join the army I think, because they can not loose their morrocan passport.

Though we have quite a lot (ex-)surinam, anthillian and indonesian soldiers.

Please don't make the AR coloured, it starts to look rascist that all factions have their AR-B.A.
Just the riflemen so the looks of people get real various
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: [Texture]Player skins

Post by lucky.BOY »

Yeah, agree that AR shouldnt be black, but if you make one of riflemen black, you will get almost half of soldiers on batllefield black, because grenadier, LAT, HAT, AT, AA, pilots, crewmen, and some medics, SLs, ARs and specialis spawn as rifleman.
I would say, make rifleman specialist black, hm?

-lucky
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

lucky.BOY wrote:Yeah, agree that AR shouldnt be black, but if you make one of riflemen black, you will get almost half of soldiers on batllefield black, because grenadier, LAT, HAT, AT, AA, pilots, crewmen, and some medics, SLs, ARs and specialis spawn as rifleman.
I would say, make rifleman specialist black, hm?

-lucky
I've got to admit that it's been a while since I last played pr, but I thought the specialist kit was a requestable kit?
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: [Texture]Player skins

Post by lucky.BOY »

I think its spawnable: SL, SL irons, Rifleman1, Rifleman2, medic, specialist, AR.
Am I right?
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: [Texture]Player skins

Post by BroCop »

its spoonable
Image
Jantje|NL^
Posts: 313
Joined: 2007-12-11 19:23

Re: [Texture]Player skins

Post by Jantje|NL^ »

lucky.BOY wrote:Yeah, agree that AR shouldnt be black, but if you make one of riflemen black, you will get almost half of soldiers on batllefield black, because grenadier, LAT, HAT, AT, AA, pilots, crewmen, and some medics, SLs, ARs and specialis spawn as rifleman.
I would say, make rifleman specialist black, hm?

-lucky
This yeah, would be the best solution to get diversity without overspamming.
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
Iguanadjy
Posts: 215
Joined: 2008-04-12 23:31

Re: [Texture]Player skins

Post by Iguanadjy »

I want the Commanders to be Old Men! With No Helmet!

Ok I'm Out!

Supporting this game since 0.6 Never gonna give up!
J. Corrion
Posts: 1
Joined: 2010-03-25 18:22

Re: [Texture]Player skins

Post by J. Corrion »

Models look good
ZonexNL
Posts: 122
Joined: 2011-10-13 08:12

Re: [Texture]Player skins

Post by ZonexNL »

I just found this section, and this all looks great. I really really hope that this is going to be implemented into project reality in future updates.
WVNDERWAFFE
Posts: 24
Joined: 2011-12-21 10:36

Re: [Texture]Player skins

Post by WVNDERWAFFE »

Are there updates on the way?
I would like to try it, but another question... are therr any servers up for that faction mod?
Please reply!!! :)
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Texture]Player skins

Post by H.sta »

The faction is still in development, the faction lead is very busy and that is why it has slowed down quite alot.

@GRUNGER There is no public version available, when finished, the faction will be released with a PR patch this is not a standalone mod.
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