Amount of players (documentation)

General discussion of the Project Reality: BF2 modification.
baltimore
Posts: 623
Joined: 2012-08-27 09:30

Amount of players (documentation)

Post by baltimore »

The amount of players in Project Reality;
  1. Day: Saturday evening
  2. Time: 18 GMT(UTC)
  3. Rush time : Aproching the rush time
  4. Event : Withouts event
Origin ; Project Reality - PRSPY - Server and player browser and tracker - Create a buddy list - Launch PR directly
[/I]I would like if many of you would make documentations as often as possible in this structure.
++MAKE BIGGER IMAGES THAN ME


PICTURE CONTAINS THE LIST! there was 450 player

:roll: :-D

KEEP PR ALIVE!
WE WAIT FOR 1.0!
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: Amount of players (documentation)

Post by Mongolian_dude »

Thats a truly healthy number for a mod that is years old, for a game that is seven years old itself. I wouldnt necessarily put it down to how great the game is but the environment it creates for a highly refined style of online play - teamwork. Not just 'common effort' (where everyone happens to be on the same faction, working towards the same goal), not just 'squadwork' (you and a few friends working together against a common foe) but that big ol 'Teamwork' (where you, friends, acquaintances and strangers consciously unite and actively communicate to conquer a like-wise foe).

I am unaware of any other game out there promotes such a high degree of this style of gameplay, with such a low requirement of pre-organisation. Its not three weeks between each scrim you and your clan organise, but you can hop into a server and expect players to know.


....mongol...
Military lawyers engaged in fierce legal action.

[INDENT][INDENT]Image[/INDENT][/INDENT]
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: Amount of players (documentation)

Post by Psyrus »

Could you make your picture in the first post a little smaller & more blurry? I think I was able to figure out what one of the characters was :p
---------
  1. Day: 2012/11/11 (Sunday)
  2. Time: 09:30 PRT
  3. Rush time : ?? Just before the Oceananic peak hours
  4. Event : N/A
  5. Player Numbers: 233
Image
MADsqirrel
Posts: 410
Joined: 2011-08-15 13:00

Re: Amount of players (documentation)

Post by MADsqirrel »

when I started playing yesterday (around 19 GMT) there were more than 500 players.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic56970_7.gif[/img]
mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Re: Amount of players (documentation)

Post by mockingbird0901 »

Image
513 people on atm :-)
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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WeeD-KilleR
Posts: 792
Joined: 2009-11-01 13:32

Re: Amount of players (documentation)

Post by WeeD-KilleR »

the [QRF] server was full because of a match. You cannot really count all of them, because not everybody would have played.
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Amount of players (documentation)

Post by BloodyDeed »

We're talking about players and they are playing. Why shouldn't we be allowed to count them :P
Image
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: Amount of players (documentation)

Post by lucky.BOY »

Psyrus congrats on your tags!

Also 313
Image

do we really have to post the screens? :P
risegold8929
Posts: 340
Joined: 2012-02-05 22:13

Re: Amount of players (documentation)

Post by risegold8929 »

Day: 12/11/12 (Monday (NZT)) / 12/11/12 [PRT]
Time: 09:48p.m. (NZT) / 8:48 a.m. [PRT]
Rush time : Starting the Australiasia Peak (+ After weekend)
Event : N/A
Player Numbers: 93

Image
Last edited by risegold8929 on 2012-11-27 20:14, edited 1 time in total.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Amount of players (documentation)

Post by Pvt.LHeureux »

UK warfare Reality Mixed! :D
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Amount of players (documentation)

Post by Brainlaag »

echo wrote:Just kidding, this was in 2010. 2,000+ players.

:-P
Good old times. I think between 2009 and 2010 the player count reached the zenith.
Scared_420
Posts: 403
Joined: 2009-06-25 07:15

Re: Amount of players (documentation)

Post by Scared_420 »

Brainlaag wrote:Good old times. I think between 2009 and 2010 the player count reached the zenith.
Right around the time mumble WAS NOT mandatory. Coincidence ?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Amount of players (documentation)

Post by Pvt.LHeureux »

Scared_420 wrote:Right around the time mumble WAS NOT mandatory. Coincidence ?
OR right around the time where big updates came in! 0,85 and 0,9 ;)

Oh yeah, no BF3 too.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: Amount of players (documentation)

Post by Vista »

I have high hopes for 1.0 in terms of player counts.
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Amount of players (documentation)

Post by Acemantura »

echo wrote:13:16 (PRT)
...
Just kidding, this was in 2010. 2,000+ players.

:-P
lol, that was when we had that crappy server for a really cheap price. I remember that...I was campaigning for a senator in Arizona too. Good times.

This had to be near a release too. That was never the norm for any period of time after after the main thrust of a launch.

So, we wait for a launch to bring us back and give the lesser known servers a chance at proving themselves as a quality server.
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: Amount of players (documentation)

Post by UKrealplayER666 »

echo wrote:13:16 (PRT)
Image

Just kidding, this was in 2010. 2,000+ players.

:-P
I forget my mothers birthday but i still remember this day like it was yesterday, now that was the day to be a PR player, none of this 2 servers to choose from business!!! looking at some of the servers on that list as well, T&T, UKWF, RT, HeroS, all servers i really loved playing on. Oh to have that back again.
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Amount of players (documentation)

Post by BloodyDeed »

Yeah, he has to know it for sure.
Image
Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Amount of players (documentation)

Post by Mikemonster »

Acemantura wrote:lol, that was when we had that crappy server for a really cheap price. I remember that...I was campaigning for a senator in Arizona too. Good times.

This had to be near a release too. That was never the norm for any period of time after after the main thrust of a launch.

So, we wait for a launch to bring us back and give the lesser known servers a chance at proving themselves as a quality server.
I have a hunch this was 0.95, for a few days after the release there were loads of full servers.
Gosu-Rizzle
Posts: 610
Joined: 2009-06-06 13:23

Re: Amount of players (documentation)

Post by Gosu-Rizzle »

Mikemonster wrote:I have a hunch this was 0.95, for a few days after the release there were loads of full servers.
It has always been like that after a new release. Over time people stop playing, but when a new patch is released they all come back. As they will with 1.0 :-)
And you can see on some of the server names in that sreenshot that this was just after 0.9's release.
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