Sissi-troops idea

Discussion pertaining to the PR Finnish Defense Forces faction.
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Leopardi
Posts: 409
Joined: 2007-10-16 21:14

Sissi-troops idea

Post by Leopardi »


Sissi (Finnish light infantry) - Wikipedia, the free encyclopedia

Limited recon/sabotage class which can carry a FOB on their large backpacks (if they can combine backpacks, it forms a supply crate to build a FOB). Would be interesting new gameplay aspect dont you think? Especially in maps with hard to travel terrain and thick woods.
Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: Sissi-troops idea

Post by Hulabi »

We were planning on including the "sissi" as an engineer/rifleman anti-personnel kind of kit, equipped with anti personnel and limited anti-vehicle explosives.

This seems like a really interesting idea and none of us had thought of this. Will have to look into it and think about the balance / "general kit template" issues.
Leopardi
Posts: 409
Joined: 2007-10-16 21:14

Re: Sissi-troops idea

Post by Leopardi »

Maybe a better solution would be a FOB at that acts like a permanent rally point, so the entire team won't be spawning on it? Less balance concerns and makes more sense as well, the whole point of sissi squads would be operating completely cut off from the rest of the team.
Last edited by Leopardi on 2012-06-03 12:06, edited 4 times in total.
Kovanaama
Posts: 250
Joined: 2011-09-07 15:04

Re: Sissi-troops idea

Post by Kovanaama »

Sounds good. And the FOB should look like a tent. Sissi squad dont build structures because they move fast and quietly?

FDF Looking for Modellers, Mappers, Textureartists and Exporters! #fdfpr @ QuakeNet orPM Hulabi
KiloJules
Posts: 792
Joined: 2011-03-17 18:03

Re: Sissi-troops idea

Post by KiloJules »

Hmm...sounds like a great and unique idea...love it!
BrandonAllRight
Posts: 12
Joined: 2011-07-27 11:40

Re: Sissi-troops idea

Post by BrandonAllRight »

Some more guerrilla type of warfare would be great for PR! The feeling of working "behind the enemy lines" would be awesome! OF COURSE it would have to be balanced well for it to actually be good for the gameplay!
PoisonBill
Posts: 682
Joined: 2010-10-11 14:25

Re: Sissi-troops idea

Post by PoisonBill »

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Leopardi
Posts: 409
Joined: 2007-10-16 21:14

Re: Sissi-troops idea

Post by Leopardi »

PoisonBill wrote: Bivouac shelter - Wikipedia, the free encyclopedia

Would it make sense? :razz:
The usual housing for sissi:

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Kovanaama
Posts: 250
Joined: 2011-09-07 15:04

Re: Sissi-troops idea

Post by Kovanaama »

And we must remember the balance with this one too.

1. Massive ticket loss if "Sissi" FOB is destroyed

2. You can make FOB again after 15-30 min after building

And something else. Idea is great but i think that it will be hard to get in the game?

FDF Looking for Modellers, Mappers, Textureartists and Exporters! #fdfpr @ QuakeNet orPM Hulabi
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