Searching for modders/artists/map makers...

Discussion pertaining to the PR Polish Forces faction.
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ddeo
Retired PR Developer
Posts: 790
Joined: 2012-04-26 08:16

Searching for modders/artists/map makers...

Post by ddeo »

Hi, as the topic says we (Polish Forces Development Team) are currently looking for modders, texture/model artists, map makers and voice actors.
  • We are searching for BF2 modders, who will be able to export our models into the game, this includes people responsible for exporting weapons, vehicles, infantry kits and basicly making everything work together.
  • 3d/2d/sound artists and voice actors. There is still much to be done in this case. You could start making completly new model (weapon, vehicle, static) or help us finish one of we have already. Some models are waiting only for texture or LODs.
  • Map makers. As always are welcome too.
Contact me here on the forums, through this topic or via private message.
Additional contact:
- msn, email, gtalk: [email protected]
- gg: 7050322
- xfire: darekdeo
Last edited by ddeo on 2012-12-04 09:19, edited 4 times in total.
Reason: Refreshing advertisement :)
dodek96_pl
Posts: 45
Joined: 2010-11-19 15:14

Re: Searching for modders/artists/map makers...

Post by dodek96_pl »

Exporting weapons and sound editing is what I can do, I can also handle animating a bit but I'm still learning so someone else would also be welcome. Also a vehicle exporter is important.
Wadziu
Posts: 115
Joined: 2008-08-17 15:40

Re: Searching for modders/artists/map makers...

Post by Wadziu »

I am currently modeling W-3PL Głuszec, and I have contact with two friends from [F|H] one of them can model, and other one can make amazing texture, both of them agreed to help with Polish Forces, they only need specific task.
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: Searching for modders/artists/map makers...

Post by CTRifle »

Question: why do factions need maps? Are they used if the faction is released? also I can probably map for ya, just need info about where ect
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strima
Retired PR Developer
Posts: 2205
Joined: 2007-02-10 15:04

Re: Searching for modders/artists/map makers...

Post by strima »

CTRifle wrote:Question: why do factions need maps? Are they used if the faction is released? also I can probably map for ya, just need info about where ect
New maps would always be welcome. Even if they do not make a release they can always be added as download content or for special occasions or events.
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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: Searching for modders/artists/map makers...

Post by Amok@ndy »

CTRifle wrote:Question: why do factions need maps? Are they used if the faction is released? also I can probably map for ya, just need info about where ect
every faction need its own maps
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CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: Searching for modders/artists/map makers...

Post by CTRifle »

Ok guys im making a map 4km, ill show ya when i get further
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Searching for modders/artists/map makers...

Post by Rhino »

not going to finish Operation Paraquet first?
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CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: Searching for modders/artists/map makers...

Post by CTRifle »

Yea I am, just letting them know that i will make one cause they need em, but first project has to get done first!
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Trek762
Posts: 42
Joined: 2012-07-03 16:54

Re: Searching for modders/artists/map makers...

Post by Trek762 »

Hi, I'm Trek from battlefield.pl and from our project forums.

I can handle 2D Graphics, mostly reskinning and texturing.

ATM I'm in our team ;)
ddeo
Retired PR Developer
Posts: 790
Joined: 2012-04-26 08:16

Re: Searching for modders/artists/map makers...

Post by ddeo »

Hi, I've updated first post with newer information. I've wrote in few points who we need now, but all help is welcome:
  • We are searching for BF2 modders, who will be able to export our models into the game, this includes people responsible for exporting weapons, vehicles, infantry kits and basicly making everything work together.
  • 3d/2d/sound artists and voice actors. There is still much to be done in this case. You could start making completly new model (weapon, vehicle, static) or help us finish one of we have already. Some models are waiting only for texture or LODs.
  • Map makers. As always are welcome too.
Contact me here on the forums, through this topic or via private message.
Additional contact:
- msn, email, gtalk: [email protected]
- gg: 7050322
- xfire: darekdeo
Last edited by ddeo on 2012-12-04 09:19, edited 1 time in total.
ddeo
Retired PR Developer
Posts: 790
Joined: 2012-04-26 08:16

Re: Searching for modders/artists/map makers...

Post by ddeo »

Hi, we are still searching for skilled people. We are looking mostly for 2d texture artists. Most models have ready UVW, so you don't need to UV unwrap them. If you want to help feel free to leave a message here or contact me.
Trek762
Posts: 42
Joined: 2012-07-03 16:54

Re: Searching for modders/artists/map makers...

Post by Trek762 »

Sup guys, sorry for acting like a dead guy, I just lost my computer and forgot about the whole project. Now I'm writing from my laptop, I'll be back to work soon when I'll get my computer back.

Now you can rage on me :P
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