![Image](http://i.imgur.com/aIn1kQM.png)
I used the car export function and moved from their by copying all the child objects(lod,novis_,zMoter__engine,...) and linked everything correctly. But after exporting and viewing the model in bf2meshviewer geom0 and geom1's lod0 are 90degrees turned for some reason. And the steering wheel and glass objects all got moved to somewhere else.
![Image](http://content.screencast.com/users/MineralWouter/folders/Jing/media/5d302a2b-7ca7-4bce-8efe-5e116b2b851b/2013-02-27_1601.png)
and on the collision mesh the vehicle and soldier cols of the geom1 are very small for some reason and also turned.
![Image](http://content.screencast.com/users/MineralWouter/folders/Jing/media/2de6ed73-20a0-4b82-a4bb-ef961bc0069b/2013-02-27_1603.png)
Now my question is are these mistakes mine and to be corrected before export or are these things that can be fixed/altered in the bf2editor by a bf2-coder?