sooo, reviving this thread. Thanks to Moszeusz we are getting there with this asset
![Smile :)](./images/smilies/icon_e_smile.gif)
Everything is working except one thing, the glass. I tried to follow it as best as I could like how the mec_trk does it. I made it double faced in the beginning. Then tried 'once-faced' if that's a word. that also didn't really work, so then I used the 'shell' modifier with parameters on 0 to make it double again but still doesn't work like it should.
I use the mi24 glass textures, same as the mec truck. And the material setup is the same too as far as I can tell threw bf2meshviewer.
The problem with it is that it looks fine from one side, but when you move to the other side(left/right) then the glass disappears and shows up somewhere else completely bugged.
invisible and bugged:
![Image](http://i.imgur.com/yDMzpFC.png)
(it's sticking threw the steering wheel.
looks fine when on the right side of the truck:
Is this a problem that I did wrong with the model/export? Is it a material problem or a coding problem? I have no clue . and my limited modelling knowledge doesn't help
![Sad :(](./images/smilies/icon_e_sad.gif)
Also please ignore texture of model
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)