Bots in v1.0

Suggestions and feedback pertaining to Project Reality Single Player.
Post Reply
saamohod
Posts: 300
Joined: 2011-01-12 16:15

Bots in v1.0

Post by saamohod »

A question to Devs, I hope you don't mind.
Will v1.0 be having singleplayer mode with bots (same as before), and if yes, will bots' AI be changed/improved in any way?
Thanx.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Bots in v1.0

Post by AfterDune »

Yes, 1.0 will have a lot of bot/coop support, much more than 0.98.

It's not my area, but I believe the AI has been improved by using ESAI now (enhanced strategic AI).
Image
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Bots in v1.0

Post by Rabbit »

[R-DEV]AfterDune wrote:Yes, 1.0 will have a lot of bot/coop support, much more than 0.98.

It's not my area, but I believe the AI has been improved by using ESAI now (enhanced strategic AI).
Would love to see a dev blog from melon about AI adjustments.
Image

AfSoccer "I just don't see the natural talent."
Image
ubermensche
Posts: 264
Joined: 2010-12-09 03:12

Re: Bots in v1.0

Post by ubermensche »

gx wrote:Would love to see a dev blog from melon about AI adjustments.
There wwere some blogs that showed coop gameplays.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Bots in v1.0

Post by Rabbit »

ubermensche wrote:There wwere some blogs that showed coop gameplays.
Yeah, but I mean where he advanced them, can AI get off stationary weapons now? Will the actually go back to a heli pad and hover over it to get repaired? Was there a way to get them to stop seeing through OG? Do they actually follow commands? Do they not give orders to attack flags that can not be captured yet? To hard to tell what the AI is like when they were playing against bots AND real players.
Image

AfSoccer "I just don't see the natural talent."
Image
Post Reply

Return to “Coop & Singleplayer”