Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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=-=kittykiller
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Ask the (WW2-DEVS) a question ?

Post by =-=kittykiller »

What is the status of the minimod?

will bloody gulch and breecourt get integrated into PR they are beautiful?

Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?

Any plans to redo Parts of Operation Overlord the concept and landers are amazing?

Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
Arc_Shielder
Retired PR Developer
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Re: Ask the (N-DEVS) a question ?

Post by Arc_Shielder »

=-=kittykiller wrote:What is the status of the minimod?
It's done when it's done.
=-=kittykiller wrote:will bloody gulch and breecourt get integrated into PR they are beautiful?
We are thinking of removing a couple of maps, Bloody being one of them. Brecourt Assault will stay. I am pretty sure rodrigoma is going to do a good job fixing the bugs.
=-=kittykiller wrote:Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
That "feeling" will remain. This is a WWII minimod after all.
=-=kittykiller wrote:Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.
=-=kittykiller wrote:Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
Introduction of a new gamemode other than AAS is a possibility, yes.
Sebi330
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Re: Ask the (N-DEVS) a question ?

Post by Sebi330 »

Nice to see that those question are really being answered , so I would like to know something as well :

Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
Arc_Shielder
Retired PR Developer
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Re: Ask the (N-DEVS) a question ?

Post by Arc_Shielder »

Sebi330 wrote:Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
Animations, yes, we do want to redo most of them and bring them up to PR standards. There aren't many people around that are expert in animations though, so we can't guarantee anything at this point.

We are planning on a complete overhaul of textures, yes.

If we redid most weapon models then it would hinder our development significantly and nothing new would be presented. We rather focus on models that are missing at this point.
SShadowFox
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Re: Ask the (N-DEVS) a question ?

Post by SShadowFox »

Arcturus_Shielder wrote:There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.
Actually, there have been some news about that map in the past, here.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

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Arc_Shielder
Retired PR Developer
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Re: Ask the (N-DEVS) a question ?

Post by Arc_Shielder »

SShadowFox wrote:Actually, there have been some news about that map in the past, here.
A full detailed announcement, not that. Please check the team forum.
CTRifle
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Re: Ask the (N-DEVS) a question ?

Post by CTRifle »

There will be an update on it in a bit
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Wayet
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Re: Ask the (N-DEVS) a question ?

Post by Wayet »

PN is the only game that im watting for it to come out , can someone tell me whats the status of the mod ? even a small hint ... im just so excited :D
CTRifle
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Re: Ask the (N-DEVS) a question ?

Post by CTRifle »

Were still at work on it, but theres alot that needs to be put to PR 1.0 standards and improvements
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Pvt.LHeureux
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Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

https://www.realitymod.com/forum/f196-p ... pdate.html

That's pretty much all the informations we have right now, can't see what else I could say :razz:

Aks more questions though, I love it!
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Darman1138
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Re: Ask the (N-DEVS) a question ?

Post by Darman1138 »

Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?

Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.

Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Pvt.LHeureux
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Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

Darman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?

Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
That would be World War 1 though :-P
Darman1138 wrote: Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
This is interesting but we lack proper planes for the Japenese and we would need some more boats than just carriers.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
camo
PR:BF2 Developer
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Re: Ask the (N-DEVS) a question ?

Post by camo »

Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
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Darman1138
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Re: Ask the (N-DEVS) a question ?

Post by Darman1138 »

Pvt.LHeureux wrote:That would be World War 1 though :-P
Eh...close enough :P
Pvt.LHeureux
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Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

camo_jnr_jnr wrote:Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
Yes, we are aiming for that and also looking into other possibilities for this weapon :smile:
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Wayet
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Re: Ask the (N-DEVS) a question ?

Post by Wayet »

Darman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?

Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.

Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Yeah like in peleliu that the US needed to charge the airport

or in Battle of the Tenaru that took place in Guadalcanal the Imperial Japanese ware attacking wave after wave
camo
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Re: Ask the (N-DEVS) a question ?

Post by camo »

Pvt.LHeureux wrote:Yes, we are aiming for that and also looking into other possibilities for this weapon :smile:
Awesome, if that were to be implemented would that take up the machine gunner kit or would a new kit need to be created?
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Pvt.LHeureux
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Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Rabbit
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Re: Ask the (N-DEVS) a question ?

Post by Rabbit »

Pvt.LHeureux wrote:It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
You mean MMG no? HMG is the one built off a FOB.
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Frontliner
PR:BF2 Contributor
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Re: Ask the (N-DEVS) a question ?

Post by Frontliner »

What about the German LMG? Any decision which one it'll be?
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
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