Hi, Mr. Slobodan!
The first thing I wanted to congratulate you that you have made a sufficient progress on your project I see. Now not only outskirts but some parts of the city itself look like true Grozny
The only thing I wanted to advise you was to move living houses out from the railways, and place e.g. some industry or utility buildings near them. But if you did this never mind.
The second thing is factions and kits and I attached .rar that you can use. It changes several chechen kits as it is not so typical that rebels use helmets. To get rid of helmets without changing original PR files I found the following way:
1) extract the attached faction_init.con into your server.zip
2) edit the init.con file, place bolded text after the line:
run TriggerableTemplates.con
run ../../Factions/spawners/spawners_common.con
run ../../Factions/spawners/spawners_chinsurgent_sp.con
run ../../Factions/spawners/spawners_hamas_sp.con
endIf
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
gameLogic.setTeamName 1 "CHinsurgent"
gameLogic.setTeamLanguage 1 "rebels"
gameLogic.setTeamFlag 1 "flag_re"
gameLogic.setKit 1 0 "chinsurgent_officer_sp" "pr_chinsurgent_soldier4"
gameLogic.setKit 1 1 "chinsurgent_assault_sp" "pr_chinsurgent_soldier5"
gameLogic.setKit 1 2 "chinsurgent_rifleman_sp" "pr_chinsurgent_soldier2"
gameLogic.setKit 1 3 "chinsurgent_mg_sp" "pr_chinsurgent_soldier6"
gameLogic.setKit 1 4 "chinsurgent_specialist_sp" "pr_chinsurgent_soldier1"
gameLogic.setKit 1 5 "hamas_medic_sp" "pr_chinsurgent_soldier3"
gameLogic.setKit 1 6 "hamas_riflemanat_sp" "pr_chinsurgent_soldier3"
run faction_init.con 2 "ru_sp"
rem -----------------------------------------------------------------------------
gameLogic.setBeforeSpawnCamera
Not sure you really need it, but if you do this could spare a lot of time for you
You do not have the required permissions to view the files attached to this post.