If it's only possible in a model program, is it a big task ? I'm thinking of making a request for this but I just wanted to check if it's much work to get it done.
![Image](http://i.imgur.com/tsIH3z6.jpg)
Its possible, but requires importing the model and doing a lot of fixing it up.[R-DEV]Rudd wrote:can't be done, it's an EA model
ah, good idea. Didn't think of that, thanks[R-DEV]Rudd wrote:can't be done, it's an EA model
what you CAN do is try and hide them using billboards or something
Good news, aserafimov from BGF has the max files for these buildings, he'll send them to me somewhere this week. The most important part then is to find someone who can create new lods and (if possible) split up the large models into smaller ones. I'm afraid I can't help with that part, it requires a modeller.Mrslobodan wrote:Thanks alot mate, I really appriciate it! This information may be useful for the PN team aswell, but I'm sure they know most of this already. Im no modeler so I really don't understand what you are talking about xd, but I will upload a new minimap soon and point out where the statics will be then maybe you/someone can tell me if it's possible or impossible to use them at the locations in their current state, although I guess the updated ones will be ready before/after map testing, so if I keep them they will probably only be in maptest and then changed for final version(if they will be updated). Thanks again for checking it out![]()
That's great news man! I really hope someone can help out, fingers crossed'[R-DEV wrote:AfterDune;1954321']Good news, aserafimov from BGF has the max files for these buildings, he'll send them to me somewhere this week. The most important part then is to find someone who can create new lods and (if possible) split up the large models into smaller ones. I'm afraid I can't help with that part, it requires a modeller.
Pretty sure you can, PR is a free mod after all. And I think we already have some of the copyrighted music in Vietnam mod and Normandy mod.Mrslobodan wrote:Does someone know if I could use this as loading music or would there be copyright issues or something?
Yeah I also thought about it being non-profit so it should be alright I guess.Unhealed wrote:Pretty sure you can, PR is a free mod after all. And I think we already have some of the copyrighted music in Vietnam mod and Normandy mod.
[R-CON]Mineral wrote:It's not allowed. Nothing in PR has copyright on it. That would be against us being a free mod. We also need to keep to the copyright licenses.
I promised you to show chechen war map, that's itMrslobodan wrote:Alright![]()
Awesome! I'll try it out right nowDukuu_npanop wrote:I promised you to show chechen war map, that's it:
https://docs.google.com/file/d/0B3JwRSZh5ct2MHdXNzd2Y3F0bm8/edit?usp=sharing
That is fools road day 2 coop for 1.0![]()
Lot of action with 48 bots isn't it?Mrslobodan wrote:Awesome! I'll try it out right now
Nice map man! Cool that you made a chechen flag on the loadingscreen minimapDid you retexture the bmp-2 or was that already in game? I've never seen that before :O
So you know navmesh? Maybe you can help me out with that on my map when I'm done![]()
https://www.realitymod.com/forum/f354-c ... lines.htmlRally Points:
Again, in my version of Daqing I have no use for rally points but if you do, here is how you set them up. If you have done the pr_edit tut and if you look down the bottom of your object spawner templates, you will find templates for all the types of rallypoints you should need (apart from the millita for the moment). Basicly all you need to do is set them up like any other object, adjust the settings as per the guide lines and team lock them and they should work
But I can't find any of these in the object dropdown box... The only rallypoint I can find in my list are:These are a variation of the Squad Leader Rally Points that can be placed by mappers. These can be used to create team specific spawn locations. These work exactly like vehicle spawners. These are destroyable.
There are 2 types of Mapper Rally Points:
5-minute Expiring Mapper RP:...
rallypoint_taliban_placeable
rallypoint_meinsurgent_placeable
rallypoint_usa_placeable
rallypoint_us_placeable
rallypoint_gb_placeable
rallypoint_ru_placeable
rallypoint_mec_placeable
rallypoint_ch_placeable
Possible but not really worthwhile.Dukuu_npanop wrote:Maybe it's possible to lay some paths to bots through the buildings, so they can shoot at armored vehicles right from the windows, awaiting navmeshing specialist...![]()
Ah now it works after loading common, thanks melon[R-DEV]melonmuncher wrote:You might not be loading them in the editor, I think you need to load common objects.
If not, just place a CF rally and change it in the GPO
Possible but not really worthwhile.